15L axis-dominion (axis) vs Adam514 (allies +19)

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 15x factory_major; Remaining resources: 48 PUs;
                Germans buy 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Novosibirsk to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Vologda
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Northern Italy to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 8 armour, 17 artilleries, 26 infantry and 10 mech_infantrys moved from Smolensk to Vologda
                5 artilleries and 2 infantry moved from Archangel to Vologda
                2 mech_infantrys moved from Novosibirsk to Vologda
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Yunnan
                1 bomber moved from Novosibirsk to French Indo China
                2 mech_infantrys moved from Romania to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Belarus to Vologda
                1 bomber moved from Bryansk to Belarus
                1 tactical_bomber moved from Novgorod to Northern Italy
                1 fighter moved from Novgorod to Germany
                3 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to Northern Italy
                2 fighters moved from Northern Italy to Germany
                3 fighters moved from Northern Italy to Germany
                3 infantry moved from France to Northern Italy
                1 infantry moved from Normandy Bordeaux to France
                2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 aaGun moved from Novgorod to Belarus
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                1 armour and 2 mech_infantrys moved from Novgorod to Karelia

    Place Units - Germans
                10 infantry placed in Germany
                3 infantry placed in France
                3 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 2 infantry
                EDIT: Adding units owned by Germans to Bulgaria: 1 aaGun and 2 infantry
                EDIT: Removing units owned by Germans from Romania: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,3,4
                Germans collect 56 PUs (11 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 15x factory_major; Remaining resources: 48 PUs;
                Germans buy 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Novosibirsk to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Vologda
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Northern Italy to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 8 armour, 17 artilleries, 26 infantry and 10 mech_infantrys moved from Smolensk to Vologda
                5 artilleries and 2 infantry moved from Archangel to Vologda
                2 mech_infantrys moved from Novosibirsk to Vologda
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Yunnan
                1 bomber moved from Novosibirsk to French Indo China
                2 mech_infantrys moved from Romania to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Belarus to Vologda
                1 bomber moved from Bryansk to Belarus
                1 tactical_bomber moved from Novgorod to Northern Italy
                1 fighter moved from Novgorod to Germany
                3 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to Northern Italy
                2 fighters moved from Northern Italy to Germany
                3 fighters moved from Northern Italy to Germany
                3 infantry moved from France to Northern Italy
                1 infantry moved from Normandy Bordeaux to France
                2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 aaGun moved from Novgorod to Belarus
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                1 armour and 2 mech_infantrys moved from Novgorod to Karelia

    Place Units - Germans
                10 infantry placed in Germany
                3 infantry placed in France
                3 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 2 infantry
                EDIT: Adding units owned by Germans to Bulgaria: 1 aaGun and 2 infantry
                EDIT: Removing units owned by Germans from Romania: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,3,4
                Germans collect 56 PUs (11 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Turning off Edit Mode

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 16x factory_major; Remaining resources: 24 PUs;
                Russians buy 1 armour and 5 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Russia to Bryansk
                1 bomber moved from Southern Italy to Caucasus
                1 bomber moved from Southern Italy to Bryansk
                1 fighter moved from Volgograd to Bryansk
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern Italy

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Caucasus
                    Russians attack with 1 artillery, 1 bomber and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Volgograd to Russia
                1 bomber and 1 fighter moved from Bryansk to Russia
                1 bomber moved from Caucasus to Russia

    Place Units - Russians
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs

  • 25 24 22 21 20 19 18 16 15

    I got careless in the pacific. I could’ve easily prevented the Philippines take. Things are falling apart fast.

  • 19 17

    @axis-dominion:

    I got careless in the pacific. I could’ve easily prevented the Philippines take. Things are falling apart fast.

    Still took a long time considering how much you sent towards Russia.

  • 25 24 22 21 20 19 18 16 15

    @Adam514:

    @axis-dominion:

    I got careless in the pacific. I could’ve easily prevented the Philippines take. Things are falling apart fast.

    Still took a long time considering how much you sent towards Russia.

    I’m considering taking a risk and going all out on your fleet. Odds aren’t great, but maybe I’ll get a bit lucky. I’m not too happy with my pacific play right now, so oh well if it ends up badly. Anyway I’m away from my computer and won’t get to this till later, perhaps too late for you. If that’s the case, shall I assume you’ll want to scramble and max defense? Or would you rather want me to wait and do it round by round? I’m ok with either, just let me know.

  • 25 24 22 21 20 19 18 16 15

    Yah I agree with you, I sent too much toward russia. For a while I could get away with it since you had minimal presence in the pacific. But I shouldn’t have let your naval forces creep up on me like that. And that disaster in Iraq is really haunting me now…those 4 planes would’ve made such a big difference in keeping your navy at bay.

  • 19 17

    My casualties will depend on what you send. For example, if you don’t send dds the calc says you have a higher chance of winning, but that’s because the calc takes your sub hits on the US carriers and bb before the subs, while a human player would take subs as casualties in this case. So yes scramble. If you want we can do it live on triple a (not sure if we can or not).

  • 25 24 22 21 20 19 18 16 15

    @Adam514:

    My casualties will depend on what you send. For example, if you don’t send dds the calc says you have a higher chance of winning, but that’s because the calc takes your sub hits on the US carriers and bb before the subs, while a human player would take subs as casualties in this case. So yes scramble. If you want we can do it live on triple a (not sure if we can or not).

    i just hopped on my brother’s computer and am downloading triplea. i might just be able to this pretty soon here. haven’t decided, because i may just air blitz phillipines instead.

