@dawgoneit said in L26 G40 OOB dawgoneit (L+50) v BobbaRossa (X) Round 2:
max scramble
Got it. Do you want the sub in 106 to fight or submerge?
I got careless in the pacific. I could’ve easily prevented the Philippines take. Things are falling apart fast.
Still took a long time considering how much you sent towards Russia.
I’m considering taking a risk and going all out on your fleet. Odds aren’t great, but maybe I’ll get a bit lucky. I’m not too happy with my pacific play right now, so oh well if it ends up badly. Anyway I’m away from my computer and won’t get to this till later, perhaps too late for you. If that’s the case, shall I assume you’ll want to scramble and max defense? Or would you rather want me to wait and do it round by round? I’m ok with either, just let me know.
Yah I agree with you, I sent too much toward russia. For a while I could get away with it since you had minimal presence in the pacific. But I shouldn’t have let your naval forces creep up on me like that. And that disaster in Iraq is really haunting me now…those 4 planes would’ve made such a big difference in keeping your navy at bay.
My casualties will depend on what you send. For example, if you don’t send dds the calc says you have a higher chance of winning, but that’s because the calc takes your sub hits on the US carriers and bb before the subs, while a human player would take subs as casualties in this case. So yes scramble. If you want we can do it live on triple a (not sure if we can or not).
My casualties will depend on what you send. For example, if you don’t send dds the calc says you have a higher chance of winning, but that’s because the calc takes your sub hits on the US carriers and bb before the subs, while a human player would take subs as casualties in this case. So yes scramble. If you want we can do it live on triple a (not sure if we can or not).
i just hopped on my brother’s computer and am downloading triplea. i might just be able to this pretty soon here. haven’t decided, because i may just air blitz phillipines instead.
No problem, I’ll be refreshing every few minutes.
btw, how did you know that about the sub hitting carrier instead of subs? i wonder what else the calc is misleading on?
The calc simply preserves the greatest hitting power, so taking a hit on the carrier or bb and damaging it is better than killing a sub. I’m also suspicious about the tac/fig combo and it’s effect on the calc.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
3 fighters moved from French Indo China to Philippines
3 bombers moved from French Indo China to Philippines
1 bomber moved from India to Persia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
1 mech_infantry moved from West India to Turkmenistan
Japanese take Turkmenistan from Russians
3 mech_infantrys moved from Kansu to Kazakhstan
3 mech_infantrys moved from Tsinghai to Kazakhstan
2 mech_infantrys moved from Szechwan to Kazakhstan
1 mech_infantry moved from Vologda to Tambov
1 fighter and 1 tactical_bomber moved from Vologda to Tambov
1 armour moved from Vologda to Kazakhstan
3 artilleries, 7 infantry and 9 mech_infantrys moved from Vologda to Smolensk
changing my buy by swapping a ftr for 3 inf and swapping a ftr for a tac
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
3 fighters moved from French Indo China to Philippines
3 bombers moved from French Indo China to Philippines
1 bomber moved from India to Persia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
1 mech_infantry moved from West India to Turkmenistan
Japanese take Turkmenistan from Russians
3 mech_infantrys moved from Kansu to Kazakhstan
3 mech_infantrys moved from Tsinghai to Kazakhstan
2 mech_infantrys moved from Szechwan to Kazakhstan
1 mech_infantry moved from Vologda to Tambov
1 fighter and 1 tactical_bomber moved from Vologda to Tambov
1 armour moved from Vologda to Kazakhstan
3 artilleries, 7 infantry and 9 mech_infantrys moved from Vologda to Smolensk
Combat - Japanese
Battle in Philippines
Japanese attack with 3 bombers, 6 fighters and 1 tactical_bomber
ANZAC defend with 1 aaGun, 3 fighters and 1 infantry; Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 3 fighters
Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Battle in Persia
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Java from ANZAC, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 8 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Japanese attack with 3 artilleries, 7 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Smolensk from Russians with 3 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 aaGun moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
4 mech_infantrys moved from West India to Turkmenistan
3 artilleries and 7 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 bomber moved from Persia to India
1 armour and 1 mech_infantry moved from Malaya to French Indo China
3 fighters moved from Philippines to 36 Sea Zone
1 fighter moved from Japan to French Indo China
1 fighter moved from 39 Sea Zone to French Indo China
1 carrier moved from 39 Sea Zone to 36 Sea Zone
3 carriers moved from 41 Sea Zone to 36 Sea Zone
2 battleships and 2 cruisers moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to French Indo China
1 tactical_bomber moved from Philippines to 36 Sea Zone
3 bombers moved from Philippines to French Indo China
2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Japan to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
4 transports moved from 39 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Yunnan to French Indo China
Place Units - Japanese
3 infantry placed in West India
3 infantry placed in India
1 destroyer and 2 submarines placed in 36 Sea Zone
4 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Malaya: 3 infantry
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Southern Italy to Germany
6 fighters moved from Southern Italy to Germany
Combat - Americans
Battle in Caroline Islands
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Germany to Southern Italy
6 fighters moved from Germany to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
3 carriers, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 11 Sea Zone
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
5 carriers, 2 destroyers, 10 fighters and 6 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Central United States
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Southern Italy to Alexandria
1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
5 infantry moved from Egypt to Alexandria
1 fighter moved from Ethiopia to Persia
2 infantry moved from Iraq to Persia
2 fighters moved from Southern Italy to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 fighter moved from Southern Italy to Alexandria
Combat - British
Battle in Norway
Battle in Western Germany
British converts factory_major into different units
Battle in Denmark
Battle in Persia
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Norway from Germans, taking Western Germany from Germans, taking Denmark from Germans, taking Persia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Alexandria
British attack with 1 bomber, 4 fighters and 7 infantry
Italians defend with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for British: 5 infantry
Casualties for Italians: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Non Combat Move - British
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
4 fighters moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 fighter moved from Persia to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 battleships, 1 carrier and 2 cruisers moved from 91 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Egypt
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
British collect 43 PUs (3 lost to blockades); end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Should be interesting to see what you do in Western Europe :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Italians
1 bomber moved from French Indo China to 35 Sea Zone
Combat - Italians
Battle in 35 Sea Zone
Italians attack with 1 bomber
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Non Combat Move - Italians
1 bomber moved from 35 Sea Zone to French Indo China
Turn Complete - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 aaGun and 2 infantry
EDIT: Adding units owned by Italians to Smolensk: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
You can hold Northern Italy and Germany? Kind of surprising.
game’s gotta end some day, and i’d rather it end sooner than later :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
ANZAC win, taking 35 Sea Zone from Japanese, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Egypt to Southern Italy
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 infantry moved from Tunisia to Libya
1 fighter moved from Egypt to Southern Italy
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major, 5x factory_minor; Remaining resources: 58 PUs;
Germans buy 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vologda to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Karelia to Norway
3 infantry moved from Northern Italy to Western Germany
2 fighters moved from Germany to Western Germany
2 tactical_bombers moved from Northern Italy to Western Germany
1 tactical_bomber moved from Northern Italy to Norway
2 fighters moved from Germany to Norway
1 tactical_bomber moved from Northern Italy to Denmark
2 fighters moved from Germany to Denmark
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 bomber moved from Belarus to Norway
1 tactical_bomber moved from Western Germany to Denmark
1 infantry moved from France to Western Germany
1 bomber moved from French Indo China to 42 Sea Zone
Combat - Germans
Battle in Western Germany
Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Western Germany from British with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese loiter and taunt; Germans attack with 1 bomber
ANZAC defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Denmark
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Denmark from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Norway from British with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Denmark to Germany
3 infantry moved from France to Northern Italy
1 aaGun moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Germany
1 bomber and 2 fighters moved from Norway to Germany
1 tactical_bomber moved from Norway to Finland
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 aaGun, 10 armour, 22 artilleries, 28 infantry and 13 mech_infantrys moved from Vologda to Smolensk
1 aaGun moved from Belarus to Smolensk
1 armour moved from Karelia to Vyborg
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from French Indo China to 36 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Northern Italy
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 mech_infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Changing unit bombing damage for these Germans owned units to: airfield = 2
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 tactical_bomber
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,1,6,4,2,6
Germans collect 58 PUs (6 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs