The confusion seems to be in you’re holding back naval ships for naval bombardment. The advantage about scrambling planes is that it forces the attacker to commit all their naval ships regardless if they want to or not. That’s why it is sometimes wise to scramble in a losing battle if the enemy is relying on bombardment for victory. The easiest situation would be when Japan invades the Philippine islands. If Japan was so aggressive that all they brought was two infantry with two cruisers as example. I would scramble the fighter in that situation because while I will lose the sea battle, if you choose to invade the island after the battle, you’re doing it without naval support which gives my defending infantry a better chance at winning.
Scramble and Combat
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Got a couple of questions.
First, if the US attempts an amphibious invasion of a territory, let’s say Gibraltar, which now has an Axis Airbase, and the Axis player scrambles three fighters to fight it, does that fix all the American warships in SZ 91? For example, if there are US Subs in that sea zone, since the zone was in combat, does that mean the subs cannot conduct a non-combat move later that turn?
Second, why can’t fighters that scramble to defeat an amphibious invasion also participate in the subsequent land battle? Is that because they land during the non-combat phase and therefore cannot participate in activity on land?
Thank you!
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Hey Leo, if the subs sitting in 91 don’t want to attack so that they can move during the non-combat phase, you only need to declare that the subs will not be participating in combat even though there is a battle in the zone they occupy. You don’t even really need to declare it as the subs can’t defend against planes alone, even if there was an enemy ship (not a destroyer) occuping 91 with the sub (due to an earlier submersion) the sub would still have the option to fight or leave even if a landing force from the same nation was entering the sea zone for an amphibious assult during the combat movement phase. Maybe someone can confirm this.
Planes may not defend 2 different spaces within the same resolve combat phase, once you commit your scramble, they may not retreat or defend land afterwards… that’s just how it is.
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Got it. Makes sense. Thank you!
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@Young:
Hey Leo, if the subs sitting in 91 don’t want to attack so that they can move during the non-combat phase, you only need to declare that the subs will not be participating in combat even though there is a battle in the zone they occupy.
This is incorrect. All units in the space where a battle occurs participate in that battle, whether or not they have legitimate targets. As a result, they may not move in noncombat movement.
Any units that sea zone that you want to move elsewhere must move during combat movement. This is legal even if they are not moving into combat if they are moving to escape combat (even if it’s just potential combat due to a possible scramble).
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@Young:
Hey Leo, if the subs sitting in 91 don’t want to attack so that they can move during the non-combat phase, you only need to declare that the subs will not be participating in combat even though there is a battle in the zone they occupy.
This is incorrect. All units in the space where a battle occurs participate in that battle, whether or not they have legitimate targets. As a result, they may not move in noncombat movement.
Any units that sea zone that you want to move elsewhere must move during combat movement. This is legal even if they are not moving into combat if they are moving to escape combat (even if it’s just potential combat due to a possible scramble).
Sorry Krieghund, I will PM the OP and inform him of your correction.