But luck reversed in the later rounds and I was also able to sink the transport. Would have been happy to just get the BB after your hit.
Bonusbent +12 allies -vs- dawgoneit axis
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to Belgian CongoCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 transports
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Battle in Belgian Congo
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Tanganyika Territory
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
3 aaGuns, 1 artillery and 18 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Malta to Morocco
1 battleship moved from 63 Sea Zone to 54 Sea ZonePlace Units - British
1 armour and 1 artillery placed in Persia
1 infantry placed in Persia
1 armour, 1 artillery and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour and 5 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Novgorod
Italians take Baltic States from Russians
Italians take Novgorod from Russians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
2 fighters moved from Egypt to Algeria
1 infantry moved from Tunisia to Algeria
1 bomber moved from Tunisia to Algeria
1 battleship, 1 cruiser and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Novgorod
Italians take Baltic States from Russians
Italians take Novgorod from Russians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
2 fighters moved from Egypt to Algeria
1 infantry moved from Tunisia to Algeria
1 bomber moved from Tunisia to Algeria
1 battleship, 1 cruiser and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to KenyaCombat - Italians
Battle in Kenya
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Belgian Congo
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
6 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 armour and 1 mech_infantry placed in EgyptTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 61 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to QueenslandPlace Units - ANZAC
1 bomber and 1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 carrier and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Northern Italy to 92 Sea Zone
2 bombers moved from Egypt to Malta
1 armour moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 carrier and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Northern Italy to 92 Sea Zone
2 bombers moved from Egypt to Malta
1 armour moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in Malta
Germans attack with 2 bombers and 2 infantry
British defend with 1 aaGun and 1 infantry
Germans win, taking Malta from British with 1 bomber and 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 aaGun and 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 cruiser
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Algeria
1 bomber moved from Malta to Algeria
1 fighter and 1 tactical_bomber moved from Western Germany to Algeria
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 artillery and 1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery moved from Western Germany to France
2 infantry moved from Western Germany to France
1 aaGun, 1 armour, 2 artilleries and 8 infantry moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Poland to Baltic States
1 aaGun, 2 artilleries and 7 infantry moved from Poland to Eastern Poland
2 armour moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
4 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
3 armour moved from Romania to Ukraine
2 infantry moved from Finland to Karelia
1 infantry moved from Finland to VyborgPlace Units - Germans
2 armour, 2 artilleries and 1 mech_infantry placed in Germany
1 armour, 7 infantry and 1 mech_infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Caucasus to Rostov
1 infantry and 1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
3 artilleries and 13 infantry moved from Bryansk to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 3 artilleries, 14 infantry and 2 mech_infantrys
Germans defend with 1 armour
Russians win, taking Rostov from Germans with 1 armour, 3 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 aaGuns moved from Bryansk to Rostov
1 infantry moved from Belarus to Archangel
1 infantry moved from Russia to Vologda
6 infantry moved from Timguska to Novosibirsk
9 infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 aaGuns, 1 armour, 6 artilleries, 2 fighters, 21 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 infantry moved from Northwest Persia to PersiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Kwangtung to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to SzechwanCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Sumatra
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 45 Sea Zone
1 fighter moved from Celebes to 45 Sea Zone
1 fighter moved from Kwangsi to 45 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Malaya
2 bombers, 1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to HopeiPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
5 fighters moved from 54 Sea Zone to 34 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Borneo
Battle in 16 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
3 carriers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery placed in Western United States
Americans undo move 2.
2 fighters placed in Western United States
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4,2,2,1,4,4,5,2,1,6,4
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Burma to 41 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 fighter moved from Tanganyika Territory to Kenya
1 armour moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Burma to Shan State
16 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 transport moved from 44 Sea Zone to 56 Sea ZoneCombat - British
Battle in Belgian Congo
British attack with 2 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Belgian Congo from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Yunnan
British attack with 1 armour, 1 artillery, 16 infantry and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kenya
British attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
British win, taking Kenya from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
3 aaGuns moved from Burma to Yunnan
4 mech_infantrys moved from India to Eastern Persia
2 artilleries and 2 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 fighter moved from Kenya to British Somaliland
1 artillery moved from Union of South Africa to Rhodesia
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Morocco to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
1 airfield placed in GibraltarTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 airfield, 2 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Belarus
1 armour moved from Ukraine to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 airfield, 2 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Belarus
1 armour moved from Ukraine to Western UkraineCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Algeria to Iraq
1 infantry moved from Romania to Yugoslavia
2 aaGuns and 5 infantry moved from Romania to BessarabiaPlace Units - Italians
1 airfield placed in Algeria
1 transport placed in 97 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
2 aaGuns and 1 artillery moved from Queensland to New South Wales
1 bomber moved from New South Wales to Caroline IslandsPlace Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to GibraltarTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Algeria to Morocco
1 fighter moved from 92 Sea Zone to Morocco
1 bomber moved from Algeria to Morocco
2 tactical_bombers moved from Algeria to Morocco
1 tactical_bomber moved from 92 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from France to Morocco -
I have to redo my offensive move I messed up. I did not do any battles.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 infantry moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Algeria to Slovakia Hungary
1 fighter moved from France to 92 Sea Zone
1 tactical_bomber moved from France to Western Ukraine
3 aaGuns, 5 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
1 aaGun, 8 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine
2 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
2 infantry moved from Western Germany to France
1 artillery moved from Southern France to France
1 infantry moved from France to Southern FrancePlace Units - Germans
1 destroyer placed in 93 Sea Zone
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Germany
4 infantry placed in Western Germany
Germans undo move 2.
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs