4d6<=2: 3, 1, 1, 4; Hits: 2
15L G40 Karl7 (Allies +16) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 artillery and 9 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to SzechwanNon Combat Move - Chinese
Place Units - Chinese
9 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Union of South Africa to Egypt
1 fighter moved from Eastern Persia to Egypt
1 mech_infantry moved from Eastern Persia to Persia
British take Persia from Germans
2 armour moved from India to Eastern Persia
1 fighter moved from India to Ethiopia
1 infantry moved from Burma to IndiaCombat - British
Non Combat Move - British
Place Units - British
3 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 28 PUs (3 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 airfield placed in West India
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 44 PUs;Combat Move - Italians
5 artilleries and 10 infantry moved from Libya to Tobruk
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
1 infantry moved from Kazakhstan to VolgogradCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Italians win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 bombers moved from 92 Sea Zone to Southern ItalyPlace Units - Italians
4 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 63 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 68 PUs -
just cut to Germany from now on.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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just cut to Germany from now on.
I knew! I was still waiting for it to finish posting France.
I’m gonna go to bed and think about my next German move with a fresh mind.
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@Shin:
just cut to Germany from now on.
I knew! I was still waiting for it to finish posting France.
I’m gonna go to bed and think about my next German move with a fresh mind.
Yes, we are getting down to it!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 4 bombers, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
13 artilleries and 27 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
11 armour and 33 mech_infantrys moved from Northwest Persia to Trans-Jordan
6 mech_infantrys moved from Caucasus to Iraq
2 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Volgograd to Tambov
3 mech_infantrys moved from Ukraine to Tambov
3 mech_infantrys moved from Bryansk to Tambov
3 mech_infantrys moved from Russia to Tambov
3 mech_infantrys moved from Novgorod to Bryansk
16 bombers moved from Southern France to Tambov
2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
4 tactical_bombers moved from Western Germany to Southern Italy
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 armour moved from Timguska to NenetsiaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from British with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Malta
Battle in Trans-Jordan
Germans attack with 11 armour, 13 artilleries, 28 infantry and 33 mech_infantrys
Americans defend with 1 mech_infantry
Germans win, taking Malta from British, taking Trans-Jordan from British with 11 armour, 13 artilleries, 28 infantry and 33 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
2 bombers moved from 125 Sea Zone to Southern ItalyPlace Units - Germans
3 artilleries placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
4 bombers placed in Western Germany
1 transport placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 74 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 armour moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Samara
Russians take Samara from Germans
3 artilleries and 37 infantry moved from Novosibirsk to Samara
11 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from GermansCombat - Russians
Non Combat Move - Russians
3 aaGuns moved from Novosibirsk to Samara
1 aaGun moved from Buryatia to Yakut S.S.R.Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from Nenetsia to Ukraine
3 fighters and 2 tactical_bombers moved from Northwest Persia to Eastern Persia
1 bomber moved from Iraq to Ethiopia
1 bomber moved from Iraq to Ethiopia
7 bombers moved from Iraq to West IndiaCombat - Japanese
Battle in Ethiopia
Japanese attack with 2 bombers
British defend with 1 fighter
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Japanese: 1 bomber
Battle in West India
Japanese attack with 7 bombers
Americans defend with 4 fighters; UK_Pacific defend with 1 airfield
Japanese win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 4 fighters
Casualties for Japanese: 3 bombers
Battle in Eastern Persia
Japanese attack with 3 fighters and 2 tactical_bombers
British defend with 2 armour and 1 mech_infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 armour and 1 mech_infantry
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Eastern Persia to Iraq
4 bombers moved from West India to Iraq
1 bomber moved from Ethiopia to IraqPlace Units - Japanese
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,4,4,6,6,2,5,6,4,4,3,2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4,6,5,2,5
Japanese collect 7 PUs (12 lost to blockades); end with 9 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer and 9 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Egypt to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
9 fighters moved from French West Africa to EgyptCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Morocco
Battle in 125 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 destroyer
Germans win, taking Morocco from Italians with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 2 carriers, 3 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 mech_infantry and 2 transports moved from 64 Sea Zone to 88 Sea Zone
3 fighters moved from French Indo China to Samara
4 fighters moved from Korea to Kansu
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from India to West India
1 bomber moved from 96 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to GibraltarPlace Units - Americans
3 fighters placed in French Indo China
3 fighters placed in Korea
3 fighters placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 9 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Sikang
3 artilleries, 1 fighter and 24 infantry moved from Tsinghai to KansuNon Combat Move - Chinese
Place Units - Chinese
10 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 aaGuns, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to India
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
3 fighters moved from United Kingdom to GibraltarCombat - British
Non Combat Move - British
Place Units - British
2 aaGuns and 1 fighter placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 29 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 6 transports; Remaining resources: 2 PUs;Combat Move - Italians
5 artilleries and 10 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Non Combat Move - Italians
4 aaGuns and 5 infantry moved from Volgograd to TambovPlace Units - Italians
1 carrier, 1 destroyer and 6 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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Ok, get ready for the big one!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 3 bombers and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
16 bombers moved from Tambov to Egypt
11 armour, 13 artilleries, 28 infantry and 33 mech_infantrys moved from Trans-Jordan to Egypt
6 mech_infantrys moved from Iraq to Egypt
2 bombers, 2 fighters and 5 tactical_bombers moved from Southern Italy to Egypt
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
4 bombers moved from Western Germany to Egypt
1 armour moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to SmolenskCombat - Germans
Battle in Egypt
Germans attack with 11 armour, 14 artilleries, 22 bombers, 2 fighters, 29 infantry, 39 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 9 armour, 5 artilleries, 1 factory_minor, 16 fighters, 1 harbour, 9 infantry, 2 mech_infantrys and 1 tactical_bomber; French defend with 2 infantry; ANZAC defend with 2 infantry; Americans defend with 23 fighters; Russians defend with 5 fighters
Germans win, taking Egypt from British with 11 armour, 22 bombers, 20 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 348
Casualties for Germans: 14 artilleries, 2 fighters, 29 infantry and 19 mech_infantrys
Casualties for British: 3 aaGuns, 9 armour, 5 artilleries, 16 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for ANZAC: 2 infantry
Casualties for Americans: 23 fighters
Casualties for Russians: 5 fightersNon Combat Move - Germans
5 tactical_bombers moved from Egypt to Trans-Jordan
22 bombers moved from Egypt to Trans-Jordan
3 aaGuns moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Ukraine to Tambov
3 mech_infantrys moved from Bryansk to Tambov
2 armour and 1 mech_infantry moved from Volgograd to Tambov
3 artilleries moved from Russia to Tambov
3 mech_infantrys moved from Novgorod to BryanskPlace Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
1 airfield placed in Trans-Jordan
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 74 PUs; end with 75 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs -
Germans win, taking Egypt from British with 11 armour, 22 bombers, 20 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 348
Was it good for you?
lights cigarette
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Ouch, I rolled terribly in Egypt…. not that it would have mattered I guess.
resign.
Interesting game. I am now starting to think this game is broken with the bomber strat. We’ll have to see if anyone can figure out a solution. Here I tried to break up the game by retreating from Russia.
Didn’t seem to work.
GG :-P
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39 fighters and I got 23… less than 50%
that sucks.