The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Anniversary training game 7
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 0 PUs;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 infantry moved from Western Canada to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
4 fighters moved from 46 Sea Zone to Caroline Islands
3 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2,1,3 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 fighters moved from Caroline Islands to 46 Sea Zone
1 bomber moved from Western United States to United Kingdom
3 bombers moved from Germany to United Kingdom
2 fighters moved from Western United States to Eastern Canada
2 infantry moved from Western Canada to Eastern Canada
1 transport moved from 46 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Solomon IslandsPlace Units - Americans
4 bombers placed in Western United StatesCombat Move - Chinese
6 infantry moved from Ningxia to Sikang
1 infantry moved from Chinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in NingxiaTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 factory, 5 infantry and 2 submarines; Remaining resources: 16 PUs;Combat Move - Japanese
1 infantry moved from French Madagascar to 32 Sea Zone
1 carrier, 2 fighters, 1 infantry and 1 transport moved from 32 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
Japanese take Union of South Africa from British
4 infantry moved from French Indo-China Thailand to Burma
2 infantry moved from Kiangsu to Suiyuan
1 artillery moved from Manchuria to Suiyuan
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports moved from 36 Sea Zone to 62 Sea Zone
1 bomber moved from Japan to 51 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
4 infantry moved from 62 Sea Zone to Buryatia S.S.R.Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 51 Sea Zone to JapanPlace Units - Japanese
1 factory placed in India
3 infantry placed in Manchuria
2 infantry placed in Kiangsu
2 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 60 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Archangel
1 bomber moved from Russia to Archangel
1 armour moved from Ukraine to Balkans
Russians take Bulgaria Romania from Germans
Russians take Balkans from Italians
1 armour moved from Ukraine to Czechoslovakia Hungary
Russians take Czechoslovakia Hungary from Germans
3 armour, 1 artillery and 6 infantry moved from Ukraine to Eastern Ukraine
1 fighter and 1 infantry moved from Russia to Belorussia
5 infantry moved from Stanovoj Chrebet to Yakut S.S.R.Combat - Russians
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 3 armour, 1 artillery and 6 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Ukraine from Germans with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 bomber moved from Archangel to Russia
1 aaGun moved from Ukraine to Eastern UkrainePlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 artillery and 1 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
2 artilleries and 2 infantry placed in Russia
1 artillery and 1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 4x factory, 6x factory; Remaining resources: 44 PUs;
Germans buy 2 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Balkans
2 infantry moved from Germany to Balkans
4 infantry moved from Germany to Czechoslovakia Hungary
1 armour moved from Poland to Bulgaria Romania
Germans take Bulgaria Romania from Russians
1 infantry moved from East Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Poland to Baltic States
1 artillery moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Bulgaria Romania to Poland
1 fighter moved from Germany to Balkans
2 bombers moved from Germany to United Kingdom
1 fighter moved from Germany to Balkans
1 fighter moved from Germany to Czechoslovakia Hungary
3 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from 5 Sea Zone to Archangel
1 fighter moved from 5 Sea Zone to BelorussiaCombat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in United Kingdom causes 1 damage total.
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Czechoslovakia Hungary
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 armour
Germans win, taking Czechoslovakia Hungary from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Balkans
Germans attack with 2 fighters and 4 infantry
Russians defend with 1 armour
Germans win, taking Balkans from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter moved from Czechoslovakia Hungary to Germany
1 fighter moved from Belorussia to 5 Sea Zone
1 fighter moved from Archangel to 5 Sea Zone
2 infantry moved from Poland to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 fighters moved from Balkans to Germany
1 bomber moved from United Kingdom to GermanyPlace Units - Germans
2 artilleries placed in Karelia S.S.R.
