@Ragnell804 down to +8 CP now…
G40 Gauss_Death (Allies +13) vs oysteilo (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to MaltaCombat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
2 submarines placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to MaltaCombat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
2 submarines placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 armour
EDIT: Adding units owned by Italians to Eastern Poland: 1 armour
EDIT: Turning off Edit Mode -
Forgot to move my tank.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
1 transport moved from 61 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from French Central Africa to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
I just realized you made an illegal move with your American Bomber. It cannot land in Brazil the same turn you capture Brazil.
Europe rulebook page 22: “Air Units: An air unit must end its move in an eligible landing space. Air units can land in any territory that was friendly (but not friendly neutral) at the start of the current turn.” -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 6 PUs;Combat Move - Germans
5 infantry moved from Baltic States to Belarus
5 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 artilleries and 8 infantry moved from Bessarabia to Ukraine
3 armour moved from Western Ukraine to Ukraine
3 bombers moved from Normandy Bordeaux to Finland
1 bomber moved from Northern Italy to Finland
5 armour moved from Eastern Poland to Belarus
5 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
5 armour and 1 mech_infantry moved from Eastern Poland to NovgorodCombat - Germans
Battle in Finland
Germans attack with 4 bombers
Russians defend with 3 artilleries
Germans win with 4 bombers remaining. Battle score for attacker is 12
Casualties for Russians: 3 artilleries
Battle in Ukraine
Germans attack with 9 armour, 2 artilleries and 8 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 9 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 5 armour and 5 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 5 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Finland to Western Germany
1 bomber moved from Finland to Norway
1 submarine moved from 103 Sea Zone to 109 Sea Zone
3 aaGuns moved from Northern Italy to FrancePlace Units - Germans
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 48 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
1 infantry moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Neutral_Axis
1 armour and 1 mech_infantry moved from Iraq to Trans-JordanCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 infantry moved from Vologda to Archangel
1 artillery and 2 infantry moved from Vologda to Smolensk
7 infantry moved from Timguska to Novosibirsk
1 artillery moved from Russia to Samara
7 artilleries and 10 infantry moved from Russia to Smolensk
9 infantry moved from Russia to Smolensk
15 infantry moved from Russia to Smolensk
2 aaGuns moved from Russia to Smolensk
2 aaGuns moved from Russia to Smolensk
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Rostov to Tambov
1 infantry moved from Caucasus to RostovPlace Units - Russians
1 infantry placed in Volgograd
8 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
Before I take my turn, were you going to relocate the US Strategic Bomber?
-
Before I take my turn, were you going to relocate the US Strategic Bomber?
yes. London is a nice location. I thought I could land in friendly neautrals, but that only applies to the DEI. Sorry
If you dont allow it, land in british guyana then -
You can land anywhere in range of your former location (C. US I believe).
-
Right, so I choose London. If you don’t edit it I will on my turn
-
Ok. :)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 armour moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
2 infantry moved from Kweichow to Shensi
2 bombers moved from Kiangsi to Shensi
3 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 34 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Caroline Islands to Kiangsi
2 fighters and 1 tactical_bomber moved from Kiangsi to French Indo China
3 fighters moved from 6 Sea Zone to Japan
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Ulaanbaatar to Central Mongolia
1 armour and 1 mech_infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 artillery and 10 infantry moved from Ulaanbaatar to BuryatiaCombat - Japanese
Battle in Java
Battle in Buryatia
Japanese attack with 1 artillery and 10 infantry
Russians defend with 1 infantry
Japanese win, taking Java from ANZAC, taking Buryatia from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sumatra
Battle in 63 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking Sumatra from Dutch, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking French Indo China from UK_Pacific with 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 artillery
Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
2 artilleries and 1 infantry moved from Kwangsi to Hunan
3 mech_infantrys moved from Kwangtung to Kwangsi
1 aaGun moved from Manchuria to Jehol
2 bombers moved from Shensi to Kiangsu
2 fighters and 1 tactical_bomber moved from French Indo China to KwangsiPlace Units - Japanese
1 infantry placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
I just realized I do have a problem with you placing the Bomber in the UK. It can strike my German bomber(s). I probably have done something different had it been there. Please go ahead and place it in Guiana.
-
I just realized I do have a problem with you placing the Bomber in the UK. It can strike my German bomber(s). I probably have done something different had it been there. Please go ahead and place it in Guiana.
LOL, ever post something, read it later and wonder how a word got missed? That should have read “I probably would have done something different had it been there.”
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Western United States to 102 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to Western United States
1 fighter moved from 101 Sea Zone to 102 Sea Zone
2 destroyers moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from Brazil to Line Islands
1 destroyer moved from 102 Sea Zone to 90 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
2 fighters placed in Western United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
1 infantry moved from Yunnan to SzechwanPlace Units - Chinese
2 artilleries and 2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 96 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from Burma to 41 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 tactical_bomber moved from Burma to India
1 aaGun moved from Burma to India
1 fighter moved from Burma to India
15 infantry moved from Burma to India
2 infantry moved from Persia to Northwest Persia
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Egypt to IndiaPlace Units - British
2 fighters placed in United Kingdom
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
British collect 29 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry and 2 mech_infantrys -
i moved bomber in brazil directly to line island. Still a legal move from Guiana :)