lionel v mike g40 GERMANY 1.tsvg this link should take you to the game. just make whatever decisions for me so you can finish your turn. after turn hit save upper left corner. name file or use suggestion. save. then go back to the thread and click blue reply button. just above large box is a row of 11 symbols. click far right one looks like sheet of paper with upper right corner folded down. select file you just saved hit open and it will put link in. type anything you want after. hit blue submit button. that should do it.
G40 oysteinloe (Allies +10) vs JeffM (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Italians
-
sorry. I hit done, not post at end of UK. It always puzzels me
Anyway, I think this is the best I can do right now. There are a LOT of things going on here!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Belarus
1 bomber moved from Southern Italy to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 artilleries moved from Southern France to 93 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun and 2 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 armour, 1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Tobruk to Libya
4 infantry moved from Greece to BulgariaPlace Units - Italians
5 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
-
I am away this weekend so not much activity over the next few days
-
I apologize for the delay on my part… I had to work about 30 hours over the last two days and have barely been at the house.
I will post the German turn in a few minutes. We will pick things up when you get back in town.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Belarus from Russians
1 artillery moved from Poland to Baltic States
5 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
2 bombers moved from Western Germany to Western Ukraine
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 104 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Belarus from Russians
1 artillery moved from Poland to Baltic States
5 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
2 bombers moved from Western Germany to Western Ukraine
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 104 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 104 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 submarine
Russians defend with 1 cruiser
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Novgorod
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 artillery and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Poland to Belarus
1 armour moved from Poland to Belarus
2 artilleries moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Western Ukraine to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
3 infantry moved from Southern France to France
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun, 6 armour, 15 artilleries, 3 bombers, 25 infantry and 14 mech_infantrys moved from Eastern Poland to Belarus
3 bombers moved from Belarus to Eastern PolandPlace Units - Germans
3 artilleries placed in France
3 artilleries placed in Southern France
4 mech_infantrys placed in Western Germany
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
I assumed that you did not want to scramble into SZ 110… I was attacking with 1 sub, 3 fighters, and 3 tac.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 1 submarine
Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
7 infantry moved from Timguska to Novosibirsk
2 infantry moved from Dzavhan to Yenisey
3 armour and 5 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 infantry moved from Volgograd to Samara
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
15 infantry moved from Bryansk to Russia
14 artilleries moved from Bryansk to Russia
10 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Volgograd
1 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 41 Sea Zone to Shan State
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
2 armour, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Kansu
1 bomber moved from Hunan to Shensi
1 bomber moved from Hunan to Kansu
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 artilleries moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 artillery moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Central Mongolia to Dzavhan
1 armour moved from Ulaanbaatar to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 artillery moved from Ulaanbaatar to Dzavhan
1 infantry moved from Buryatia to Yakut S.S.R.Combat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Hunan to Kwangsi
1 aaGun moved from Hunan to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 bomber moved from Shensi to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Manchuria to Jehol
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
1 fighter moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 33 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 aaGun moved from Anhwe to Hopei
3 mech_infantrys moved from Shantung to Hopei
1 bomber moved from Kansu to Hopei
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 airfield placed in French Indo China
2 artilleries and 1 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
might not get to this for a day or two.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Johnston Island to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Philippines
Battle in Celebes
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
retreated to 55 Sea Zone
Japanese win, taking Philippines from Japanese, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 55 Sea Zone to South Australia
1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
3 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Queensland to 30 Sea Zone
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 2 carriers, 4 destroyers, 7 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
4 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 cruiser, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Morocco to Algeria
British take Algeria from Italians
1 armour and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from Kenya to 72 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to West India
1 artillery and 1 mech_infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to West India
1 infantry moved from Persia to Iraq
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
1 bomber moved from India to Persia
1 fighter moved from India to Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 battleship and 1 cruiser moved from 54 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Turkmenistan to KazakhstanPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 cruiser and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour and 1 artillery moved from Tunisia to Algeria
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 bomber moved from Eastern Poland to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to AlgeriaCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 2 fighters
British defend with 1 artillery
Italians win, taking Morocco from Americans, taking Algeria from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
2 fighters moved from Algeria to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Western Germany
1 infantry moved from Northern Italy to France
4 infantry moved from Northern Italy to Western Germany
4 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Libya to TunisiaPlace Units - Italians
1 artillery and 7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
I am still playing. It is crazy at work. I think it will calm down during this week
-
No worries, it has been crazy at my job too. Play when you can.