2 armour, 2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 23 PUs;
British buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 2 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine and 2 transports moved from 2 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
British take France from Germans
1 bomber moved from United Kingdom to Germany
1 armour and 4 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 19 Sea Zone to 10 Sea Zone
1 infantry moved from Western Canada to Eastern CanadaCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 7 infantry
Italians defend with 1 aaGun and 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
1 fighter and 1 transport placed in 7 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 36 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
Italians take Egypt from British
3 armour, 1 artillery, 1 fighter and 7 infantry moved from Italy to FranceCombat - Italians
Battle in France
Italians attack with 3 armour, 1 artillery, 1 fighter and 7 infantry
British defend with 1 infantry
Italians win, taking France from British with 3 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from France to ItalyPlace Units - Italians
1 armour, 1 fighter and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 bomber moved from United Kingdom to Karelia S.S.R.
2 bombers moved from United Kingdom to Germany
4 bombers moved from Western United States to United Kingdom
2 fighters moved from Eastern Canada to United Kingdom
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 destroyer moved from 2 Sea Zone to 6 Sea Zone
2 infantry moved from Eastern Canada to Eastern United States
1 submarine moved from 46 Sea Zone to 43 Sea Zone
2 infantry moved from Solomon Islands to 46 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
4 fighters moved from 38 Sea Zone to East IndiesCombat - Americans
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,4 and causes: 7 damage to unit: factory
Bombing raid in Germany causes 7 damage total.
Battle in East Indies
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking East Indies from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 fighters moved from East Indies to 38 Sea Zone
2 bombers moved from Germany to United Kingdom
1 bomber moved from Karelia S.S.R. to United KingdomPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneNon Combat Move - Chinese
1 infantry moved from Ningxia to SikangPlace Units - Chinese
1 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 artilleries, 12 infantry and 2 transports; Remaining resources: 17 PUs;Combat Move - Japanese
4 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
2 infantry moved from Kiangsu to Hupeh
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Suiyuan to Hupeh
1 artillery moved from Suiyuan to Hupeh
3 infantry moved from Manchuria to Suiyuan
4 infantry moved from Burma to India
1 armour moved from Burma to India
1 infantry moved from Union of South Africa to 28 Sea Zone
1 carrier, 2 fighters, 1 infantry and 1 transport moved from 28 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Rhodesia
Japanese take Rhodesia from British
1 armour and 2 infantry moved from Japan to 62 Sea Zone
1 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
2 transports placed in 62 Sea Zone
3 infantry placed in Manchuria
2 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in India
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 59 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour and 4 infantry; Remaining resources: 4 PUs;Combat Move - Russians
3 infantry moved from Russia to Archangel
1 bomber and 1 fighter moved from Russia to Archangel
1 artillery and 1 infantry moved from Russia to Belorussia
1 artillery and 5 infantry moved from Caucasus to Ukraine
3 armour, 1 artillery and 5 infantry moved from Eastern Ukraine to Ukraine
5 infantry moved from Yakut S.S.R. to Evenki National OkrugCombat - Russians
Battle in Archangel
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 3 armour, 2 artilleries and 10 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine from Germans with 3 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Eastern Ukraine to Ukraine
1 bomber and 1 fighter moved from Archangel to RussiaPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
5 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 1x factory, 11x factory; Remaining resources: 43 PUs;
Germans buy 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belorussia to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 infantry moved from Karelia S.S.R. to Belorussia
3 infantry moved from Czechoslovakia Hungary to Poland
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
3 infantry moved from Balkans to Czechoslovakia Hungary
1 artillery moved from Libya to Egypt
1 armour moved from Libya to Egypt
2 infantry moved from Libya to Egypt
2 artilleries moved from Germany to Poland
4 infantry moved from Germany to France
2 armour moved from Germany to France
1 bomber moved from Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in United Kingdom causes 3 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
2 fighters moved from Germany to 5 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 5 Sea Zone
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
J’ai attaqué ta flotte avec mes anglais et j’ai fait 8 hits sur la premiere vague.
Tu prend quoi comme pertes ? -
map
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8 hits avec sa.
Je garde les fifs de toutes facon tu continues.
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oui, c’est clairement 2 gros hits de plus que ce que je pouvais esperer de mieux….
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 35 PUs;
British buy 3 destroyers and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from United Kingdom to 7 Sea Zone
2 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
1 infantry moved from 6 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Trans-Jordan to Egypt
1 artillery, 1 fighter and 1 infantry moved from Anglo-Egypt Sudan to EgyptCombat - British
Battle in 5 Sea Zone
British attack with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 transport
Units damaged: 2 battleships owned by the British
1 cruiser owned by the British, 2 battleships owned by the British and 2 carriers owned by the British retreated to 6 Sea Zone
Germans win with 4 fighters and 1 transport remaining. Battle score for attacker is 30
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
Casualties for British: 1 bomber, 3 destroyers, 1 fighter and 1 submarine
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 fighter and 7 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 1 infantry
6 infantry owned by the British, 1 armour owned by the British and 2 artilleries owned by the British retreated to Trans-Jordan
Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
4 fighters owned by the Germans forced to land in GermanyNon Combat Move - British
1 fighter moved from Egypt to Trans-Jordan
3 fighters moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Australia to Hawaiian IslandsPlace Units - British
3 infantry placed in United Kingdom
3 destroyers placed in 6 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUs
2 units repaired. -
combat ridicule….meme ton sub a 1 a shoté…
lol
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 cruisers moved from 15 Sea Zone to 14 Sea Zone
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Libya
2 infantry moved from Morocco Algeria to Libya
1 artillery and 2 infantry moved from France to Northwestern EuropeCombat - Italians
Battle in Northwestern Europe
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Northwestern Europe from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Italy to 14 Sea ZonePlace Units - Italians
1 carrier and 1 destroyer placed in 14 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 fighter moved from United Kingdom to 5 Sea Zone
8 bombers moved from United Kingdom to 14 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Gibraltar
2 fighters moved from 10 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 10 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 submarine moved from 43 Sea Zone to 55 Sea Zone
4 fighters moved from 38 Sea Zone to 33 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to French Madagascar
British take French Madagascar from JapaneseCombat - Americans
Battle in 14 Sea Zone
Americans attack with 8 bombers
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Italians
retreated to 14 Sea Zone
Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -28
Casualties for Italians: 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
Casualties for Americans: 7 bombers
Battle in 5 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour
Americans win, taking Gibraltar from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 33 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 carrier, 2 fighters and 1 transport
retreated to 33 Sea Zone
Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -20
Casualties for Americans: 2 fighters
1 fighter owned by the Italians forced to land in ItalyNon Combat Move - Americans
2 fighters moved from 33 Sea Zone to 32 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 32 Sea Zone
1 bomber moved from 14 Sea Zone to Trans-Jordan
2 fighters moved from Gibraltar to 12 Sea Zone
1 fighter moved from 5 Sea Zone to United KingdomPlace Units - Americans
1 armour, 2 fighters and 4 infantry placed in Western United States
1 bomber placed in Eastern United StatesNon Combat Move - Chinese
1 infantry moved from Chinghai to SikangPlace Units - Chinese
1 infantry placed in ChinghaiTurn Complete - Chinese
1 unit repaired.Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery and 2 infantry; Remaining resources: 39 PUs;Combat Move - Japanese
6 infantry moved from Japan to 62 Sea Zone
2 infantry moved from Manchuria to 62 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 8 infantry, 3 submarines and 4 transports moved from 62 Sea Zone to 51 Sea Zone
8 infantry moved from 51 Sea Zone to Caroline Islands
4 fighters moved from 51 Sea Zone to Caroline Islands
3 infantry moved from Suiyuan to Hupeh
2 infantry moved from Kiangsu to Hupeh
4 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Rhodesia to Belgian Congo
Japanese take Belgian Congo from British
1 carrier, 2 fighters and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 armour moved from India to Persia
Japanese take Persia from British
1 armour moved from Persia to IndiaCombat - Japanese
Battle in Caroline Islands
Japanese attack with 4 fighters and 8 infantry
Americans defend with 1 artillery
Japanese win, taking Caroline Islands from Americans with 4 fighters and 8 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
4 fighters moved from Caroline Islands to 51 Sea Zone
1 bomber moved from Japan to IndiaPlace Units - Japanese
1 artillery and 2 infantry placed in India
3 armour placed in Manchuria
2 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 44 PUs; end with 83 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 98 PUs





