Took destroyer hit on sub instead of tilting BB.
15L Adam514 (Axis) vs Boldfresh (Allies+16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Southeast Mexico: 1 bomber
EDIT: Adding units owned by ANZAC to Gibraltar: 1 bomber
EDIT: Turning off Edit ModeNon Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 3 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Slovakia Hungary to Ukraine
2 bombers moved from Southern Italy to Ukraine
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Archangel to Belarus
1 artillery and 2 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Western Ukraine
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 aaGun, 1 armour and 1 infantry
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 1 aaGun, 1 armour and 1 infantryNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novgorod to Baltic States
1 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
3 bombers moved from Ukraine to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 bombers moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
1 submarine moved from 113 Sea Zone to 119 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
1 bomber, 5 mech_infantrys and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Szechwan to Kweichow
2 fighters moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Tsinghai
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 fighters moved from Ukraine to Bryansk
2 artilleries and 2 infantry moved from Russia to Bryansk
4 mech_infantrys moved from Russia to Rostov
2 infantry moved from Novosibirsk to Kazakhstan
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to BelarusPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Rostov: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry placed in Volgograd
Russians undo move 1.
1 infantry and 2 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kwangtung to Kwangsi
3 fighters and 3 tactical_bombers moved from French Indo China to 39 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 mech_infantry moved from Kwangtung to Kwangsi
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 bomber moved from Caroline Islands to Kwangsi
1 fighter moved from 36 Sea Zone to Shan State
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
1 battleship and 1 cruiser moved from 30 Sea Zone to 63 Sea Zone
1 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
French defend with 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 transports
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 26 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 26 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in New Zealand
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking New Zealand from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 battleship and 1 carrier moved from 36 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 63 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 30 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 armour and 2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Anhwe to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Shantung
1 infantry moved from Jehol to Shantung
1 aaGun moved from Anhwe to Shantung
2 mech_infantrys moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Shantung
2 infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone
1 bomber moved from 39 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to French Indo China
1 carrier moved from 30 Sea Zone to 63 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
3 transports placed in 36 Sea Zone
3 mech_infantrys placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
adam, i have a question - where was your landing spot for the 3 ftr, 3 tac? i see only 4 of them able to land - on the japanese acc and the italian acc.
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The Caroline islands carrier.
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The Caroline islands carrier.
oh right. that’s good - was happy with the result but couldn’t allow an illegal move to occur if i was aware of it.
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Triplea wouldn’t let the planes that couldn’t land go.
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Triplea wouldn’t let the planes that couldn’t land go.
right but sometimes it makes mistakes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 battleship and 3 cruisers moved from 92 Sea Zone to 98 Sea Zone
5 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour, 6 infantry and 3 mech_infantrys moved from Algeria to 94 Sea Zone
1 armour, 6 infantry, 3 mech_infantrys and 5 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from 98 Sea Zone to Egypt
3 carriers, 2 destroyers, 3 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers and 5 fighters moved from Hawaiian Islands to 26 Sea ZoneCombat - Americans
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 harbour
Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 2 bombers, 3 carriers, 2 destroyers, 8 fighters and 2 submarines
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Japanese with 2 bombers, 3 carriers, 2 destroyers, 8 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 bombers moved from 26 Sea Zone to Western United States
1 aaGun moved from Mexico to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 fighters and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 carriers, 2 destroyers, 1 submarine and 2 tactical_bombers moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
2 aaGuns moved from Southeast Mexico to MexicoPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 bombers and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Burma to Yunnan
5 artilleries and 15 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 5 artilleries and 15 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 5 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to TsinghaiPlace Units - Chinese
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Trans-Jordan
2 artilleries and 6 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Kenya to Trans-Jordan
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from Kweichow to HunanCombat - British
Battle in Alexandria
Battle in Trans-Jordan
British attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians, taking Trans-Jordan from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 1 fighter and 6 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Hunan
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry
Casualties for British: 1 tactical_bomberNon Combat Move - British
1 fighter moved from Hunan to India
3 aaGuns, 2 fighters, 6 infantry and 1 tactical_bomber moved from Burma to India
1 armour and 4 mech_infantrys moved from Kenya to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to 98 Sea Zone
3 fighters moved from Gibraltar to 98 Sea Zone
2 bombers moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea ZonePlace Units - British
3 infantry placed in Union of South Africa
7 infantry placed in United Kingdom
British undo move 1.
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
British collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 aaGun and 2 infantry -
Triplea wouldn’t let the planes that couldn’t land go.
right but sometimes it makes mistakes
I would just like to second that @adam: In terms of landing space and air movements in general (e.g. flying over neutrals) you can definitely not purely trust the tripleA engine to prevent any illegal moves. With critical moves I always recommend a manual check.
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hang on adam - i undid the ftr move to gib…
also, forgot to specify - there are 4 uk ftrs on 2 usa acc’s in 98
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Triplea wouldn’t let the planes that couldn’t land go.
right but sometimes it makes mistakes
I would just like to second that @adam: In terms of landing space and air movements in general (e.g. flying over neutrals) you can definitely not purely trust the tripleA engine to prevent any illegal moves. With critical moves I always recommend a manual check.
Yeah for sure, if I find that I can send more planes than I initially thought I would certainly check. Once in a live triple a game it blocked me from moving all the planes that could attack a zone even, had to edit. In the majority of cases though triple a does it correctly in regards to landing spots.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from British
Italians take Caucasus from Russians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone -
Scramble 39?
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Making a modification, sec.
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ok
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from British
Italians take Caucasus from Russians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan