• '10

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  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 factory, 5 infantry and 2 transports; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                      Japanese take Stanovoj Chrebet from Russians
                1 infantry moved from Ningxia to Chinghai
                      Japanese take Chinghai from Chinese
                1 infantry moved from Ningxia to Chinghai
                3 infantry moved from Ningxia to Sikang
                1 armour moved from Ningxia to Sikang
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from British
                2 infantry moved from Suiyuan to Ningxia
                2 infantry moved from Kiangsu to Hupeh
                3 infantry moved from Manchuria to Buryatia S.S.R.
                1 fighter moved from 51 Sea Zone to 53 Sea Zone
                3 battleships, 3 carriers, 1 cruiser, 1 destroyer and 5 fighters moved from 51 Sea Zone to 62 Sea Zone
                3 bombers moved from Japan to Sikang
                1 transport moved from 34 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Japan to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand

    Combat - Japanese
                Battle in 53 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sikang
                    Japanese attack with 1 armour, 3 bombers and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 armour, 3 bombers and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 53 Sea Zone to 62 Sea Zone
                3 bombers moved from Sikang to Ningxia

    Place Units - Japanese
                1 factory placed in French Indo-China Thailand
                2 transports placed in 62 Sea Zone
                1 artillery and 2 infantry placed in Manchuria
                2 artilleries placed in Kiangsu
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

  • '10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - British
                British repair damage of 5x factory; Remaining resources: 18 PUs; 0 techTokens;
                British buy 1 cruiser and 1 infantry; Remaining resources: 3 PUs; 0 techTokens;

    Non Combat Move - British
                1 infantry moved from Eastern United States to Eastern Canada
                1 destroyer and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 aaGun, 3 artilleries and 8 infantry moved from Trans-Jordan to Persia
                1 armour moved from India to Persia
                1 fighter moved from United Kingdom to Norway
                3 fighters moved from 2 Sea Zone to Norway

    Place Units - British
                1 infantry placed in United Kingdom
                1 cruiser placed in 2 Sea Zone

    Turn Complete - British
                British collect 22 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 transport; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Italians
                1 armour moved from Libya to Trans-Jordan
                      Italians take Egypt from British
                      Italians take Trans-Jordan from British
                1 artillery moved from Libya to Egypt
                2 infantry moved from Libya to Egypt
                1 artillery and 1 infantry moved from Italy to 14 Sea Zone
                1 artillery and 1 infantry moved from 14 Sea Zone to Libya

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 transport placed in 14 Sea Zone
                2 artilleries placed in Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • Tu abandonnes pas  :-D

  • '10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - Chinese
                Chinese builds 0 units.

    Combat Move - Americans
                1 infantry moved from Western United States to 56 Sea Zone
                4 carriers, 3 destroyers, 8 fighters, 1 infantry, 5 submarines and 1 transport moved from 56 Sea Zone to 53 Sea Zone
                1 artillery moved from Hawaiian Islands to 53 Sea Zone
                1 artillery, 4 carriers, 3 destroyers, 8 fighters, 1 infantry, 5 submarines and 1 transport moved from 53 Sea Zone to 51 Sea Zone
                1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
                      Americans take Caroline Islands from Japanese
                2 infantry moved from Australia to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 48 Sea Zone
                2 infantry moved from 48 Sea Zone to New Guinea
                      British take New Guinea from Japanese
                3 bombers moved from United Kingdom to Germany
                2 bombers moved from United Kingdom to Finland

    Combat - Americans
                Battle in Finland
                    Americans attack with 2 bombers
                    Germans defend with 1 infantry
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 2,3,1 and causes: 6 damage to unit: factory
                    Bombing raid in Germany causes 6 damage total.

    Non Combat Move - Americans
                3 bombers moved from Germany to United Kingdom
                2 bombers moved from Finland to United Kingdom

    Place Units - Americans
                1 transport placed in 56 Sea Zone
                2 infantry placed in Western United States
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs

  • '10

    @Koutouzov:

    Tu abandonnes pas  :-D

    nan ! Je fight !


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory; Remaining resources: 0 techTokens; 62 PUs;
                Germans buy 1 aaGun, 7 armour, 1 factory and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Germans
                1 armour moved from Union of South Africa to Belgian Congo
                3 bombers moved from Germany to United Kingdom
                8 infantry moved from Germany to Poland
                2 armour moved from Germany to France
                3 fighters moved from Germany to France
                6 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
                3 infantry moved from Karelia S.S.R. to Archangel
                1 artillery and 2 infantry moved from Karelia S.S.R. to Belorussia
                2 armour moved from Karelia S.S.R. to Archangel
                2 armour moved from Karelia S.S.R. to Belorussia
                1 bomber moved from Germany to Belorussia
                1 bomber moved from Germany to Archangel

    Combat - Germans
                Battle in Belorussia
                    Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Belorussia from Russians with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Germans attack with 2 armour, 1 bomber and 3 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Archangel from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4,1,2 and causes: 7 damage to unit: factory
                    Bombing raid in United Kingdom causes 7 damage total.

    Non Combat Move - Germans
                1 aaGun moved from Germany to France
                1 bomber moved from Archangel to Germany
                1 bomber moved from Belorussia to Germany
                3 bombers moved from United Kingdom to Germany

    Place Units - Germans
                1 factory placed in France
                1 aaGun, 7 armour and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • '10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 armour moved from Ukraine to East Poland
                      Russians take East Poland from Germans
                1 armour moved from East Poland to Belorussia
                2 infantry moved from Eastern Ukraine to Belorussia
                2 infantry moved from Russia to Archangel
                1 armour moved from Russia to Archangel
                3 armour moved from Caucasus to Archangel
                1 artillery, 1 fighter and 5 infantry moved from Russia to Belorussia
                1 infantry moved from Norway to Finland
                      Russians take Finland from Germans
                1 armour moved from Eastern Ukraine to Belorussia
                3 armour moved from Eastern Ukraine to Archangel
                1 armour moved from Persia to Russia
                5 infantry moved from Norway to Finland
                1 artillery moved from Norway to Finland
                7 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 submarine moved from 27 Sea Zone to 29 Sea Zone

    Combat - Russians
                Battle in Archangel
                    Russians attack with 7 armour and 2 infantry
                    Germans defend with 2 armour and 1 infantry
                    Russians win, taking Archangel from Germans with 7 armour remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 armour and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belorussia
                    Russians attack with 2 armour, 1 artillery, 1 fighter and 7 infantry
                    Germans defend with 2 armour, 1 artillery and 1 infantry
                    Russians win, taking Belorussia from Germans with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                6 infantry moved from Ukraine to Eastern Ukraine
                1 aaGun moved from Norway to Finland
                1 aaGun and 4 infantry moved from Caucasus to Eastern Ukraine
                1 fighter moved from Belorussia to Russia

    Place Units - Russians
                2 fighters and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

  • '10

    encore un combat ridicule ou je perd genre 4 inf de trop……c’est fatigant lol…


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 destroyers and 7 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Chinghai to Kazakh S.S.R.
                      Japanese take Kazakh S.S.R. from Russians
                2 infantry moved from Ningxia to Chinghai
                1 armour moved from Sikang to Chinghai
                3 bombers moved from Ningxia to Russia
                1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Burma to India
                      Japanese take India from British
                1 armour and 1 infantry moved from French Indo-China Thailand to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to Australia
                      Japanese take Australia from British
                3 infantry moved from Sikang to Yunnan
                2 infantry moved from Hupeh to Ningxia
                1 artillery and 2 infantry moved from Manchuria to Buryatia S.S.R.
                1 transport moved from 36 Sea Zone to 61 Sea Zone
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 artilleries moved from Kiangsu to 61 Sea Zone
                2 artilleries and 2 transports moved from 61 Sea Zone to 62 Sea Zone
                2 infantry moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                3 artilleries and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                4 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet

    Combat - Japanese
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,4,1 and causes: 10 damage to unit: factory
                    Bombing raid in Russia causes 10 damage total.

    Non Combat Move - Japanese
                3 bombers moved from Russia to Chinghai

    Place Units - Japanese
                6 infantry placed in Japan
                3 destroyers placed in 62 Sea Zone
                1 destroyer placed in 62 Sea Zone
                1 infantry placed in French Indo-China Thailand

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • '10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 10x factory; Remaining resources: 15 PUs; 0 techTokens;
                British buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 armour, 3 artilleries and 8 infantry moved from Persia to Kazakh S.S.R.

    Combat - British
                Battle in Kazakh S.S.R.
                    British attack with 1 armour, 3 artilleries and 8 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kazakh S.S.R. from Japanese with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Persia to Kazakh S.S.R.

    Place Units - British
                5 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Canada: 1 infantry
                EDIT: Adding units owned by British to United Kingdom: 1 infantry
                EDIT: Removing units owned by British from 1 Sea Zone: 1 destroyer and 1 transport
                EDIT: Adding units owned by British to 2 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 15 PUs; end with 15 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to 14 Sea Zone
                1 artillery moved from Libya to 14 Sea Zone
                1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 infantry moved from Egypt to 15 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
                1 infantry moved from 16 Sea Zone to Caucasus
                      Italians take Caucasus from Russians
                1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine
                      Italians take Ukraine from Russians
                1 armour moved from Trans-Jordan to Persia
                      Italians take Persia from British
                1 armour moved from Persia to Trans-Jordan
                2 artilleries moved from Italy to France

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                2 armour, 1 artillery and 3 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 2 PUs; 0 techTokens;

    Purchase Units - Chinese
                Chinese builds 0 units.

    Combat Move - Americans
                4 bombers moved from United Kingdom to Germany
                1 bomber moved from United Kingdom to Italy
                1 armour and 1 infantry moved from Western United States to 56 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
                1 armour and 1 infantry moved from 46 Sea Zone to Solomon Islands
                2 fighters moved from 51 Sea Zone to Solomon Islands
                2 infantry moved from New Guinea to 48 Sea Zone
                2 infantry and 1 transport moved from 48 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to East Indies
                      British take East Indies from Japanese
                1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from 47 Sea Zone to Australia
                2 fighters moved from 51 Sea Zone to Australia

    Combat - Americans
                Battle in Australia
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 armour and 1 infantry
                    Americans win, taking Australia from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Solomon Islands
                    Americans attack with 1 armour, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Solomon Islands from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 1,3,5,4 and causes: 13 damage to unit: factory
                    Bombing raid in Germany causes 13 damage total.
                Strategic bombing raid in Italy
                    Bombing raid in Italy rolls: 5 and causes: 5 damage to unit: factory
                    Bombing raid in Italy causes 5 damage total.

    Non Combat Move - Americans
                4 bombers moved from Germany to United Kingdom
                1 bomber moved from Italy to United Kingdom
                2 fighters moved from Australia to 47 Sea Zone
                1 carrier moved from 51 Sea Zone to 47 Sea Zone
                1 carrier moved from 51 Sea Zone to 56 Sea Zone
                2 fighters moved from 51 Sea Zone to 56 Sea Zone
                2 carriers moved from 51 Sea Zone to 46 Sea Zone
                2 fighters moved from 51 Sea Zone to 46 Sea Zone
                2 fighters moved from Solomon Islands to 46 Sea Zone
                5 submarines moved from 51 Sea Zone to 53 Sea Zone
                3 destroyers moved from 51 Sea Zone to 46 Sea Zone
                2 fighters moved from Eastern United States to 56 Sea Zone
                1 fighter moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 56 Sea Zone
                1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 40 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 13x factory; Remaining resources: 0 techTokens; 44 PUs;
                Germans buy 14 infantry; Remaining resources: 0 techTokens; 2 PUs;

    Combat Move - Germans
                6 infantry moved from Bulgaria Romania to Ukraine
                1 infantry moved from Poland to Baltic States
                7 infantry moved from Poland to East Poland
                      Germans take East Poland from Russians
                2 infantry moved from Germany to Poland
                7 armour moved from Germany to East Poland
                4 armour moved from France to Poland
                3 bombers moved from Germany to United Kingdom
                1 armour moved from Belgian Congo to French West Africa
                      Germans take French West Africa from British

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4,4,4 and causes: 12 damage to unit: factory
                    Bombing raid in United Kingdom causes 12 damage total.

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Germany

    Place Units - Germans
                10 infantry placed in Germany
                4 infantry placed in France

    Turn Complete - Germans
                Germans collect 38 PUs; end with 40 PUs total
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 10x factory; Remaining resources: 19 PUs; 0 techTokens;
                Russians buy 6 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Russians
                1 artillery and 6 infantry moved from Finland to Karelia S.S.R.
                      Russians take Karelia S.S.R. from Germans
                2 infantry moved from Eastern Ukraine to Caucasus
                2 fighters moved from Russia to Caucasus
                7 infantry moved from Evenki National Okrug to Novosibirsk
                1 fighter moved from Russia to Caucasus
                1 armour moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 3 fighters and 2 infantry
                    Italians defend with 1 factory and 1 infantry
                    Russians win, taking Caucasus from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 armour and 7 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 armour and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 armour, 1 artillery and 1 infantry moved from Belorussia to Karelia S.S.R.
                7 armour moved from Archangel to Karelia S.S.R.
                1 fighter moved from Caucasus to Russia
                2 fighters moved from Caucasus to Russia
                1 aaGun and 8 infantry moved from Eastern Ukraine to Russia
                1 aaGun moved from Finland to Karelia S.S.R.

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                      Japanese take Evenki National Okrug from Russians
                4 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                4 artilleries and 5 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                2 infantry moved from Chinghai to Sikang
                3 infantry moved from Yunnan to French Indo-China Thailand
                1 armour moved from Chinghai to Yunnan
                3 bombers moved from Chinghai to Japan
                1 transport moved from 39 Sea Zone to 37 Sea Zone

    Combat - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 carrier, 2 fighters and 5 submarines placed in 62 Sea Zone
                1 infantry placed in French Indo-China Thailand

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

  • '10

    merde….j’avais laissé le transport japonais pour pouvoir le tuer avec le ss russe et j’ai oublié. Ca fait 2 fois que je laisse vivre un tranport japonais avec les russes, ca fait vraiment chier.


  • Jai meme pas suivie ta suce.

  • '10

    elle etait supposée s’occupper du tr a coté de l’Australie. Tu permet que je l’enleve ? Je suis pas dans une position ou je peux me permettre ce genre d’oubli.

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