15L souL (Axis) v. aequitas et veritas (Allies +19)

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

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    Awaiting your scramble and Kamikazees orders for sz 6.


  • none.

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Korea
                Battle in 91 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                    Americans win, taking Korea from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                3 bombers moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 destroyer and 1 fighter placed in 101 Sea Zone
                2 bombers placed in Eastern United States
                1 fighter placed in Western United States
                Americans undo move 3.
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,5,6,5,6
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 3 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Amur : 3 bombers and 2 fighters
        7 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        54 Sea Zone : 1 destroyer and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 submarines
        Brazil : 1 flag, 4 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 37 / 38
        Japanese : 46 / 55
        Americans : 57 / 82
        Chinese : 4 / 14
        British : 28 / 29
        UK_Pacific : 13 / 24
        Italians : 14 / 25
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 fighter moved from India to 37 Sea Zone
                1 fighter moved from Burma to 41 Sea Zone
                1 fighter moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        British roll dice for 1 fighter in 37 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iraq
                    British attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Iraq, round 2 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Iraq, round 3 :  1/6 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                1 artillery moved from Alexandria to Egypt
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from 37 Sea Zone to Yunnan
                1 fighter moved from 41 Sea Zone to India
                1 tactical_bomber moved from Burma to India
                2 aaGuns, 1 artillery and 13 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
                UK_Pacific collect 6 PUs (7 lost to blockades); end with 6 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 11 PUs
                Some Units in India change ownership: 8 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 2 aaGuns, 1 artillery, 1 fighter and 13 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag, 1 mech_infantry
        Eire : 1 flag
        109 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour and 3 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Persia : 1 flag
        98 Sea Zone : 1 submarine and 1 transport


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Romania to Belarus
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 cruiser moved from 92 Sea Zone to 86 Sea Zone
                1 artillery moved from 92 Sea Zone to Algeria
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British
                1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to 98 Sea Zone


  • scramble sz 98?

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    No scramble Sir!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Romania to Belarus
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 cruiser moved from 92 Sea Zone to 86 Sea Zone
                1 artillery moved from 92 Sea Zone to Algeria
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British
                1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    British defend with 1 submarine and 1 transport
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 2 :  5/5 hits
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British and 1 transport owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                    Casualties for British: 1 submarine and 1 transport
                Battle in Trans-Jordan
                Battle in Malta
                    Italians attack with 1 infantry
                    British defend with 1 aaGun
                        1 aaGun owned by the British lost in Malta
                    Italians win, taking Trans-Jordan from British, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Algeria
                Battle in Tunisia
                Battle in 86 Sea Zone
                    Italians attack with 1 cruiser
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 86 Sea Zone
                    Italians win, taking Algeria from French, taking Tunisia from French with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Belarus, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in French Equatorial Africa
                    Italians attack with 1 artillery
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery in French Equatorial Africa, round 2 :  0/1 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 2 :  1/1 hits
                        1 artillery owned by the Italians lost in French Equatorial Africa
                    French win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                2 aaGuns and 1 infantry moved from Yugoslavia to Romania
                2 fighters moved from 98 Sea Zone to Greece
                1 aaGun and 1 infantry moved from Bulgaria to Greece
                1 artillery and 1 infantry moved from Bulgaria to Romania

    Place Units - Italians
                1 fighter placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag, 2 infantry
        Gibraltar : 1 flag, 1 harbour
        Kenya : 1 flag
        Malta : 1 flag, 1 infantry
        Rhodesia : 1 flag, 1 infantry
        Tanganyika Territory : 1 flag
        Algeria : 1 flag, 1 artillery
        Tunisia : 1 flag, 1 infantry
        Romania : 3 aaGuns, 1 artillery and 2 infantry
        Northern Italy : 1 factory_major and 5 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Belarus : 1 flag, 1 armour
        Baltic States : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 infantry
        96 Sea Zone : 1 transport
        86 Sea Zone : 1 cruiser
        94 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 aaGun, 2 fighters and 1 infantry
        92 Sea Zone : 1 transport
        98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 34 / 38
        Japanese : 45 / 55
        Americans : 57 / 82
        Chinese : 5 / 13
        British : 29 / 31
        UK_Pacific : 13 / 11
        Italians : 20 / 30
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians

  • 22 21 20 19 18 17 16

    Sea battle in sz42.
    You have:
    1xBB
    1xCA
    1xDD
    2xFtrs and 1xTT

    against:
    3xSS
    1xCR and 1xDD

    Ool please.


  • I’m taking hits to the BB and CV, first. It depends on how many hits you get and what units of yours score hits that decides my casualty list after that.

  • 22 21 20 19 18 17 16

    1 out of 3 Subs hit 1 time (hit is assigned to BB).
    Also have another hit. Does it still go into the CA?


  • yes.

  • 22 21 20 19 18 17 16

    2nd Round:
    I scored another hit ,have only 1xSS,1xDD and 1xCR left.

    you still got all your Units (dmgd BB & CA).


  • lose the dd.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 3 submarines
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport
                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 :  2/5 hits
                        2 submarines owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 :  3/5 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -30
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 submarines
                    Casualties for Japanese: 1 destroyer
                    2 tactical_bombers owned by the Japanese forced to land in Java

    Non Combat Move - ANZAC
                2 fighters moved from Burma to Yunnan
                1 fighter moved from Burma to India
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Yunnan : 2 fighters
        India : 1 fighter
        Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 1 infantry
        Kenya : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 34 / 38
        Japanese : 45 / 55
        Americans : 57 / 82
        Chinese : 5 / 13
        British : 30 / 31
        UK_Pacific : 13 / 11
        Italians : 19 / 30
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from Egypt to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
                EDIT: Changing ownership of Belgian Congo from Italians to British
                EDIT: Adding units owned by French to Belgian Congo: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by French from Belgian Congo: 1 infantry
                EDIT: Changing ownership of Belgian Congo from British to Italians
                EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Belgian Congo from Italians to British
                EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
                EDIT: Adding units owned by French to Belgian Congo: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from 96 Sea Zone to Egypt

    Turn Complete - French

  • 22 21 20 19 18 17 16

    Edit:
    I forgot to move my French man into congo in CM.
    Hope that is ok with you.
    Let me know if you think diffrent about it.
    The edit back and forth was because I was not sure to handle it like that.

    AeV

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