15L Adam514 (Axis) vs Boldfresh (Allies+16)

  • '19 '17

    Haha bombers aren’t good this game it seems.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Shensi to Szechwan
                2 artilleries and 15 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries and 15 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 artilleries and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 destroyer moved from 119 Sea Zone to 125 Sea Zone
                1 fighter moved from Scotland to 125 Sea Zone
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 mech_infantry moved from Syria to Persia
                      British take Persia from Italians
                1 mech_infantry moved from Syria to Northwest Persia
                      British take Northwest Persia from Italians

    Combat - British
                Battle in Eastern Persia
                Battle in Iceland
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking Eastern Persia from Italians, taking Iceland from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 125 Sea Zone to United Kingdom
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                2 armour and 4 mech_infantrys moved from Syria to Iraq
                2 infantry moved from Syria to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                2 armour and 4 mech_infantrys moved from Iraq to Persia
                4 fighters moved from Syria to Iraq
                1 aaGun moved from Syria to Iraq
                2 bombers moved from Syria to Iraq
                2 aaGuns and 6 infantry moved from Scotland to United Kingdom
                1 infantry moved from Belgian Congo to Kenya

    Place Units - British
                1 artillery and 1 bomber placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 fighter placed in Quebec

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

  • '12

    hang on - think i messed up - let me look at that noncom

  • '12

    yeah, let’s use this one.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 aaGun, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Caucasus to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 infantry moved from Manchuria to Amur
                      Italians take Amur from Russians
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone

    Combat - Italians
                Battle in New Zealand
                    Italians attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
                    Italians win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 2 bombers
                    ANZAC defend with 1 cruiser and 1 destroyer
                    retreated to 98 Sea Zone
                    ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in 62 Sea Zone
                    Italians attack with 1 cruiser and 1 destroyer
                    ANZAC defend with 1 submarine
                    Italians win, taking 62 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Italians
                1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                1 aaGun and 1 infantry moved from 63 Sea Zone to New Zealand
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 63 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 bomber moved from 98 Sea Zone to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                2 fighters moved from Caucasus to India
                2 fighters moved from Caucasus to India

    Place Units - Italians
                1 aaGun and 2 infantry placed in Caucasus
                1 submarine placed in 97 Sea Zone
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,1,3
                Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 aaGun, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Caucasus to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 infantry moved from Manchuria to Amur
                      Italians take Amur from Russians
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone

    Combat - Italians
                Battle in New Zealand
                    Italians attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
                    Italians win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 2 bombers
                    ANZAC defend with 1 cruiser and 1 destroyer
                    retreated to 98 Sea Zone
                    ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in 62 Sea Zone
                    Italians attack with 1 cruiser and 1 destroyer
                    ANZAC defend with 1 submarine
                    Italians win, taking 62 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Italians
                1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                1 aaGun and 1 infantry moved from 63 Sea Zone to New Zealand
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 63 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 bomber moved from 98 Sea Zone to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                2 fighters moved from Caucasus to India
                2 fighters moved from Caucasus to India

    Place Units - Italians
                1 aaGun and 2 infantry placed in Caucasus
                1 submarine placed in 97 Sea Zone
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,1,3
                Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • '19 '17

    Yup bombers aren’t performing in this one.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 16 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Belarus to Bryansk
                1 bomber moved from Western Germany to 123 Sea Zone
                1 bomber moved from Western Germany to Bryansk
                1 bomber moved from Western Germany to Bryansk
                1 bomber moved from Western Germany to Volgograd
                2 mech_infantrys moved from Rostov to Volgograd
                1 mech_infantry moved from Caucasus to Volgograd
                2 bombers moved from Caucasus to Volgograd

    Combat - Germans
                Battle in 123 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Volgograd
                    Germans attack with 3 bombers and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Ukraine to Tambov
                1 armour and 6 mech_infantrys moved from Ukraine to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Rostov
                3 bombers moved from Volgograd to Caucasus
                2 bombers moved from Bryansk to Caucasus
                1 mech_infantry moved from Belarus to Rostov
                2 infantry moved from Novgorod to Archangel
                2 mech_infantrys moved from Novgorod to Belarus
                2 armour and 10 mech_infantrys moved from Poland to Western Ukraine
                2 mech_infantrys moved from Yugoslavia to Bessarabia
                2 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern France to Northern Italy
                1 artillery moved from France to Northern Italy
                1 artillery and 2 infantry moved from Western Germany to Germany
                2 infantry moved from France to Western Germany
                2 infantry moved from Finland to Norway
                1 bomber moved from 123 Sea Zone to Norway
                4 infantry moved from Finland to Karelia
                1 fighter and 3 tactical_bombers moved from Southern Italy to Caucasus
                2 fighters and 2 tactical_bombers moved from Caucasus to India
                1 bomber moved from Caucasus to India
                1 bomber moved from Caucasus to India
                1 fighter moved from Southern Italy to Caucasus
                1 fighter moved from Western Germany to Caucasus

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,4,1,5
                Germans collect 54 PUs (5 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Allies To War With TrueNeutrals
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Russians
                3 fighters, 1 infantry and 1 tactical_bomber moved from Kazakhstan to Tsinghai
                1 armour moved from Kazakhstan to Turkmenistan
                1 armour moved from Turkmenistan to Afghanistan
                4 armour, 12 infantry and 5 mech_infantrys moved from Kazakhstan to Afghanistan

    Combat - Russians
                Battle in Afghanistan
                    Russians attack with 5 armour, 12 infantry and 5 mech_infantrys
                    Neutral_True defend with 4 infantry
                    Russians win, taking Afghanistan from Neutral_True with 5 armour, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Neutral_True: 4 infantry
                Battle in Tsinghai
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Tsinghai from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Tsinghai to Kweichow
                1 armour moved from Shensi to Kweichow
                2 aaGuns moved from Kazakhstan to Afghanistan

    Place Units - Russians
                1 aaGun and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 4 fighters, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 mech_infantry moved from Hunan to Szechwan
                2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Suiyuyan to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Szechwan to India
                1 armour moved from Yunnan to India
                3 fighters moved from French Indo China to India
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 33 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                3 carriers, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                2 fighters moved from Caroline Islands to New Zealand
                1 fighter moved from New Guinea to New Zealand
                1 bomber moved from New Guinea to New Zealand
                2 fighters moved from 33 Sea Zone to New Zealand
                1 submarine moved from 31 Sea Zone to 33 Sea Zone
                1 submarine moved from 30 Sea Zone to 33 Sea Zone
                1 submarine moved from 25 Sea Zone to 23 Sea Zone
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to French Indo China
                1 bomber moved from Caroline Islands to New Zealand
                1 fighter moved from Japan to French Indo China
                1 artillery and 3 mech_infantrys moved from Anhwe to Kiangsu
                1 infantry moved from Chahar to Anhwe
                1 mech_infantry moved from Hopei to Kiangsu
                3 mech_infantrys moved from Manchuria to Jehol
                1 infantry moved from Chahar to Hopei
                2 infantry moved from Chahar to Jehol
                1 mech_infantry moved from Hunan to Yunnan
                2 fighters moved from Japan to 46 Sea Zone
                1 carrier moved from 33 Sea Zone to 46 Sea Zone

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 aaGun and 2 infantry placed in India
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Manchuria
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Turning off Edit Mode
                4 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 fighters and 3 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - British
                4 mech_infantrys moved from Iraq to Turkey
                1 mech_infantry moved from Northwest Persia to Turkey
                2 bombers and 4 fighters moved from Iraq to Turkey
                1 mech_infantry moved from Iraq to Turkey

    Combat - British
                Battle in Turkey
                    British attack with 2 bombers, 4 fighters and 6 mech_infantrys
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 2 bombers, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 4 mech_infantrys
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Iraq to Northwest Persia
                2 armour and 3 infantry moved from Iraq to 80 Sea Zone
                2 armour, 2 destroyers, 3 infantry and 3 transports moved from 80 Sea Zone to 79 Sea Zone
                2 bombers and 4 fighters moved from Turkey to Afghanistan
                2 bombers moved from Afghanistan to West India
                2 armour and 3 infantry moved from 79 Sea Zone to West India
                4 infantry moved from Eastern Persia to Afghanistan
                2 artilleries moved from Eastern Persia to Afghanistan
                1 bomber moved from Union of South Africa to West India
                1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
                1 fighter moved from Gibraltar to Trans-Jordan
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 125 Sea Zone to 123 Sea Zone
                1 fighter moved from Quebec to 10 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 79 Sea Zone: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Americans to Afghanistan: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Union of South Africa
                2 fighters placed in Quebec

    Turn Complete - British
                British collect 33 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
                EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
                EDIT: Turning off Edit Mode

  • '12

    in the end i just rushed the move.  very busy week coming up and had been thinking about this move the last couple days and wanted to get it done before launching into the week.

    want to land my american air in afghanistan and place my chinese inf in kweichow if you don’t mind.

  • '19 '17

    No problem.

  • '19 '17

    Changing buy to 3 mechs.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 infantry moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                      Italians take Kazakhstan from Russians
                1 bomber moved from Caucasus to Turkey
                1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Turkey

    Combat - Italians
                Battle in Tsinghai
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Northwest Persia
                    Italians attack with 1 infantry
                    British defend with 1 aaGun
                    Italians win, taking Northwest Persia from British with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Turkey
                    Italians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    British defend with 2 mech_infantrys
                    Italians win, taking Turkey from British with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Buryatia from Russians to Italians
                EDIT: Turning off Edit Mode
                1 bomber moved from Turkey to India
                1 aaGun moved from Caucasus to Northwest Persia
                1 aaGun moved from Ukraine to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Northern Italy to Southern France
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from New Zealand to 63 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
                1 aaGun and 1 infantry moved from 66 Sea Zone to Argentina
                      Italians take Argentina from Neutral_True
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Caucasus to Turkey
                1 infantry moved from Amur to Buryatia

    Place Units - Italians
                3 infantry placed in Caucasus
                1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Removing units owned by Italians from Caucasus: 3 infantry
                EDIT: Adding units owned by Italians to Caucasus: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,3,3,2
                Italians collect 16 PUs (10 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs

  • '19 '17

    Buryatia was edited.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Algeria to Tunisia

    Turn Complete - French

  • '12

    i don’t know how many units you came out ahead in india but that was a back breaker - allowed you to go straight for the pacific win without delay.  well played - i’m just going to slam some units around but its pretty obvious where this one is going.  however, there’s always that 1 in 100,000 shot where the dice work a miracle, like they so often do against me  :lol:

    not that they always go against me, i did beat ghost when he attacked london and got a 1 in 30,000 bad luck result  :-D

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