@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Odonis (Axis) vs. Bjergmose (Allies +16) G40L NO Tech - third match
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forgot to move inf and aa to Normandy…i´ll edit when its anzac
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 20 PUs;
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Egypt to 99 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 20 PUs;
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Egypt to 99 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Egypt
1 infantry placed in Egypt
1 mech_infantry placed in IraqTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser and 1 destroyer moved from 45 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 93 Sea Zone
3 artilleries moved from France to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from West India to India
2 mech_infantrys moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to India
1 bomber moved from Yunnan to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 93 Sea Zone
3 artilleries moved from France to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from West India to India
2 mech_infantrys moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to India
1 bomber moved from Yunnan to BurmaCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Germans win, taking Burma from UK_Pacific with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 1 bomber and 1 fighter
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 armour and 1 infantry
Battle in India
Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Germans captures 4PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from India to Yunnan
1 bomber moved from Burma to Yunnan
3 mech_infantrys moved from West India to Burma
5 armour and 6 mech_infantrys moved from West India to Persia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Eastern Poland to Romania
4 infantry moved from Eastern Poland to Poland
3 aaGuns moved from Eastern Poland to Poland
10 infantry moved from Germany to Poland
5 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Germany to Greater Southern Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Egypt
1 bomber moved from 93 Sea Zone to Western Germany
6 infantry moved from Denmark to Western Germany
1 mech_infantry moved from Norway to FinlandPlace Units - Germans
1 fighter and 9 infantry placed in Western Germany
1 artillery and 1 infantry placed in France
6 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Germans collect 55 PUs (1 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
keeping it fresh :-D
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sry…missed your move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 2 infantry moved from Ukraine to Bessarabia
9 infantry moved from Western Ukraine to Bessarabia
2 armour moved from Caucasus to Iraq
Russians take Northwest Persia from Italians
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Germans
1 armour moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Germans
1 armour moved from Ukraine to Bessarabia
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
1 fighter moved from Bryansk to Bessarabia
1 fighter moved from Russia to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery, 2 fighters and 11 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 armour, 1 artillery, 2 fighters and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 2 armour
Italians defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Iraq from Italians with 2 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Kazakhstan to Turkmenistan
1 armour moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
2 artilleries and 5 infantry moved from Bryansk to Rostov
2 infantry moved from Russia to Bryansk
2 fighters moved from Bessarabia to Ukraine
1 aaGun moved from Western Ukraine to Bessarabia
1 aaGun moved from Belarus to NovgorodPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 armour and 1 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Non Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Malaya to Kwangtung
1 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 artillery and 1 mech_infantry placed in Kiangsu
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,6
Japanese collect 24 PUs (19 lost to blockades); end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 carrier, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber and 2 fighters moved from Western United States to 6 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Caucasus to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Yugoslavia
Americans take Yugoslavia from Germans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Manchuria to Kiangsu
1 bomber and 2 fighters moved from Manchuria to Shantung -
scramble?
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scramble in 6, no scramble off germany.
For sz6, OOL - keep one DD until all SS are gone. Lose the carrier first.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 carrier, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber and 2 fighters moved from Western United States to 6 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Caucasus to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Yugoslavia
Americans take Yugoslavia from Germans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Manchuria to Kiangsu
1 bomber and 2 fighters moved from Manchuria to ShantungCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 fighters and 6 submarines
Japanese defend with 1 carrier, 2 destroyers and 5 fighters
Japanese win with 3 fighters remaining. Battle score for attacker is -36
Casualties for Americans: 1 bomber, 4 fighters and 6 submarines
Casualties for Japanese: 1 carrier, 2 destroyers and 2 fighters
Battle in 112 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans win with 7 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Norway
Battle in Philippines
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour and 2 bombers
Italians defend with 1 armour and 1 artillery
Americans win, taking Norway from Germans, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is -8
Casualties for Italians: 1 armour and 1 artillery
Casualties for Americans: 1 armour and 1 bomber
Battle in Shantung
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 bomber moved from Kiangsu to Manchuria
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
4 fighters moved from 112 Sea Zone to United Kingdom
3 fighters moved from 112 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 aaGun and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Shantung to 6 Sea Zone
1 bomber moved from Shantung to Manchuria
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to KoreaPlace Units - Americans
1 carrier and 1 fighter placed in 6 Sea Zone
1 armour placed in Korea
3 bombers and 1 mech_infantry placed in Eastern United States
1 factory_minor placed in GreeceTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Finland
1 fighter moved from United Kingdom to Finland
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French MadagascarCombat - British
Battle in Normandy Bordeaux
British attack with 1 bomber and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
1 bomber owned by the British retreated
Battle in Holland Belgium
British attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Finland
British attack with 2 fighters
Germans defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in French Madagascar
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking French Madagascar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Ethiopia to Belgian Congo
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Finland to Norway
1 aaGun moved from 91 Sea Zone to GibraltarPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 artilleries and 1 fighter placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters and 3 infantry
Americans defend with 1 armour
Italians win, taking Yugoslavia from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
2 fighters moved from Yugoslavia to Southern Italy
2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to BorneoCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in BorneoNon Combat Move - ANZAC
1 carrier moved from 45 Sea Zone to 43 Sea Zone
1 cruiser moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs





