@The-Farmer Scramble orders please! GLHF!
15L axis-dominion (axis) vs Adam514 (allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Belgian Congo to Italian Somaliland
1 fighter moved from Egypt to Italian Somaliland
1 bomber moved from Southern Italy to France
1 bomber moved from Southern Italy to Southern France
1 destroyer moved from 71 Sea Zone to 76 Sea ZoneCombat - British
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in 76 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Italian Somaliland
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 2 infantry
British win, taking Italian Somaliland from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters moved from Egypt to Southern Italy
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 3 transports moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to Southern Italy
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun, 2 artilleries and 14 infantry moved from Persia to Iraq
1 fighter moved from Italian Somaliland to Ethiopia
1 destroyer moved from 77 Sea Zone to 81 Sea ZonePlace Units - British
2 submarines placed in 81 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 tactical_bomber placed in United Kingdom
1 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Italians
1 bomber moved from West India to 41 Sea Zone
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in 41 Sea Zone
Japanese loiter and taunt; Italians attack with 1 bomber
ANZAC defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Alexandria
Italians attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from 41 Sea Zone to French Indo ChinaTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in BorneoNon Combat Move - ANZAC
1 destroyer and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Queensland to Philippines
1 aaGun and 2 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_major; Remaining resources: 48 PUs;
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
1 armour moved from Novosibirsk to Samara
Germans take Samara from Russians
1 armour moved from Samara to Vologda
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Northern Italy to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 8 armour, 17 artilleries, 26 infantry and 10 mech_infantrys moved from Smolensk to Vologda
5 artilleries and 2 infantry moved from Archangel to Vologda
2 mech_infantrys moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Novosibirsk to Yunnan
1 bomber moved from Novosibirsk to French Indo China
2 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Vologda
1 bomber moved from Bryansk to Belarus
1 tactical_bomber moved from Novgorod to Northern Italy
1 fighter moved from Novgorod to Germany
3 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
2 fighters moved from Northern Italy to Germany
3 fighters moved from Northern Italy to Germany
3 infantry moved from France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Novgorod to Belarus
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 armour and 2 mech_infantrys moved from Novgorod to KareliaPlace Units - Germans
10 infantry placed in Germany
3 infantry placed in France
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 infantry
EDIT: Adding units owned by Germans to Bulgaria: 1 aaGun and 2 infantry
EDIT: Removing units owned by Germans from Romania: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,3,4
Germans collect 56 PUs (11 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_major; Remaining resources: 48 PUs;
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
1 armour moved from Novosibirsk to Samara
Germans take Samara from Russians
1 armour moved from Samara to Vologda
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Northern Italy to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 8 armour, 17 artilleries, 26 infantry and 10 mech_infantrys moved from Smolensk to Vologda
5 artilleries and 2 infantry moved from Archangel to Vologda
2 mech_infantrys moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Novosibirsk to Yunnan
1 bomber moved from Novosibirsk to French Indo China
2 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Vologda
1 bomber moved from Bryansk to Belarus
1 tactical_bomber moved from Novgorod to Northern Italy
1 fighter moved from Novgorod to Germany
3 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
2 fighters moved from Northern Italy to Germany
3 fighters moved from Northern Italy to Germany
3 infantry moved from France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Novgorod to Belarus
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 armour and 2 mech_infantrys moved from Novgorod to KareliaPlace Units - Germans
10 infantry placed in Germany
3 infantry placed in France
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 infantry
EDIT: Adding units owned by Germans to Bulgaria: 1 aaGun and 2 infantry
EDIT: Removing units owned by Germans from Romania: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,3,4
Germans collect 56 PUs (11 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 24 PUs;
Russians buy 1 armour and 5 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Bryansk
1 bomber moved from Southern Italy to Caucasus
1 bomber moved from Southern Italy to Bryansk
1 fighter moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern ItalyCombat - Russians
Battle in Bryansk
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Russia
1 bomber and 1 fighter moved from Bryansk to Russia
1 bomber moved from Caucasus to RussiaPlace Units - Russians
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs -
I got careless in the pacific. I could’ve easily prevented the Philippines take. Things are falling apart fast.
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I got careless in the pacific. I could’ve easily prevented the Philippines take. Things are falling apart fast.
Still took a long time considering how much you sent towards Russia.
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I got careless in the pacific. I could’ve easily prevented the Philippines take. Things are falling apart fast.
Still took a long time considering how much you sent towards Russia.
I’m considering taking a risk and going all out on your fleet. Odds aren’t great, but maybe I’ll get a bit lucky. I’m not too happy with my pacific play right now, so oh well if it ends up badly. Anyway I’m away from my computer and won’t get to this till later, perhaps too late for you. If that’s the case, shall I assume you’ll want to scramble and max defense? Or would you rather want me to wait and do it round by round? I’m ok with either, just let me know.
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Yah I agree with you, I sent too much toward russia. For a while I could get away with it since you had minimal presence in the pacific. But I shouldn’t have let your naval forces creep up on me like that. And that disaster in Iraq is really haunting me now…those 4 planes would’ve made such a big difference in keeping your navy at bay.
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My casualties will depend on what you send. For example, if you don’t send dds the calc says you have a higher chance of winning, but that’s because the calc takes your sub hits on the US carriers and bb before the subs, while a human player would take subs as casualties in this case. So yes scramble. If you want we can do it live on triple a (not sure if we can or not).
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My casualties will depend on what you send. For example, if you don’t send dds the calc says you have a higher chance of winning, but that’s because the calc takes your sub hits on the US carriers and bb before the subs, while a human player would take subs as casualties in this case. So yes scramble. If you want we can do it live on triple a (not sure if we can or not).
i just hopped on my brother’s computer and am downloading triplea. i might just be able to this pretty soon here. haven’t decided, because i may just air blitz phillipines instead.
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No problem, I’ll be refreshing every few minutes.
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btw, how did you know that about the sub hitting carrier instead of subs? i wonder what else the calc is misleading on?
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The calc simply preserves the greatest hitting power, so taking a hit on the carrier or bb and damaging it is better than killing a sub. I’m also suspicious about the tac/fig combo and it’s effect on the calc.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
3 fighters moved from French Indo China to Philippines
3 bombers moved from French Indo China to Philippines
1 bomber moved from India to Persia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
1 mech_infantry moved from West India to Turkmenistan
Japanese take Turkmenistan from Russians
3 mech_infantrys moved from Kansu to Kazakhstan
3 mech_infantrys moved from Tsinghai to Kazakhstan
2 mech_infantrys moved from Szechwan to Kazakhstan
1 mech_infantry moved from Vologda to Tambov
1 fighter and 1 tactical_bomber moved from Vologda to Tambov
1 armour moved from Vologda to Kazakhstan
3 artilleries, 7 infantry and 9 mech_infantrys moved from Vologda to Smolensk -
changing my buy by swapping a ftr for 3 inf and swapping a ftr for a tac
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
3 fighters moved from French Indo China to Philippines
3 bombers moved from French Indo China to Philippines
1 bomber moved from India to Persia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
1 mech_infantry moved from West India to Turkmenistan
Japanese take Turkmenistan from Russians
3 mech_infantrys moved from Kansu to Kazakhstan
3 mech_infantrys moved from Tsinghai to Kazakhstan
2 mech_infantrys moved from Szechwan to Kazakhstan
1 mech_infantry moved from Vologda to Tambov
1 fighter and 1 tactical_bomber moved from Vologda to Tambov
1 armour moved from Vologda to Kazakhstan
3 artilleries, 7 infantry and 9 mech_infantrys moved from Vologda to SmolenskCombat - Japanese
Battle in Philippines
Japanese attack with 3 bombers, 6 fighters and 1 tactical_bomber
ANZAC defend with 1 aaGun, 3 fighters and 1 infantry; Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 3 fighters
Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Battle in Persia
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Java from ANZAC, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 8 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Japanese attack with 3 artilleries, 7 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Smolensk from Russians with 3 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 aaGun moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
4 mech_infantrys moved from West India to Turkmenistan
3 artilleries and 7 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 bomber moved from Persia to India
1 armour and 1 mech_infantry moved from Malaya to French Indo China
3 fighters moved from Philippines to 36 Sea Zone
1 fighter moved from Japan to French Indo China
1 fighter moved from 39 Sea Zone to French Indo China
1 carrier moved from 39 Sea Zone to 36 Sea Zone
3 carriers moved from 41 Sea Zone to 36 Sea Zone
2 battleships and 2 cruisers moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to French Indo China
1 tactical_bomber moved from Philippines to 36 Sea Zone
3 bombers moved from Philippines to French Indo China
2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Japan to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
4 transports moved from 39 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 infantry placed in West India
3 infantry placed in India
1 destroyer and 2 submarines placed in 36 Sea Zone
4 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Malaya: 3 infantry
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Southern Italy to Germany
6 fighters moved from Southern Italy to GermanyCombat - Americans
Battle in Caroline Islands
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Germany to Southern Italy
6 fighters moved from Germany to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
3 carriers, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 11 Sea Zone
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
5 carriers, 2 destroyers, 10 fighters and 6 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea ZonePlace Units - Americans
1 artillery and 3 infantry placed in Central United States
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs





