Hesitated to think I might still be in this game - you might get Australia it looks like. Still, let’s see.
L15 G40 Ghostglider vs. JDOW (+20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to KansuPlace Units - Chinese
2 artilleries and 7 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 bomber moved from Russia to Ukraine
1 armour moved from Vologda to Evenkiyskiy
1 fighter moved from Vologda to Evenkiyskiy
1 mech_infantry moved from Samara to Caucasus
Russians take Caucasus from Germans
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from GermansCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Evenkiyskiy
British attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
British win, taking Evenkiyskiy from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Evenkiyskiy to Vologda
2 infantry moved from Finland to Norway
1 artillery moved from Finland to Norway
1 fighter moved from Finland to Russia
1 bomber moved from Germany to Norway
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to British Guiana
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Ukraine to Russia
1 armour, 2 artilleries, 5 infantry and 5 mech_infantrys moved from West India to Eastern Persia
1 armour and 8 mech_infantrys moved from India to Eastern Persia
1 tactical_bomber moved from Samara to Russia
1 infantry moved from Szechwan to SikangPlace Units - British
1 submarine placed in 110 Sea Zone
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,4
British collect 17 PUs; end with 17 PUs totalPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Western Germany to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 94 Sea Zone
2 destroyers moved from 94 Sea Zone to 92 Sea Zone
1 armour moved from Novgorod to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 mech_infantry moved from Novgorod to Bryansk
Italians take Bryansk from Russians -
scramble?
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nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Western Germany to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 94 Sea Zone
2 destroyers moved from 94 Sea Zone to 92 Sea Zone
1 armour moved from Novgorod to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 mech_infantry moved from Novgorod to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 bombers and 2 destroyers
Americans defend with 1 destroyer and 1 transport
Italians win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Italians
2 bombers moved from 92 Sea Zone to Southern Italy
1 aaGun and 1 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
2 artilleries and 7 infantry moved from Northern Italy to Western Germany
1 artillery and 8 infantry moved from Southern France to France
1 mech_infantry moved from Ukraine to Volgograd
4 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Western Germany to DenmarkPlace Units - Italians
1 bomber and 2 infantry placed in Southern Italy
2 infantry placed in Southern France
1 infantry placed in Southern France
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
For the record: I will proceed not expecting an intercept at Persia at 4v6.
Could be added afterwards in case. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from West India to Persia
1 fighter moved from West India to Persia
2 fighters moved from 39 Sea Zone to Persia
2 fighters moved from Russia to PersiaCombat - ANZAC
Air Battle in Persia
ANZAC attacks with 6 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Iraq
Cleaning up after air battlesNon Combat Move - ANZAC
5 fighters moved from Persia to Eastern Persia
1 bomber moved from Persia to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 infantry moved from Shan State to Burma
1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 aaGun moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Queensland to Hawaiian Islands
2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 fighters moved from Vologda to Norway
1 fighter moved from Russia to Eastern Persia
1 artillery moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - ANZAC
3 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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interesting gave - love to see a map like this.
Will be curious to know, when you guys are done, what led to the super early japan crossover.
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I had never tried it before and wanted to see why people dont do this all the time :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 76 PUs;
Germans buy 9 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
3 fighters moved from Volgograd to Caucasus
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
3 bombers moved from Western Germany to United Kingdom
1 armour moved from Persia to Iraq
3 bombers moved from Western Germany to Iraq
2 bombers moved from Novgorod to Iraq -
I will change my combat - then I dont need to wait to hear if you want to intetcept :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 76 PUs;
Germans buy 9 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
3 fighters and 2 infantry moved from Volgograd to Caucasus
2 bombers moved from Novgorod to Caucasus
6 bombers moved from Western Germany to Iraq
1 armour moved from Persia to IraqCombat - Germans
Battle in Caucasus
Germans attack with 2 bombers, 3 fighters and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 1 armour and 6 bombers
ANZAC defend with 2 infantry
Germans win with 6 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for ANZAC: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 1 bomber
EDIT: Adding units owned by Germans to Iraq: 1 armour
EDIT: Changing ownership of Iraq from ANZAC to Germans
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Volgograd
2 bombers and 2 fighters moved from Caucasus to Volgograd
14 mech_infantrys moved from Novgorod to Finland
1 aaGun, 7 artilleries and 15 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
11 artilleries and 8 infantry moved from Germany to Poland
1 aaGun and 6 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Novgorod
1 aaGun moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Holland Belgium to Western Germany
1 battleship, 1 carrier and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
5 bombers moved from Iraq to Persia
2 fighters moved from Novgorod to Volgograd
3 mech_infantrys moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Eastern Poland to Novgorod
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
2 mech_infantrys placed in Germany
8 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
I had never tried it before and wanted to see why people dont do this all the time :-)
that’s what I figured
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from GermansCombat - Russians
Non Combat Move - Russians
3 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
1 aaGun moved from Samara to RussiaPlace Units - Russians
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 19 PUs;
Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
1 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from ANZAC
Japanese take 20 Sea Zone from Americans
3 fighters and 1 tactical_bomber moved from Persia to KazakhstanCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 71 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 71 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kazakhstan
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from 80 Sea Zone to Persia
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to 92 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Syria to 92 Sea Zone
1 tactical_bomber moved from Syria to Persia
4 fighters and 2 tactical_bombers moved from Kazakhstan to Persia
2 fighters moved from Western Germany to Denmark
3 fighters moved from Western Germany to Novgorod
1 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 armour moved from Tunisia to Tobruk
1 artillery moved from French Central Africa to French Equatorial Africa
2 infantry moved from Union of South Africa to Rhodesia
2 bombers moved from Western Germany to DenmarkPlace Units - Japanese
3 infantry placed in Persia
3 infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,1,4,1,1,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6
Japanese collect 19 PUs (7 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 19 PUs;
Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
1 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from ANZAC
Japanese take 20 Sea Zone from Americans
3 fighters and 1 tactical_bomber moved from Persia to KazakhstanCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 80 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC lost in 80 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 71 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 71 Sea Zone
Japanese win, taking 71 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kazakhstan
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 5/7 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from 80 Sea Zone to Persia
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to 92 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Syria to 92 Sea Zone
1 tactical_bomber moved from Syria to Persia
4 fighters and 2 tactical_bombers moved from Kazakhstan to Persia
2 fighters moved from Western Germany to Denmark
3 fighters moved from Western Germany to Novgorod
1 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 armour moved from Tunisia to Tobruk
1 artillery moved from French Central Africa to French Equatorial Africa
2 infantry moved from Union of South Africa to Rhodesia
2 bombers moved from Western Germany to DenmarkPlace Units - Japanese
3 infantry placed in Persia
3 infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,1,4,1,1,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6
Japanese collect 19 PUs (7 lost to blockades); end with 20 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry
Kazakhstan : 1 flag, 1 infantry
26 Sea Zone : 1 flag
20 Sea Zone : 1 submarine
10 Sea Zone : 2 submarines
1 Sea Zone : 1 submarine
7 Sea Zone : 1 submarine
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 2 armour and 1 mech_infantry
British Somaliland : 1 flag
Egypt : 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Cyprus : 1 flag
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 3 infantry
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag, 1 artillery
French Central Africa : 1 flag
French Madagascar : 1 flag
French West Africa : 1 flag
Romania : 1 infantry
Denmark : 2 bombers and 2 fighters
Tobruk : 1 armour
Eastern Poland : 1 armour
Volgograd : 1 artillery
Novgorod : 4 fighters and 2 tactical_bombers
80 Sea Zone : 1 transport
92 Sea Zone : 1 battleship and 2 fighters
71 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Persia : 1 flag, 3 artilleries, 1 factory_minor, 5 fighters, 14 infantry and 3 tactical_bombers
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 54 / 78
Russians : 18 / 19
Japanese : 26 / 20
Americans : 61 / 84
Chinese : 23 / 29
British : 17 / 17
UK_Pacific : 22 / 28
Italians : 23 / 31
ANZAC : 19 / 31
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
When this war is over, the crew of every single sub in convoy zones will be put to a military court:D
I think the Japanese have reasons to punish their crews, too^^ -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to 97 Sea Zone
1 bomber moved from Russia to 98 Sea Zone
1 bomber moved from Norway to Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 armour moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 infantry moved from Russia to Bryansk
1 fighter moved from Samara to Bryansk
1 tactical_bomber moved from Samara to Bryansk
1 fighter moved from Russia to BryanskCombat - Americans
Americans creates battle in territory 80 Sea Zone
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in French Equatorial Africa
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans win, taking French Equatorial Africa from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Bryansk
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Americans win, taking Bryansk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Holland Belgium
Battle in 97 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport; Italians defend with 1 transport
Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 transport
Casualties for Italians: 1 transport
Battle in 80 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Bryansk to Samara
2 fighters moved from Russia to Norway
1 tactical_bomber moved from Russia to Norway
2 fighters moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
1 armour moved from Timguska to Samara
1 mech_infantry moved from Timguska to Samara
1 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Yenisey to Urals
1 armour moved from Yenisey to Urals
2 artilleries and 4 infantry moved from Yenisey to Timguska
2 infantry moved from Yakut S.S.R. to Yenisey
2 mech_infantrys moved from Buryatia to Yenisey
1 bomber moved from Kansu to Norway
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 fighters moved from Gibraltar to Norway
1 bomber moved from 97 Sea Zone to Malta
1 bomber moved from 98 Sea Zone to Malta
1 fighter moved from Gibraltar to Malta
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 fighter moved from Russia to Samara
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 34 Sea Zone to 54 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - Americans
1 fighter and 2 infantry placed in Norway
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 infantry placed in Central United States
2 bombers, 1 fighter and 2 mech_infantrys placed in Eastern United States
Americans undo move 5.
2 mech_infantrys placed in Korea
2 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2,5,3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
Americans collect 60 PUs (8 lost to blockades); end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs