G40 Gauss_Death (allies +18) vs Lebowsky (Axis)

  • 2025

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
                1 artillery moved from Morocco to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                2 destroyers moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 83 Sea Zone
                2 fighters moved from Southern Italy to Egypt
                1 bomber moved from Southern France to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 16
                    Casualties for British: 1 artillery and 7 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                2 aaGuns, 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Romania to Bessarabia
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 bomber and 2 fighters moved from Egypt to Alexandria

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
                2 mech_infantrys placed in Northern Italy
                Italians undo move 2.
                1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Morocco: 1 mech_infantry
                EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

  • 2025

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Western Ukraine to Belarus
                9 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 bomber moved from Western Germany to Novgorod
                1 infantry moved from Vyborg to Novgorod
                6 infantry moved from Karelia to Novgorod
                2 bombers moved from Western Germany to Belarus
                3 infantry moved from Western Ukraine to Bryansk
                10 bombers moved from Alexandria to Bryansk
                1 fighter moved from Alexandria to 81 Sea Zone
                2 infantry moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 3 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for British: 3 transports
                Battle in Novgorod
                    Germans attack with 1 bomber and 7 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Belarus
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 3 infantry
                    retreated to Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 10 bombers and 3 infantry
                    Russians defend with 5 infantry
                    Germans win, taking Bryansk from Russians with 10 bombers and 3 infantry remaining. Battle score for attacker is 15
                    Casualties for Russians: 5 infantry
                Battle in Ukraine
                    Germans attack with 9 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 9 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Belarus to Germany
                10 bombers moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Baltic States
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 bomber moved from Novgorod to Germany
                1 fighter moved from 81 Sea Zone to Egypt

    Place Units - Germans
                1 infantry placed in Southern France
                1 transport placed in 93 Sea Zone
                2 bombers placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • 2025

    Forgot to move destroyer in 125 to 112, please do it on russia turn


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese


  • I forgot to move your destroyer, and I accidentally hit ‘done’ instead of ‘post’. I hit post at the start of Japan’s turn instead…I hope that is ok.

  • 2025

    Its ok i can check ingame.

    Ill move german destroyer with japan turn this afternoon


  • At some point I would like to discuss defensive strategies that I could have used. I am not sure how I could have held onto Egypt. Normally I don’t lose it (at least, not before Russia falls).

    Is America devoting too much to the Pacific arena? Normally, by this time I would have a major american fleet hitting Europe.

  • 2025

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery and 2 infantry moved from Yenisey to Timguska
                3 infantry moved from Olgiy to Timguska
                3 mech_infantrys moved from Kiangsu to Chahar
                1 bomber moved from Kwangsi to Chahar
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                2 artilleries, 2 infantry and 3 mech_infantrys moved from Hopei to Shensi
                2 mech_infantrys moved from Hunan to Shensi
                1 infantry moved from Sikang to Shensi
                1 mech_infantry moved from Hunan to Yunnan
                1 artillery moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 artilleries, 3 infantry and 5 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Timguska
                    Japanese attack with 1 artillery and 5 infantry
                    Russians defend with 3 infantry
                    Japanese win, taking Timguska from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 bomber
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone
                1 fighter moved from Japan to Kwangsi
                1 fighter moved from Philippines to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to Kwangsi
                1 infantry moved from Amur to Manchuria
                1 aaGun moved from Hopei to Shensi
                1 bomber moved from Chahar to Kwangsi

    Place Units - Japanese
                1 carrier and 1 transport placed in 36 Sea Zone
                1 transport placed in 6 Sea Zone
                1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                3 mech_infantrys placed in Kiangsu
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

  • 2025

    You are doing fine with united states I think, its better to go kill japan first on most games and then go atlantic.

    Split incomes as american its not usually good, you couldnt get enough to threat japan and probably germany will have enough air to burst all combined fleet on 1 hit. The best you can do is defend egypt with all youve got, all these RAF on India is pretty much useless, much better defending egypt and attacking italians fleet.

    Factory on persia always help also, and I try to get as many axis with russians as i can, italian somaliland and irak are soooo good for them.


  • I am at a loss to figure out what strategy might work. Your Japanese fleet is impervious to attack. All it has to do is sit there (or pop over to Japan if I threaten Japan) while your Japanese units grind India and Russia from the east. America cannot build fast enough soon enough to threaten Japan or the japanese fleet.

    Your strategies in Europe are really throwing me. Italy+Germany vs Russia is very hard to defend against.
    Normally I am used to Germany vs Russia and Italy vs UK-Africa.

    I think I have lost this.

  • 2025

    You lost russians and chinesse on pacific board so soon and with almost no harm done to the japanese. Also Anzac didnt conquer new guinea and needs to threat the “money islands” with transports and ground troops, so jap must spend money and time to recapture them. With america you just need to have enough fleet to stay there (caroline, australia or even philippines) and hold against jap fleet/air, then start convoing sea zones and offload troops with anzac/america.

    India is almost impossible to defend, you just have to be strong enough so if japan wants to conquer will need to spend a lot of resources there, opening windows for america to destroy him on long term.

    In europe the best thing you can try is to defend egypt and cripple Italia, get Irak and africa originally axis with russia and send planes to moscow when needed until america can offload troops to europe.


  • Yeah, I’m not sure what to do with the Chinese. As for the Russians, I think that sending infantry to Moscow just hastens the defeat in the east. I don’t know why the strategy guides suggest sending it west.


  • So, I think I may have some better idea of how to defend against this if you want to play again. If not, thanks for the eye opener, I have a lot to work on.

  • 2025

    Of course!! Im not at home yet, not playing until tonight. Will make new game then


  • Ok, thanks.

  • 2025

    Im out for the weekend, probably cant play until monday


  • NP, let me know when you want to start a new one.

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