@Stucifer assumed no scramble to 94
Redrum's and P@nther's battle thread
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from West Russia to Belorussia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Belorussia
1 fighter moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 3 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 3 : 0/2 hits
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 4 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 4 : 2/2 hits
2 infantry owned by the Russians lost in Ukraine S.S.R.
1 infantry owned by the Russians retreated to West Russia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
2 artilleries moved from Caucasus to West Russia
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to West Russia
1 infantry moved from Archangel to West Russia
1 submarine moved from 11 Sea Zone to 19 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.261
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23Germans Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.571
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15 -
Glad to see your back! Sorry, I forgot to post the USA’s turn again. Man what is up with Ukraine this game, they just don’t seem to want the Russians there! Sort of like how it is these days!
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I have a strong desire to resign this game. After two days of thinking (during spare time only of course ;-) ) I can’t see anything to counter the strong allied forces around Europe. And I have learnt that you are too strong and too experienced to run into similar errors that could bring me back to the game ;-)
Of course I could draw everything back to Germany to turtle there… but that would only save time.
In fact that game was lost already starting from G1. Losing the fleet in the Med and my stupid oversight that led to the baltic fleet desaster later were my killers.
And I will probably never buy two carriers on G1 again… although my German fleet probably would have been strong enough to keep the Atlantic clear for a longer period if my plans had worked out…Japan was just ok so far - but I will not be able to bring enough troops to Europe to support Germany there in time.
What do you think? Anyway… if you would like to see how this game proceeds, I will be fine with going on…
Just let me know… -
@P@nther:
And I have learnt that you are too strong and too experienced to run into similar errors that could bring me back to the game ;-)
‘Similar errors’ means similar to my blunders.
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I’m fine either way. If you’d prefer to resign this one then you can go ahead and start up the next one.
I’d agree that I have the better position and Germany will probably collapse before Japan can put enough pressure on Russia. That being said since its dice just about anything can happen and I definitely could make some mistakes as well. If I had to put a number on it then I’d say I have around a 80-90% chance of winning it based on the current position.
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OK then let us switch the sides and start a new one.
It has been my first game of 42, 2nd edition, and I am curious on playing the Allies now.
After that I really would like to play the Axis again - just to try out something different from the first game (not to buy two carriers for instance).
But for now I’m preparing R1…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery and 4 infantry moved from Karelia S.S.R. to West Russia
1 armour and 1 infantry moved from Archangel to West Russia
1 artillery and 4 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 2 artilleries and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
1 infantry owned by the Russians, 1 artillery owned by the Russians and 3 armour owned by the Russians retreated to Caucasus
Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Caucasus
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 aaGun moved from Russia to West Russia
2 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Kazakh S.S.R. to Szechwan
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.Place Units - Russians
1 armour and 1 artillery placed in Russia
2 artilleries and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3,651
Median : 4,000
Variance : 0,405
Standard Deviation : 0,636
Total rolls : 43Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3,231
Median : 3,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 13Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,833
Median : 4,000
Variance : 0,552
Standard Deviation : 0,743
Total rolls : 30 -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Gibraltar
2 submarines moved from 9 Sea Zone to 11 Sea Zone
1 cruiser and 2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Poland to West Russia
1 fighter moved from Bulgaria Romania to West Russia
1 fighter moved from Germany to 14 Sea Zone
1 bomber moved from Germany to West Russia
3 infantry moved from Belorussia to West Russia
1 armour and 1 artillery moved from Ukraine S.S.R. to West Russia
1 armour moved from Poland to West Russia
1 armour moved from Bulgaria Romania to West Russia
1 armour moved from Baltic States to West RussiaCombat - Germans
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Germans win with 2 submarines remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in 14 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 cruiser
Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Gibraltar
Battle in 7 Sea Zone
Germans attack with 1 cruiser, 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine -
Submerge Russian sub in SZ7? And if not then OOL?
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Submerge please.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Gibraltar
2 submarines moved from 9 Sea Zone to 11 Sea Zone
1 cruiser and 2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Poland to West Russia
1 fighter moved from Bulgaria Romania to West Russia
1 fighter moved from Germany to 14 Sea Zone
1 bomber moved from Germany to West Russia
3 infantry moved from Belorussia to West Russia
1 armour and 1 artillery moved from Ukraine S.S.R. to West Russia
1 armour moved from Poland to West Russia
1 armour moved from Bulgaria Romania to West Russia
1 armour moved from Baltic States to West RussiaCombat - Germans
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 11 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 11 Sea Zone
2 transports owned by the Americans lost in 11 Sea Zone
Germans roll dice for 2 submarines in 11 Sea Zone, round 4 : 0/2 hits
Germans win with 2 submarines remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in 14 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 cruiser
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 14 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 14 Sea Zone
Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Gibraltar
Battle in 7 Sea Zone
Germans attack with 1 cruiser, 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 cruiser and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone
1 transport owned by the British lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits
Germans win, taking Gibraltar from British with 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in West Russia
Germans attack with 4 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry
Russians defend with 1 aaGun, 1 armour, 2 artilleries and 5 infantry
AA fire in West Russia : 0/3 hits
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in West Russia, round 2 : 4/12 hits
Russians roll dice for 1 aaGun, 1 armour, 2 artilleries and 5 infantry in West Russia, round 2 : 4/8 hits
3 infantry owned by the Russians, 1 aaGun owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Germans roll dice for 4 armour, 1 bomber and 3 fighters in West Russia, round 3 : 3/8 hits
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in West Russia, round 3 : 1/5 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in West Russia
3 armour owned by the Germans retreated to Belorussia
Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 5 infantryNon Combat Move - Germans
2 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from Norway to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Norway to Finland
2 armour moved from Germany to Karelia S.S.R.
