TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 7 PUs;
Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 battleship, 1 carrier and 1 cruiser moved from 82 Sea Zone to 87 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Northwest Persia to Iraq
2 fighters moved from 98 Sea Zone to Iraq
1 armour moved from Northwest Persia to Volgograd
2 bombers moved from Novgorod to Volgograd
1 armour moved from Northwest Persia to Volgograd
Combat - Japanese
Battle in 71 Sea Zone
Japanese attack with 2 carriers, 1 cruiser and 1 destroyer
Americans defend with 1 submarine and 1 transport
Japanese win with 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Persia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 factory_minor and 1 infantry
Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Iraq from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in French West Africa
Battle in Volgograd
Japanese attack with 2 armour and 2 bombers
Russians defend with 1 armour and 1 factory_minor
Japanese win, taking French West Africa from British, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Japanese: 1 armour
Non Combat Move - Japanese
2 bombers moved from Volgograd to Ukraine
1 artillery and 11 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Ukraine to Bryansk
2 fighters moved from Novgorod to Denmark
2 fighters moved from Iraq to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
Place Units - Japanese
3 mech_infantrys placed in Union of South Africa
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,1,5,5,2,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6,5,5,1,5,5,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6,3,5
Japanese collect 16 PUs (13 lost to blockades); end with 23 PUs total