  • 19 17

    No problem, I’ll be refreshing every few minutes.

  • 25 24 22 21 20 19 18 16 15

    btw, how did you know that about the sub hitting carrier instead of subs? i wonder what else the calc is misleading on?

  • 19 17

    The calc simply preserves the greatest hitting power, so taking a hit on the carrier or bb and damaging it is better than killing a sub. I’m also suspicious about the tac/fig combo and it’s effect on the calc.

  • 25 24 22 21 20 19 18 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 4 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                3 fighters moved from French Indo China to Philippines
                3 bombers moved from French Indo China to Philippines
                1 bomber moved from India to Persia
                1 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from West India to Persia
                1 mech_infantry moved from West India to Turkmenistan
                      Japanese take Turkmenistan from Russians
                3 mech_infantrys moved from Kansu to Kazakhstan
                3 mech_infantrys moved from Tsinghai to Kazakhstan
                2 mech_infantrys moved from Szechwan to Kazakhstan
                1 mech_infantry moved from Vologda to Tambov
                1 fighter and 1 tactical_bomber moved from Vologda to Tambov
                1 armour moved from Vologda to Kazakhstan
                3 artilleries, 7 infantry and 9 mech_infantrys moved from Vologda to Smolensk

  • 25 24 22 21 20 19 18 16 15

    changing my buy by swapping a ftr for 3 inf and swapping a ftr for a tac

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 4 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                3 fighters moved from French Indo China to Philippines
                3 bombers moved from French Indo China to Philippines
                1 bomber moved from India to Persia
                1 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from West India to Persia
                1 mech_infantry moved from West India to Turkmenistan
                      Japanese take Turkmenistan from Russians
                3 mech_infantrys moved from Kansu to Kazakhstan
                3 mech_infantrys moved from Tsinghai to Kazakhstan
                2 mech_infantrys moved from Szechwan to Kazakhstan
                1 mech_infantry moved from Vologda to Tambov
                1 fighter and 1 tactical_bomber moved from Vologda to Tambov
                1 armour moved from Vologda to Kazakhstan
                3 artilleries, 7 infantry and 9 mech_infantrys moved from Vologda to Smolensk

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 3 bombers, 6 fighters and 1 tactical_bomber
                    ANZAC defend with 1 aaGun, 3 fighters and 1 infantry; Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 3 fighters
                    Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Java
                Battle in Persia
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Java from ANZAC, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour and 8 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Japanese attack with 3 artilleries, 7 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Smolensk from Russians with 3 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 aaGun moved from Vologda to Smolensk
                1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
                4 mech_infantrys moved from West India to Turkmenistan
                3 artilleries and 7 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 bomber moved from Persia to India
                1 armour and 1 mech_infantry moved from Malaya to French Indo China
                3 fighters moved from Philippines to 36 Sea Zone
                1 fighter moved from Japan to French Indo China
                1 fighter moved from 39 Sea Zone to French Indo China
                1 carrier moved from 39 Sea Zone to 36 Sea Zone
                3 carriers moved from 41 Sea Zone to 36 Sea Zone
                2 battleships and 2 cruisers moved from 41 Sea Zone to 36 Sea Zone
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 bomber moved from Japan to French Indo China
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                3 bombers moved from Philippines to French Indo China
                2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to French Indo China
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Japan to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                4 transports moved from 39 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Yunnan to French Indo China

    Place Units - Japanese
                3 infantry placed in West India
                3 infantry placed in India
                1 destroyer and 2 submarines placed in 36 Sea Zone
                4 fighters placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to Malaya: 3 infantry
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone
                3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Southern Italy to Germany
                6 fighters moved from Southern Italy to Germany

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Air Battle in Germany
                    Americans attacks with 7 units heading to Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Germany to Southern Italy
                6 fighters moved from Germany to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                3 carriers, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 11 Sea Zone
                1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                5 carriers, 2 destroyers, 10 fighters and 6 submarines moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Wake Island to 33 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Wake Island
                1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to 33 Sea Zone

    Place Units - Americans
                1 artillery and 3 infantry placed in Central United States
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Southern Italy to Alexandria
                1 transport moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from Cyprus to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                5 infantry moved from Egypt to Alexandria
                1 fighter moved from Ethiopia to Persia
                2 infantry moved from Iraq to Persia
                2 fighters moved from Southern Italy to Alexandria
                1 fighter moved from Southern Italy to Alexandria
                1 fighter moved from Southern Italy to Alexandria

    Combat - British
                Battle in Norway
                Battle in Western Germany
                    British converts factory_major into different units
                Battle in Denmark
                Battle in Persia
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Norway from Germans, taking Western Germany from Germans, taking Denmark from Germans, taking Persia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Alexandria
                    British attack with 1 bomber, 4 fighters and 7 infantry
                    Italians defend with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                    British win, taking Alexandria from Italians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for British: 5 infantry
                    Casualties for Italians: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                4 fighters moved from Alexandria to Egypt
                1 bomber moved from Alexandria to Egypt
                1 fighter moved from Persia to Iraq
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to Egypt
                2 battleships, 1 carrier and 2 cruisers moved from 91 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone

    Place Units - British
                2 artilleries and 1 infantry placed in Southern Italy
                3 infantry placed in Egypt
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                British collect 43 PUs (3 lost to blockades); end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Turn Complete - UK_Pacific

  • 19 17

    Should be interesting to see what you do in Western Europe  :-P

  • 25 24 22 21 20 19 18 16 15

    @Adam514:

    Should be interesting to see what you do in Western Europe  :-P

    yah i knew that was coming

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