Redrum's and P@nther's battle thread

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  2/2 hits
                        1 battleship owned by the Italians, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer
                Battle in Ethiopia
                    British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 3 :  2/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Malta
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter and 1 tactical_bomber moved from India to Syria
                1 fighter moved from Burma to India
                3 aaGuns and 5 infantry moved from India to Burma
                3 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from 88 Sea Zone to Suriname
                      British take Suriname from Dutch
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 transport moved from 109 Sea Zone to 106 Sea Zone

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 13 times
                6 was rolled 9 times
            Average roll : 3.736
            Median : 4.000
            Variance : 0.981
            Standard Deviation : 0.990
            Total rolls : 53

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 4.148
            Median : 4.000
            Variance : 1.038
            Standard Deviation : 1.019
            Total rolls : 27

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.100
            Median : 5.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.200
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 submarine
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Southern France
                    Italians attack with 2 artilleries and 4 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Tobruk to Libya
                1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Albania
                1 aaGun moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,5,6,6
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3,450
            Median : 3,000
            Variance : 1,231
            Standard Deviation : 1,109
            Total rolls : 40

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 5,167
            Median : 6,000
            Variance : 2,400
            Standard Deviation : 1,549
            Total rolls : 6

    Italians Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 10 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3,231
            Median : 3,000
            Variance : 1,920
            Standard Deviation : 1,386
            Total rolls : 26

    French Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2,875
            Median : 2,500
            Variance : 0,571
            Standard Deviation : 0,756
            Total rolls : 8


  • Anzac and France complete the first round.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from Queensland to Northern Territory
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French West Africa to Nigeria
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

  • TripleA

    Round 1 complete. The politics definitely seem to be the hardest thing to get adjusted to so far. Something the AI also doesn’t really handle and I’m not sure exactly how I plan to have it do so.


  • Test summary from TripleA, engine version: 1.8.0.5, time: 10:31:46


  • Just testing the log-in/log-out issue with the latest prerelease.

    Please see my comment
    http://www.axisandallies.org/forums/index.php?topic=35897.msg1427711#msg1427711


  • @P@nther:

    Just testing the log-in/log-out issue with the latest prerelease.

    Please see my comment
    http://www.axisandallies.org/forums/index.php?topic=35897.msg1427711#msg1427711

    Funny thing is that my browser of course does not realize my “Online” status after posting via TripleA.
    So I have to log in via my browser again in order to be able to post.
    And I need to log in via my browser to be able to achieve an Offline status.


  • @redrum:

    Round 1 complete. The politics definitely seem to be the hardest thing to get adjusted to so far. Something the AI also doesn’t really handle and I’m not sure exactly how I plan to have it do so.

    Yes, I can imagine how difficult this will be.

    There is a special official scenario
    http://www.axisandallies.org/forums/index.php?topic=34278.0
    that already exists as a map in tripleA.

    In this scenario all politics are already done.

    "ALL Powers begin the game AT WAR. Both the Soviet
    Union and the US may attack anyone from the onset of
    the game. "

    Maybe this could serve as a starting point?


  • Test summary from TripleA, engine version: 1.8.0.5, time: 11:18:57


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 14 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 2 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
                1 fighter moved from Tobruk to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
                2 bombers moved from Western Germany to 97 Sea Zone
                2 fighters and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone


  • OOL for SZ 97 please, just in case…

  • TripleA

    Well it could depend on the rolls but keep the cruiser alive as long as possible. So something like:

    1. Carrier (dmg and kill)
    2. Destroyer
    3. Fighters
    4. Cruiser

    If for some reason you have really bad rolls and you would retreat given the above OOL then please post so I can adjust as the rolls are made.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 14 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 2 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
                1 fighter moved from Tobruk to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
                2 bombers moved from Western Germany to 97 Sea Zone
                2 fighters and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 :  2/5 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 artillery owned by the French and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                        Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 :  5/9 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  2/5 hits
                        1 carrier owned by the British, 2 fighters owned by the Germans, 2 fighters owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        Germans roll dice for 2 bombers, 1 fighter and 4 tactical_bombers in 97 Sea Zone, round 3 :  2/7 hits
                        British roll dice for 1 cruiser in 97 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 cruiser owned by the British lost in 97 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 bombers moved from 97 Sea Zone to Western Germany
                1 fighter and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                5 armour and 2 mech_infantrys moved from France to Germany
                3 infantry moved from Western Germany to Germany
                5 infantry moved from Bulgaria to Romania
                3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
                1 artillery moved from France to Western Germany
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Poland to Germany
                1 aaGun moved from Poland to Slovakia Hungary

    Place Units - Germans
                2 fighters and 1 submarine placed in 112 Sea Zone
                10 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                3 artilleries and 4 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Belarus to Bryansk
                2 infantry moved from Rostov to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Siam to Shan State
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Anhwe to Kwangtung
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 battleship moved from 33 Sea Zone to 21 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 43 Sea Zone from Neutral
                      Japanese take 36 Sea Zone from Neutral
                1 bomber moved from Kwangsi to Philippines
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                4 fighters moved from Kwangsi to Kwangtung
                3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                2 fighters moved from Kwangsi to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Yunnan


  • Scramble SZ 21?

  • TripleA

    No scramble since ya got the battleship there :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Siam to Shan State
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Anhwe to Kwangtung
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 battleship moved from 33 Sea Zone to 21 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 43 Sea Zone from Neutral
                      Japanese take 36 Sea Zone from Neutral
                1 bomber moved from Kwangsi to Philippines
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                4 fighters moved from Kwangsi to Kwangtung
                3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                2 fighters moved from Kwangsi to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 fighter
                    Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 fighters and 2 infantry
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                Battle in Kweichow
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 3 infantry
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                4 fighters moved from Kwangtung to 6 Sea Zone
                1 fighter moved from 36 Sea Zone to Caroline Islands
                1 bomber moved from Kwangtung to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                8 infantry moved from Manchuria to Jehol
                2 fighters moved from Malaya to 37 Sea Zone
                2 tactical_bombers moved from Shan State to 37 Sea Zone
                2 tactical_bombers moved from Kweichow to Hunan
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 bomber moved from Philippines to Kwangsi
                1 fighter moved from Shan State to Hunan
                1 fighter moved from Shan State to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs total

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