dice…
Redrum's and P@nther's battle thread
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No problem. Back to ya. Not much action this round.
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Test summary from TripleA, engine version: 1.8.0.7, time: 11:30:09
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 cruiser and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by French to Persia: 1 infantry
EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode -
Please use second French post as I forgot to move the 2 infantry :)
And ouch the blockade damage really hurts Italy’s income!
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German move tomorrow…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Northern Italy to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
11 armour, 5 artilleries, 3 infantry and 12 mech_infantrys moved from Baltic States to Eastern Poland
2 bombers moved from Bessarabia to Northern Italy
1 artillery and 3 infantry moved from Germany to Poland
4 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from France to Normandy BordeauxPlace Units - Germans
1 artillery and 1 infantry placed in France
3 infantry placed in Normandy Bordeaux
1 artillery and 5 infantry placed in Germany
7 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 infantry moved from Archangel to Novgorod
2 infantry moved from Belarus to Novgorod
1 fighter moved from Bryansk to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits
Germans roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
3 artilleries and 6 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Smolensk to Belarus
2 aaGuns and 9 infantry moved from Vologda to Archangel
1 artillery and 1 infantry moved from Smolensk to Bryansk
4 artilleries and 2 infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to BryanskPlace Units - Russians
3 artilleries placed in Ukraine
1 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 12 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.423
Median : 2.500
Variance : 3.440
Standard Deviation : 1.855
Total rolls : 26Germans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Russians Combat
1 was rolled 1 times
2 was rolled 9 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.389
Median : 2.000
Variance : 3.294
Standard Deviation : 1.815
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Philippines to 37 Sea Zone
1 artillery and 2 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
3 fighters moved from Hunan to Burma
1 bomber moved from Hunan to Malaya
1 infantry moved from Shan State to Burma
2 armour and 1 artillery moved from Shan State to Malaya
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 3 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 2 armour, 1 artillery and 1 bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 bomber moved from Malaya to Yunnan
3 fighters moved from Burma to Yunnan
1 bomber moved from 42 Sea Zone to Philippines
4 transports moved from 35 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 7 infantry moved from Philippines to 35 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 7 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from 37 Sea Zone to Philippines
1 bomber, 5 fighters and 2 tactical_bombers moved from Yunnan to Hunan
2 infantry moved from Kweichow to Hunan
1 battleship and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 3 infantry placed in Japan
3 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 battleships, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
Americans take 41 Sea Zone from Japanese
2 fighters moved from 42 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
8 infantry moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Morocco to 91 Sea Zone
8 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone
8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 destroyers moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Morocco to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone -
Well I think its finally time for some big battles!
Would you like to scramble anything to SZ112?
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Brilliant move in the Pacific. For any reason I did not see that coming…
No scramble in 112.
Please see your PM.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 battleships, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
Americans take 41 Sea Zone from Japanese
2 fighters moved from 42 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
8 infantry moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Morocco to 91 Sea Zone
8 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone
8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 destroyers moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Morocco to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers and 4 transports
Japanese defend with 1 destroyer
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers and 4 transports in 42 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 3 carriers, 2 cruisers and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in 37 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 1 destroyer and 4 transports
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 battleship, 1 destroyer and 4 transports in 37 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 37 Sea Zone
4 transports owned by the Japanese lost in 37 Sea Zone
Americans win, taking Java from Japanese with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship, 1 destroyer and 4 transports
Battle in Norway
Americans attack with 8 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 8 infantry and 2 mech_infantrys in Norway, round 2 : 2/10 hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in DenmarkNon Combat Move - Americans
1 bomber moved from 37 Sea Zone to India
2 fighters moved from 43 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to AlgeriaPlace Units - Americans
1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.586
Median : 4.000
Variance : 0.536
Standard Deviation : 0.732
Total rolls : 29Germans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.652
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalDice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.442
Median : 4.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 43Germans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.652
Median : 4.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
2 destroyers, 3 submarines and 1 tactical_bomber moved from 109 Sea Zone to 113 Sea Zone
British take 109 Sea Zone from Neutral
3 fighters moved from Scotland to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
2 bombers moved from Gibraltar to 113 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from India to Burma
1 fighter moved from India to Burma -
Big battle #2!
SZ113: Scramble? OOL?
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No chance in 113 either way… so no scramble.
OOL: damage carrier, sub, carrier, destroyer, cruiser, tac, fighter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 destroyers, 3 submarines and 1 tactical_bomber moved from 109 Sea Zone to 113 Sea Zone
British take 109 Sea Zone from Neutral
3 fighters moved from Scotland to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
2 bombers moved from Gibraltar to 113 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Sumatra
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Sumatra from Japanese, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
British attack with 2 bombers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
British roll dice for 3 submarines in 113 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 2 bombers, 2 destroyers, 5 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 5/10 hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 113 Sea Zone, round 2 : 1/5 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the Germans, 1 submarine owned by the British, 1 fighter owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
3 transports owned by the Germans lost in 113 Sea Zone
British roll dice for 2 submarines in 113 Sea Zone, round 3 : 0/2 hits
British win with 2 bombers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 78
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Casualties for British: 1 submarineNon Combat Move - British
2 bombers moved from 113 Sea Zone to Norway
1 artillery and 7 infantry moved from United Kingdom to 109 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
1 artillery, 1 carrier, 9 infantry and 5 transports moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 9 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 113 Sea Zone to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Norway
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Burma to India
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 1 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Iraq to India
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Egypt to Ethiopia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 artilleries and 5 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 58 Sea Zone to 37 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 submarine placed in 71 Sea Zone
1 artillery and 2 fighters placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantryDice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.840
Median : 4.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25Germans Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6British Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.778
Median : 4.500
Variance : 1.765
Standard Deviation : 1.328
Total rolls : 18Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1