2 infantry moved from Poland to Belorussia
3 fighters moved from West Russia to Belorussia
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Bulgaria Romania to Poland
1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
1 armour moved from Italy to Baltic States
1 armour moved from Northwestern Europe to Baltic States
2 armour moved from France to Baltic States
3 infantry moved from Germany to Baltic States
1 aaGun moved from Germany to Baltic States
1 aaGun moved from Italy to Germany
1 fighter moved from Belorussia to Germany
1 artillery and 1 infantry moved from Algeria to Libya
1 fighter moved from 14 Sea Zone to Libya
1 infantry moved from Morocco to Algeria
2 fighters moved from 7 Sea Zone to France
1 bomber moved from West Russia to GermanyPlace Units - Germans
2 infantry placed in Italy
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.442
Median : 3.000
Variance : 0.310
Standard Deviation : 0.556
Total rolls : 43Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.731
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from United Kingdom to 7 Sea Zone
1 bomber moved from United Kingdom to 7 Sea Zone
1 fighter moved from United Kingdom to 5 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 7 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter; Russians loiter and taunt
Germans defend with 1 cruiser and 1 submarine
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 1 cruiser and 1 submarineNon Combat Move - British
1 bomber moved from 7 Sea Zone to United Kingdom
1 fighter moved from 7 Sea Zone to United Kingdom
1 fighter moved from 5 Sea Zone to United Kingdom
1 infantry moved from Western Canada to Eastern Canada
1 fighter moved from Egypt to Szechwan
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Burma to India
1 armour moved from Egypt to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Eastern Australia to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 armour moved from Eastern Canada to Eastern United StatesPlace Units - British
2 artilleries and 1 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalDice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4,429
Median : 5,000
Variance : 1,385
Standard Deviation : 1,177
Total rolls : 14Germans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4,600
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5British Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4,333
Median : 5,000
Variance : 1,625
Standard Deviation : 1,275
Total rolls : 9 -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 transport moved from 60 Sea Zone to 62 Sea Zone
3 infantry moved from Manchuria to Buryatia S.S.R.
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Yunnan
3 infantry moved from Kiangsu to Anhwei
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 fighter moved from 37 Sea Zone to 53 Sea Zone
1 fighter moved from Manchuria to Anhwei
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from Japan to Anhwei
1 fighter moved from French Indo-China Thailand to AnhweiCombat - Japanese
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine -
Submerge sub in SZ53? OOL for battle in SZ53?
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Sub stands and fights.
OOL:
Sub - Carrier - Destroyer - Fighter
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 transport moved from 60 Sea Zone to 62 Sea Zone
3 infantry moved from Manchuria to Buryatia S.S.R.
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Yunnan
3 infantry moved from Kiangsu to Anhwei
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 fighter moved from 37 Sea Zone to 53 Sea Zone
1 fighter moved from Manchuria to Anhwei
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from Japan to Anhwei
1 fighter moved from French Indo-China Thailand to AnhweiCombat - Japanese
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 0/3 hits
1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 53 Sea Zone
Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone
Japanese win with 1 bomber, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 38
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Battle in Buryatia S.S.R.
Japanese attack with 1 armour and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 4 infantry in Buryatia S.S.R., round 2 : 2/5 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 4/7 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 3 fighters and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 3 fighters and 3 infantry in Anhwei, round 2 : 3/6 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 carrier moved from 50 Sea Zone to 53 Sea Zone
1 bomber moved from 53 Sea Zone to Wake Island
1 carrier moved from 37 Sea Zone to 61 Sea Zone
1 battleship moved from 37 Sea Zone to 49 Sea Zone
1 infantry moved from Kiangsu to Kwangtung
1 infantry moved from Malaya to French Indo-China Thailand
2 fighters moved from Anhwei to Kwangtung
1 destroyer moved from 61 Sea Zone to 51 Sea Zone
1 destroyer moved from 60 Sea Zone to 51 Sea Zone
1 battleship moved from 60 Sea Zone to 51 Sea Zone
1 fighter moved from Yunnan to 61 Sea Zone
1 fighter moved from Anhwei to 62 Sea Zone
1 fighter moved from 62 Sea Zone to 61 Sea ZonePlace Units - Japanese
2 transports placed in 62 Sea Zone
3 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs totalDice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.667
Median : 4.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39Americans Combat
3 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.600
Median : 5.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 10Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.357
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 28 -
Wow, they did not score a single hit around Hawaii?! Too much of historical accuracy in this game… ;-)
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Indeed. Guess they didn’t see the surprise attack coming! But probably the best turn of dice rolls I’ve had in all our games so far.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Non Combat Move - Americans
1 battleship, 1 destroyer and 1 transport moved from 56 Sea Zone to 19 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
1 fighter moved from Eastern United States to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 infantry moved from Alaska to Western Canada
1 infantry moved from Central United States to Eastern United States
2 infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Szechwan to West Russia
2 infantry moved from Szechwan to Kazakh S.S.R.Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Non Combat Move - Russians
2 infantry moved from Archangel to West Russia
1 armour, 1 artillery and 1 infantry moved from Russia to West Russia
1 aaGun, 3 armour, 3 artilleries, 2 fighters and 3 infantry moved from Caucasus to West Russia
1 infantry moved from Evenki National Okrug to Archangel
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Szechwan to Kazakh S.S.R.
1 submarine moved from 7 Sea Zone to 13 Sea ZonePlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
Russians undo move 1.
2 artilleries and 2 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total





