@pacifiersboard scramble orders for 36?
15L axis-dominion (axis) vs Adam514 (allies +19)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 21 PUs;Combat Move - Russians
2 bombers moved from Russia to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Sardinia
1 armour moved from 95 Sea Zone to Sicily
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Russia to Bryansk -
Scramble 95?
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no
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Changing buy: 3 inf
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 21 PUs;Combat Move - Russians
2 bombers moved from Russia to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Sardinia
1 armour moved from 95 Sea Zone to Sicily
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Sicily
Battle in Sardinia
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Sicily from Italians, taking Sardinia from Italians, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Volgograd
1 aaGun moved from Tambov to Volgograd
2 mech_infantrys moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
2 aaGuns, 6 artilleries and 38 infantry moved from Tambov to Russia
2 bombers moved from 95 Sea Zone to Southern ItalyPlace Units - Russians
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Russians to Volgograd: 2 infantry
EDIT: Changing PUs for Russians from 21 to 15
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 16 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
forgot about my german sub in 109…ok to move it to 124?
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Yup no problem.
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oh man, i’ve been so absorbed in this game i have neglected some of my other games, among other things (family) haha
this japan is a bit complicated, so i’ll probably slow this down at this point. i have family things happening today, but will most likely have my turn done later tonight or early in the morning
very interesting struggle, and for sure the hardest allies i’ve ever faced! to be honest, i still can’t believe how much of an impact your taking italy has become…i guess i really underestimated it, or else i would’ve guarded better.
good move with the russian bombers…i don’t know if you baited me in iraq, but i thought if i could only knock out even one of those russian planes…i knew it was really risky, and man that hurt, as i lost 5 japanese planes that round!
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Haha it truly is a very interesting game!
No problem.
Yeah you had everything else guarded, but with that big of an Allied fleet I would hope somewhere in Europe was available to land on… and Italy was pretty much guaranteed, but certainly not ideal cost-wise in the beginning.
I saw that you could attack it with air, and if you succeeded in killing both planes then I would give up on Sicily and Sardinia, but it was risky and if you won you would have had to send a carrier there as well, so it was probably costly for you either way. It had to be Iraq since everywhere else was within range of your German air.
I was planning on a J3 unfortunately haha, never faced a J4 DOW that turned out well! If I knew about the J4 I would have rushed the Pacific).
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
EDIT: Adding units owned by Japanese to Vologda: 1 fighter
EDIT: Turning off Edit Mode -
as far as the iraq strike and needing to send the carrier, i was counting on at least two planes of mine to get downed, so that i wouldn’t have to commit the carrier…heck, even if i had lost all of my planes, but if i had taken out yours as well, would’ve been quite worth it. just got pretty unlucky there i guess
i was really planning on a j3, but i saw how hard you were building up, so i decided to hold off to give the euro axis some more time to prepare for the assault. i thought i prepared well, but alas i guess i didn’t guard as carefully as i thought…although, everything was so tight, seemed like something had to give. poor italy…
Haha it truly is a very interesting game!
No problem.
Yeah you had everything else guarded, but with that big of an Allied fleet I would hope somewhere in Europe was available to land on… and Italy was pretty much guaranteed, but certainly not ideal cost-wise in the beginning.
I saw that you could attack it with air, and if you succeeded in killing both planes then I would give up on Sicily and Sardinia, but it was risky and if you won you would have had to send a carrier there as well, so it was probably costly for you either way. It had to be Iraq since everywhere else was within range of your German air.
I was planning on a J3 unfortunately haha, never faced a J4 DOW that turned out well! If I knew about the J4 I would have rushed the Pacific).
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
EDIT: Adding units owned by Japanese to Vologda: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
EDIT: Adding units owned by Japanese to Vologda: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
4 fighters moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from 55 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 bomber and 1 tactical_bomber moved from Southern Italy to Northern Italy
5 fighters moved from Southern Italy to Northern ItalyCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Air Battle in Northern Italy
Americans attacks with 7 units heading to Northern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Northern Italy causes 8 damage total. Damaged units is as follows: airfield = 3, factory_minor = 5
Battle in Philippines
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
5 fighters moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 4 submarines moved from 55 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 fighter moved from Eastern United States to 26 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Southern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber, 5 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
3 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Southern ItalyPlace Units - Americans
1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Belgian Congo to Italian Somaliland
1 fighter moved from Egypt to Italian Somaliland
1 bomber moved from Southern Italy to France
1 bomber moved from Southern Italy to Southern France
1 destroyer moved from 71 Sea Zone to 76 Sea ZoneCombat - British
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in 76 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Italian Somaliland
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 2 infantry
British win, taking Italian Somaliland from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters moved from Egypt to Southern Italy
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 3 transports moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to Southern Italy
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun, 2 artilleries and 14 infantry moved from Persia to Iraq
1 fighter moved from Italian Somaliland to Ethiopia
1 destroyer moved from 77 Sea Zone to 81 Sea ZonePlace Units - British
2 submarines placed in 81 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 tactical_bomber placed in United Kingdom
1 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Italians
1 bomber moved from West India to 41 Sea Zone
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in 41 Sea Zone
Japanese loiter and taunt; Italians attack with 1 bomber
ANZAC defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Alexandria
Italians attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from 41 Sea Zone to French Indo ChinaTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in BorneoNon Combat Move - ANZAC
1 destroyer and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Queensland to Philippines
1 aaGun and 2 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_major; Remaining resources: 48 PUs;
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
1 armour moved from Novosibirsk to Samara
Germans take Samara from Russians
1 armour moved from Samara to Vologda
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Northern Italy to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 8 armour, 17 artilleries, 26 infantry and 10 mech_infantrys moved from Smolensk to Vologda
5 artilleries and 2 infantry moved from Archangel to Vologda
2 mech_infantrys moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Novosibirsk to Yunnan
1 bomber moved from Novosibirsk to French Indo China
2 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Vologda
1 bomber moved from Bryansk to Belarus
1 tactical_bomber moved from Novgorod to Northern Italy
1 fighter moved from Novgorod to Germany
3 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
2 fighters moved from Northern Italy to Germany
3 fighters moved from Northern Italy to Germany
3 infantry moved from France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Novgorod to Belarus
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 armour and 2 mech_infantrys moved from Novgorod to KareliaPlace Units - Germans
10 infantry placed in Germany
3 infantry placed in France
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 infantry
EDIT: Adding units owned by Germans to Bulgaria: 1 aaGun and 2 infantry
EDIT: Removing units owned by Germans from Romania: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,3,4
Germans collect 56 PUs (11 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_major; Remaining resources: 48 PUs;
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
1 armour moved from Novosibirsk to Samara
Germans take Samara from Russians
1 armour moved from Samara to Vologda
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Northern Italy to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 8 armour, 17 artilleries, 26 infantry and 10 mech_infantrys moved from Smolensk to Vologda
5 artilleries and 2 infantry moved from Archangel to Vologda
2 mech_infantrys moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Novosibirsk to Yunnan
1 bomber moved from Novosibirsk to French Indo China
2 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Vologda
1 bomber moved from Bryansk to Belarus
1 tactical_bomber moved from Novgorod to Northern Italy
1 fighter moved from Novgorod to Germany
3 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
2 fighters moved from Northern Italy to Germany
3 fighters moved from Northern Italy to Germany
3 infantry moved from France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Novgorod to Belarus
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 armour and 2 mech_infantrys moved from Novgorod to KareliaPlace Units - Germans
10 infantry placed in Germany
3 infantry placed in France
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 infantry
EDIT: Adding units owned by Germans to Bulgaria: 1 aaGun and 2 infantry
EDIT: Removing units owned by Germans from Romania: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,3,4
Germans collect 56 PUs (11 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode





