@surfer Scramble? You have 6 planes!
15L Adam514 (Axis) vs Boldfresh (Allies+16)
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Yeah the Japanese are rather lucky.
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Yeah the Japanese are rather lucky.
yes, rather. actually ever since i hit 5/5 on bombers i’ve been getting slaughtered. i always fear a little good luck because it always ends up going back the other way even further! :lol:
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Haha yeah seems about right.
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darn it! i see an anzac noncom i missed - i redid the move because i had so many redo and undo. the two infs were to go to trj - any issue?
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No problem.
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aaaaghr - the ftrs also did not make it to syria. wanted the anz ftrs there with the bomber.
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Are you testing me haha? It doesn’t seem to be a problem at first glance.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 6 PUs;Combat Move - Americans
1 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Syria to 98 Sea Zone
1 armour, 1 artillery, 6 infantry, 3 mech_infantrys and 6 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 80 Sea Zone to Iraq
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Iraq
1 battleship and 3 cruisers moved from 98 Sea Zone to 80 Sea Zone
4 bombers moved from Scotland to IcelandCombat - Americans
Battle in Iraq
Americans attack with 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 mech_infantry
Americans win, taking Iraq from Italians with 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Iceland
Americans attack with 4 bombers
Germans defend with 1 airfield and 2 infantry
Americans win with 2 bombers remaining. Battle score for attacker is -18
Casualties for Germans: 2 infantry
Casualties for Americans: 2 bombersNon Combat Move - Americans
2 bombers moved from Iceland to Alberta Saskatchewan Manitoba
2 fighters and 2 tactical_bombers moved from Iraq to 80 Sea Zone
4 carriers and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
9 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
5 carriers, 2 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from Southeast Mexico to Mexico
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - Americans
7 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
2 for 2 in Iceland of course…
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2 for 2 in Iceland of course…
I’m lucky u didn’t take them all down since you had multiple rounds
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Haha bombers aren’t good this game it seems.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Szechwan
2 artilleries and 15 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 15 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Syria to Persia
British take Persia from Italians
1 mech_infantry moved from Syria to Northwest Persia
British take Northwest Persia from ItaliansCombat - British
Battle in Eastern Persia
Battle in Iceland
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking Eastern Persia from Italians, taking Iceland from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 125 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
2 armour and 4 mech_infantrys moved from Syria to Iraq
2 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
2 armour and 4 mech_infantrys moved from Iraq to Persia
4 fighters moved from Syria to Iraq
1 aaGun moved from Syria to Iraq
2 bombers moved from Syria to Iraq
2 aaGuns and 6 infantry moved from Scotland to United Kingdom
1 infantry moved from Belgian Congo to KenyaPlace Units - British
1 artillery and 1 bomber placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in QuebecTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
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hang on - think i messed up - let me look at that noncom
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yeah, let’s use this one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 aaGun, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Caucasus to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Manchuria to Amur
Italians take Amur from Russians
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea ZoneCombat - Italians
Battle in New Zealand
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Italians win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Italians attack with 2 bombers
ANZAC defend with 1 cruiser and 1 destroyer
retreated to 98 Sea Zone
ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in 62 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
ANZAC defend with 1 submarine
Italians win, taking 62 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Italians
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 aaGun and 1 infantry moved from 63 Sea Zone to New Zealand
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from 98 Sea Zone to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Caucasus to India
2 fighters moved from Caucasus to IndiaPlace Units - Italians
1 aaGun and 2 infantry placed in Caucasus
1 submarine placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,1,3
Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 aaGun, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Caucasus to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Manchuria to Amur
Italians take Amur from Russians
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea ZoneCombat - Italians
Battle in New Zealand
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Italians win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Italians attack with 2 bombers
ANZAC defend with 1 cruiser and 1 destroyer
retreated to 98 Sea Zone
ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in 62 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
ANZAC defend with 1 submarine
Italians win, taking 62 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Italians
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 aaGun and 1 infantry moved from 63 Sea Zone to New Zealand
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from 98 Sea Zone to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Caucasus to India
2 fighters moved from Caucasus to IndiaPlace Units - Italians
1 aaGun and 2 infantry placed in Caucasus
1 submarine placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,1,3
Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Yup bombers aren’t performing in this one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Bryansk
1 bomber moved from Western Germany to 123 Sea Zone
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
2 bombers moved from Caucasus to VolgogradCombat - Germans
Battle in 123 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Volgograd
Germans attack with 3 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
1 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
3 bombers moved from Volgograd to Caucasus
2 bombers moved from Bryansk to Caucasus
1 mech_infantry moved from Belarus to Rostov
2 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Belarus
2 armour and 10 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 artillery moved from France to Northern Italy
1 artillery and 2 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
2 infantry moved from Finland to Norway
1 bomber moved from 123 Sea Zone to Norway
4 infantry moved from Finland to Karelia
1 fighter and 3 tactical_bombers moved from Southern Italy to Caucasus
2 fighters and 2 tactical_bombers moved from Caucasus to India
1 bomber moved from Caucasus to India
1 bomber moved from Caucasus to India
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Western Germany to CaucasusPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,4,1,5
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs





