Me1945 vs. Infrastructure (Allies +15)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 22 PUs;
                British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
                1 artillery and 2 infantry moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kazakhstan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 fighter moved from Kazakhstan to Russia
                4 artilleries and 12 infantry moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 fighter moved from Burma to India

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,1,6,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5,2
                British collect 26 PUs (4 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 22 PUs;
                British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
                1 artillery and 2 infantry moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kazakhstan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 fighter moved from Kazakhstan to Russia
                4 artilleries and 12 infantry moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 fighter moved from Burma to India

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,1,6,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5,2
                British collect 26 PUs (4 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Northwest Persia: 2 infantry
                EDIT: Adding units owned by British to Iraq: 2 infantry
                EDIT: Turning off Edit Mode

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery moved from Bryansk to Tambov
                3 fighters moved from Bryansk to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 artillery and 3 fighters
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 3 fighters in Tambov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Tambov to Greece
                2 fighters moved from Tambov to Volgograd
                1 fighter moved from Libya to Southern Italy
                1 tactical_bomber moved from Gibraltar to Southern Italy
                1 armour moved from Libya to Alexandria
                3 artilleries and 2 infantry moved from Libya to Tobruk
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 armour moved from Southern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 destroyer and 2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour and 1 mech_infantry
        Gibraltar : 2 aaGuns, 1 artillery and 3 infantry
        Tunisia : 1 flag
        Western Germany : 1 aaGun
        Tobruk : 3 artilleries and 2 infantry
        Northern Italy : 1 factory_major
        Libya : 1 harbour
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Belarus : 1 flag
        Bryansk : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 artillery
        Western Ukraine : 1 flag
        Volgograd : 1 armour and 2 fighters
        93 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag, 1 fighter
        97 Sea Zone : 1 flag, 1 destroyer and 2 transports
        Yugoslavia : 1 flag, 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 51 / 70
        Russians : 7 / 15
        Japanese : 84 / 91
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 30 / 26
        UK_Pacific : 6 / 3
        Italians : 21 / 31
        ANZAC : 8 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland
                4 fighters moved from New South Wales to Queensland
                1 infantry moved from Caucasus to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 artillery and 1 infantry moved from Caucasus to Rostov
                1 fighter moved from Persia to Rostov
                1 transport moved from 64 Sea Zone to 10 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland
                4 fighters moved from New South Wales to Queensland
                1 infantry moved from Caucasus to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 artillery and 1 infantry moved from Caucasus to Rostov
                1 fighter moved from Persia to Rostov
                1 transport moved from 64 Sea Zone to 10 Sea Zone

    Combat - ANZAC
                Battle in Rostov
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Rostov
                    ANZAC win, taking Rostov from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Queensland
                    ANZAC attack with 4 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 4 fighters and 2 infantry in Queensland, round 2 :  3/6 hits
                        Japanese roll dice for 1 infantry in Queensland, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Queensland
                    ANZAC win, taking Queensland from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                4 fighters moved from Queensland to New South Wales
                1 fighter moved from Rostov to Caucasus

    Place Units - ANZAC
                3 infantry placed in Persia
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1,3,4,5,6,2,6,1,5,3,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,6,5,6
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Vologda
                1 mech_infantry moved from Nenetsia to Vologda
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Vologda
                1 bomber moved from Bryansk to Kazakhstan
                1 fighter moved from Volgograd to Rostov
                1 tactical_bomber moved from Volgograd to Rostov
                1 fighter moved from Volgograd to Rostov
                1 fighter moved from Volgograd to Kazakhstan
                1 bomber moved from Bryansk to Rostov
                1 mech_infantry moved from Novgorod to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 1 bomber, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  4/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Germans and 1 artillery owned by the ANZAC lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                1 armour moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                2 artilleries moved from Novgorod to Belarus
                1 fighter moved from Rostov to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 fighter moved from Rostov to Bryansk
                1 fighter moved from Kazakhstan to Volgograd
                1 tactical_bomber moved from Rostov to Volgograd
                1 bomber moved from Rostov to Bryansk
                1 tactical_bomber moved from Vologda to Volgograd
                1 infantry moved from Volgograd to Samara
                1 fighter moved from Vologda to Volgograd
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 fighter moved from Southern France to Western Germany
                1 fighter moved from Southern France to Western Germany
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Southern France to Northern Italy
                1 aaGun moved from France to Northern Italy
                1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 aaGun moved from Ukraine to Bryansk
                1 bomber moved from Kazakhstan to Volgograd
                2 tactical_bombers moved from Southern Italy to Volgograd
                1 fighter moved from Western Germany to Bryansk
                1 bomber moved from Volgograd to Bryansk
                1 armour moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Volgograd
                1 carrier placed in 112 Sea Zone
                1 fighter placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Malta : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 mech_infantry
        Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Germany : 1 factory_major
        Northern Italy : 1 aaGun and 1 artillery
        Southern Italy : 1 infantry
        Belarus : 2 artilleries
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 15 armour, 17 artilleries, 2 bombers, 3 fighters, 7 infantry and 9 mech_infantrys
        Rostov : 1 flag, 1 infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Vologda : 1 flag, 2 mech_infantrys
        Volgograd : 1 flag, 1 aaGun, 5 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Samara : 1 infantry
        112 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 2 transports
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        97 Sea Zone : 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 5 / 15
        Japanese : 79 / 91
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 30 / 26
        UK_Pacific : 6 / 3
        Italians : 21 / 31
        ANZAC : 10 / 8
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 artillery moved from Russia to Samara
                1 fighter moved from Russia to Vologda


  • that was uncalled for! :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 artillery moved from Russia to Samara
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters and 1 infantry
                    Italians defend with 1 artillery
                        Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Tambov
                    Russians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Samara, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 :  2/4 hits
                        Germans roll dice for 2 mech_infantrys in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                2 fighters moved from Tambov to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 armour and 1 mech_infantry moved from Yunnan to Burma
                1 armour moved from Malaya to Burma
                4 infantry moved from Shan State to Burma
                1 infantry moved from Novosibirsk to Vologda
                1 artillery moved from Novosibirsk to Vologda
                2 fighters and 2 tactical_bombers moved from Volgograd to Vologda
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
                1 fighter moved from Caroline Islands to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                2 fighters and 2 tactical_bombers moved from 63 Sea Zone to Queensland
                2 mech_infantrys moved from French Indo China to Burma
                1 armour moved from Szechwan to Burma

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 4 armour, 4 infantry and 3 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 4 armour, 4 infantry and 3 mech_infantrys in Burma, round 2 :  4/11 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Queensland
                    Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Queensland, round 2 :  1/1 hits
                        Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Queensland, round 2 :  3/8 hits
                        ANZAC roll dice for 2 infantry in Queensland, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Vologda
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Vologda
                    Japanese win, taking Vologda from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Vologda to Volgograd
                1 aaGun moved from Novosibirsk to Vologda
                1 armour moved from Novosibirsk to Volgograd
                1 infantry moved from Sikang to Tsinghai
                1 mech_infantry moved from Szechwan to Burma
                1 artillery moved from Shan State to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 63 Sea Zone to 30 Sea Zone
                1 artillery moved from New Zealand to 63 Sea Zone
                1 carrier moved from 54 Sea Zone to 63 Sea Zone
                3 fighters moved from Queensland to 63 Sea Zone
                2 tactical_bombers moved from Queensland to 63 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Japan to Philippines
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 fighter moved from Caroline Islands to 54 Sea Zone
                1 fighter moved from 80 Sea Zone to Volgograd
                1 carrier, 1 cruiser and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 fighter moved from 72 Sea Zone to 80 Sea Zone
                1 artillery moved from Siberia to Amur
                1 artillery moved from Manchuria to Jehol
                1 mech_infantry moved from Anhwe to Yunnan
                1 mech_infantry moved from Manchuria to Anhwe

    Place Units - Japanese
                2 fighters and 1 tactical_bomber placed in French Indo China
                1 carrier, 1 destroyer, 3 fighters and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 82 PUs; end with 82 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
        Jehol : 1 flag, 1 artillery
        Manchuria : 1 flag, 1 factory_minor
        Shensi : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 mech_infantry
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 4 armour, 4 infantry and 4 mech_infantrys
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 artillery
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor, 3 fighters and 2 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        Olgiy : 1 flag
        30 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer
        Dzavhan : 1 flag
        39 Sea Zone : 1 carrier, 1 cruiser and 1 tactical_bomber
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 submarine
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        63 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 1 transport
        54 Sea Zone : 1 flag, 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 3 transports
        French Madagascar : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 aaGun and 1 artillery
        Volgograd : 2 armour, 1 bomber, 3 fighters and 2 tactical_bombers
        80 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 6 / 7
        Japanese : 82 / 87
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 30 / 26
        UK_Pacific : 5 / 3
        Italians : 21 / 31
        ANZAC : 8 / 8
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 6 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                2 mech_infantrys moved from Morocco to Tunisia
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 6 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                2 mech_infantrys moved from Morocco to Tunisia
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Caroline Islands
                Battle in Iwo Jima
                Battle in 30 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win, taking Caroline Islands from Japanese, taking Iwo Jima from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 50 Sea Zone
                1 fighter moved from 30 Sea Zone to Hawaiian Islands
                3 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 infantry, 3 submarines and 4 transports moved from 26 Sea Zone to 50 Sea Zone
                1 tactical_bomber moved from 30 Sea Zone to 50 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 50 Sea Zone to Fiji
                1 aaGun moved from Algeria to Tunisia
                1 fighter moved from Morocco to Egypt
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber and 1 fighter moved from Eastern United States to Morocco
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                2 infantry and 1 mech_infantry placed in Central United States
                1 armour placed in Central United States
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - British
                1 mech_infantry moved from Algeria to Libya
                      British take Libya from Italians
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                4 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                9 artilleries, 28 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Caucasus to Volgograd
                1 fighter moved from Russia to Volgograd
                1 transport moved from 67 Sea Zone to 83 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - British
                1 mech_infantry moved from Algeria to Libya
                      British take Libya from Italians
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                4 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                9 artilleries, 28 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Caucasus to Volgograd
                1 fighter moved from Russia to Volgograd
                1 transport moved from 67 Sea Zone to 83 Sea Zone

    Combat - British
                Battle in Volgograd
                    British attack with 9 artilleries, 1 fighter, 28 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 5 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 1 armour and 2 fighters; Japanese defend with 2 armour, 1 bomber, 3 fighters and 2 tactical_bombers


  • eeek.

    Should have got 13hits but got 8.

    OOL?

  • '21 '20 '18 '17 '16 '15 '14 '13

    Lose AA, inf, 3 mech, 3 art


  • Ughhh I hit five less than I should and You hit five more than you should…
    I underperformed again in round 2 and you got 10 extra hits.

    ll call it.  You win.  Sorry you had to wait so long for it.  I would have been happy with mutual annhilation in this battle or slight bad luck to buy time and remove capital pieces, but instead got hammered.  Nature of the game.

    Thanks it was good.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Not an easy game. Thanks for playing.

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