@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9
Americans Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Chinese Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 submarines and 4 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 58 Sea Zone to 41 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 41 Sea Zone
British attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Burma to Yunnan
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
4 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 carrier moved from 109 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Scotland to United Kingdom
Place Units - British
1 submarine and 4 transports placed in 109 Sea Zone
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.789
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19
British Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Chinese Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Back to ya. Italy has some tough decisions to make :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Southern Italy to Libya
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Algeria, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Algeria
1 artillery owned by the Italians retreated to Tunisia
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Libya, round 2 : 0/2 hits
British roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Libya
retreated to Libya
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
2 armour and 2 mech_infantrys moved from Romania to Northern Italy
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Italians collect 15 PUs; end with 15 PUs total
Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,867
Median : 4,000
Variance : 1,214
Standard Deviation : 1,102
Total rolls : 15
Null / Other
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4,000
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
Italians Combat
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 3,500
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6
British Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4,000
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
Ugly - those battles went desastrous. Not that it had changed anything for Italy…
I’m again at this point where I can’t see how to win this game…
… but anyway I’m far from resigning and curious how it continues :-)
Yeah, tough battles there though at least they weren’t that important. You aren’t complaining about the rolls now are you? :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Dice Statistics:
Total
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Dice Statistics:
Total
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
…. You aren’t complaining about the rolls now are you? :)
Me? How do you come to think so? ;-)
I’m complaining about those troops retreating instead of standing and fight…
… or was it me, who commanded them?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Belarus to Bessarabia
1 bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
8 armour moved from Belarus to Baltic States
12 mech_infantrys moved from Belarus to Baltic States
4 infantry moved from Novgorod to Baltic States
4 artilleries moved from Belarus to Baltic States
1 artillery and 26 infantry moved from Belarus to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from Northern Italy to France
1 infantry moved from France to Northern Italy
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from Southern France to France
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Bessarabia to Western Germany
1 bomber moved from Bessarabia to Northern Italy
1 aaGun moved from Poland to Baltic States
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
1 artillery and 7 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 airfield and 3 infantry placed in Normandy Bordeaux
5 infantry placed in Western Germany
2 infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 15 artilleries and 40 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Western Ukraine to Bryansk
2 infantry moved from Smolensk to Bryansk
3 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
1 artillery and 4 infantry moved from Vologda to Smolensk
2 aaGuns and 9 infantry moved from Novosibirsk to Vologda
Place Units - Russians
3 artilleries placed in Ukraine
4 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 6 times
Average roll : 3.458
Median : 3.500
Variance : 1.652
Standard Deviation : 1.285
Total rolls : 24
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
Average roll : 3.714
Median : 5.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 2 times
Average roll : 3.353
Median : 3.000
Variance : 2.312
Standard Deviation : 1.521
Total rolls : 17
Any update P@nther? Haven’t heard from ya for a few days.
I’m very sorry, redrum, I’m afraid I forgot to inform you about my absence from my java-computer.
When home tomorrow I will continue.
Sorry again.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 1 battleship, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
1 fighter moved from Malaya to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Hunan to Kweichow
1 bomber moved from Malaya to Yunnan
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
2 bombers moved from Philippines to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/8 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 armour moved from French Indo China to Shan State
1 artillery moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangtung to Hunan
3 fighters and 2 tactical_bombers moved from Kweichow to Hunan
1 bomber and 2 fighters moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Anhwe to Hunan
1 battleship, 1 cruiser and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 7 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 destroyers, 7 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 7 infantry moved from 35 Sea Zone to Philippines
3 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 bombers moved from 45 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 35 Sea Zone
Place Units - Japanese
4 armour and 4 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 battleship and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Japanese collect 56 PUs (5 lost to blockades); end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 fighter moved from 92 Sea Zone to Tunisia
1 submarine moved from 54 Sea Zone to 45 Sea Zone
Americans take 54 Sea Zone from Neutral
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
Combat - Americans
Battle in 95 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tunisia
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 45 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 103 Sea Zone
1 aaGun and 5 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 5 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 103 Sea Zone to 101 Sea Zone
1 aaGun moved from Western United States to Central United States
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Tunisia to Morocco
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Dice Statistics:
Total
2 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.727
Median : 4.000
Variance : 3.100
Standard Deviation : 1.761
Total rolls : 11
Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Chinese Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Tobruk to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 5 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 submarine moved from 71 Sea Zone to 58 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from Gibraltar to 109 Sea Zone
3 fighters moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to United Kingdom
1 carrier moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - British
2 fighters placed in United Kingdom
1 destroyer and 2 submarines placed in 109 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.467
Median : 4.000
Variance : 2.071
Standard Deviation : 1.439
Total rolls : 15
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Chinese Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
No problem. Back to ya. Not much action this round.
Test summary from TripleA, engine version: 1.8.0.7, time: 11:30:09
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 cruiser and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs total