assumed no scram from moscow
15L axis-dominion (axis) vs Adam514 (allies +19)
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and your convoy has been pretty effective. usually when i have the same number of subs convoying i don’t get as lucky.
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Last German turn I got 6 off you, I haven’t been lucky in this one with convoys, but maybe slightly more than my other games lol.
What’s up with leaving Germany open?
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Last German turn I got 6 off you, I haven’t been lucky in this one with convoys, but maybe slightly more than my other games lol.
What’s up with leaving Germany open?
how can you take it without a naval base? am i missing something?
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LOL oops, used to having a naval base there haha.
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haha you had me going there for a sec…i was thinking hard, like damn did i miss something? have i been staring at this game too long and now missing easy things?
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Well short of a Western Germany take by US you should be fine haha.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 artillery moved from Volgograd to Samara
1 infantry moved from Russia to Samara
1 bomber and 1 infantry moved from Russia to Smolensk
1 fighter and 2 infantry moved from Russia to Vologda
1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Tambov to SamaraCombat - Russians
Battle in Smolensk
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Volgograd to Samara
1 bomber moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
1 fighter moved from Vologda to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from French Indo China to Rostov
2 infantry moved from Bryansk to Rostov
1 bomber moved from French Indo China to Kazakhstan
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 bomber moved from French Indo China to Tambov
1 infantry moved from Bryansk to TambovCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in Tambov
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking 35 Sea Zone from ANZAC with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Rostov to Caucasus
1 bomber moved from Kazakhstan to West India
1 bomber moved from Tambov to Bryansk
1 fighter moved from 115 Sea Zone to Western Germany
1 mech_infantry moved from Manchuria to Chahar
3 infantry moved from Manchuria to Jehol
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters, 7 submarines, 6 tactical_bombers and 5 transports moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
2 tactical_bombers moved from Japan to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
1 bomber moved from Japan to French Indo ChinaPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 submarine placed in 19 Sea Zone
3 infantry placed in West India
Japanese undo move 3.
3 infantry placed in India
2 infantry and 1 mech_infantry placed in West India
1 factory_minor placed in Caucasus
1 aaGun and 1 mech_infantry placed in Malaya
1 mech_infantry placed in Manchuria
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
Japanese collect 80 PUs (3 lost to blockades); end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
hold on a sec, need a ncm adjustment
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from French Indo China to Rostov
2 infantry moved from Bryansk to Rostov
1 bomber moved from French Indo China to Kazakhstan
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 bomber moved from French Indo China to Tambov
1 infantry moved from Bryansk to TambovCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in Tambov
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking 35 Sea Zone from ANZAC with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Rostov to Caucasus
1 bomber moved from Kazakhstan to West India
1 bomber moved from Tambov to Bryansk
1 fighter moved from 115 Sea Zone to Western Germany
1 mech_infantry moved from Manchuria to Chahar
3 infantry moved from Manchuria to Jehol
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters, 7 submarines, 6 tactical_bombers and 5 transports moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
2 tactical_bombers moved from Japan to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
1 bomber moved from Japan to French Indo ChinaPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 submarine placed in 19 Sea Zone
3 infantry placed in West India
Japanese undo move 3.
3 infantry placed in India
2 infantry and 1 mech_infantry placed in West India
1 factory_minor placed in Caucasus
1 aaGun and 1 mech_infantry placed in Malaya
1 mech_infantry placed in Manchuria
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
Japanese collect 80 PUs (3 lost to blockades); end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Bryansk: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Caucasus: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Japanese to Caucasus: 1 mech_infantry
EDIT: Removing units owned by Japanese from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Japanese to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode -
hey if it’s not too late, can i have the 3 dudes go to kiansi instead?
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Yup, want me to edit them?
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plz do. thank u
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Changing sub for 2 inf.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Denmark
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from United Kingdom to France
1 fighter moved from 112 Sea Zone to NorwayCombat - Americans
Battle in Denmark
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Denmark from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Norway
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Americans win, taking Norway from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 14 fighters, 1 infantry, 10 submarines and 1 transport moved from 42 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to 33 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 2 carriers, 3 destroyers, 1 infantry, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Denmark to Southern Italy
2 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 fighter moved from Denmark to Southern Italy
1 bomber moved from France to Southern Italy
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea ZonePlace Units - Americans
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Eastern United States: 2 infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
Please delete if you can 3 UK figs and 1 bomber from Southern Italy since I can’t physically delete them (too many units from too many nations lol so the edit screen goes below what I can see and I can’t press OK).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to Northern ItalyCombat - British
Air Battle in Northern Italy
British attacks with 3 units heading to Northern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Northern Italy causes 5 damage total.
Battle in 113 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Cleaning up after air battlesNon Combat Move - British
1 fighter moved from 113 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from Northern Italy to Norway
1 tactical_bomber moved from Southern Italy to Norway
1 bomber moved from Northern Italy to Southern Italy
1 cruiser moved from 112 Sea Zone to 114 Sea Zone
3 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
3 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 5 infantry moved from 97 Sea Zone to Southern Italy
2 destroyers moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Iraq to Egypt
2 infantry moved from Trans-Jordan to Syria
2 infantry moved from Iraq to Syria
2 infantry moved from Iraq to Syria
2 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to Persia
1 submarine moved from 39 Sea Zone to 78 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Egypt
1 fighter and 6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Norway: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Norway: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
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Please delete if you can 3 UK figs and 1 bomber from Southern Italy since I can’t physically delete them (too many units from too many nations lol so the edit screen goes below what I can see and I can’t press OK).
You might miss this so just putting it back at the end.





