L15 G40 Ghostglider vs. JDOW (+20)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 16 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Samara to Urals
                      Russians take Urals from Germans
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Italians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Italians
                1 infantry moved from Russia to Bryansk
                4 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 armour moved from Smolensk to Russia
                1 armour moved from Vologda to Russia
                1 armour moved from Tambov to Russia

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 33 PUs total

  • '15 '14

    Hey Sir,

    1. ok with no scramble 127

    2. After finishing my RU turn I saved the game and just wanted to click through and see how US/UK could look like. I accidently remained in “live” mode, so you received convoy dice for sz6 and air strike dice at Algeria, after that attack I realized I was in real mode and did not roll defense.

    –> Those dice of course do not count. Apologies for the confusion.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Nigeria to French West Africa
                      Japanese take French West Africa from French
                1 armour moved from French West Africa to French Central Africa
                1 armour moved from Egypt to Tobruk
                      Italians take Tobruk from French
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 armour moved from Egypt to 81 Sea Zone
                1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 armour moved from 96 Sea Zone to Libya
                2 fighters moved from Union of South Africa to 76 Sea Zone
                1 fighter moved from 77 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Evenkiyskiy to Urals
                1 artillery moved from Kansu to Novosibirsk
                1 artillery moved from Kansu to Tsinghai
                1 fighter and 1 tactical_bomber moved from Volgograd to Tsinghai
                1 fighter and 1 tactical_bomber moved from Volgograd to Novosibirsk
                2 bombers moved from Volgograd to Urals
                1 fighter and 1 infantry moved from Persia to Eastern Persia
                1 tactical_bomber moved from Volgograd to Eastern Persia
                1 fighter moved from Persia to Eastern Persia
                1 tactical_bomber moved from Volgograd to Eastern Persia

    Combat - Japanese
                Battle in Cyprus
                Battle in Libya
                Battle in Eastern Persia
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 armour
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Persia, round 2 :  2/5 hits
                        British roll dice for 1 armour in Eastern Persia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Eastern Persia
                    Japanese win, taking Cyprus from British, taking Libya from French with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in 76 Sea Zone
                    Japanese attack with 3 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 fighters in 76 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 76 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 76 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Novosibirsk
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tsinghai, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Urals
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Urals, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Urals, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Urals
                    Japanese win, taking Urals from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Urals to Novgorod
                3 fighters moved from Volgograd to Novgorod
                2 fighters and 1 tactical_bomber moved from Denmark to Novgorod
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd
                1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd
                1 infantry moved from Kansu to Timguska
                1 artillery and 5 infantry moved from Yakut S.S.R. to Yenisey
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 77 Sea Zone to 80 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from British Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 armour moved from Ethiopia to Egypt
                1 fighter moved from 76 Sea Zone to 80 Sea Zone
                1 fighter moved from 76 Sea Zone to 80 Sea Zone
                2 tactical_bombers moved from Eastern Persia to 80 Sea Zone
                1 artillery moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Gold Coast to 82 Sea Zone
                1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 carrier moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from 76 Sea Zone to 80 Sea Zone
                1 fighter moved from Eastern Persia to 80 Sea Zone
                1 fighter moved from Eastern Persia to Volgograd
                1 battleship moved from 97 Sea Zone to 94 Sea Zone
                3 submarines moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Japanese
                3 infantry placed in Persia
                1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,6,4,5,5,6
                Japanese collect 25 PUs (5 lost to blockades); end with 25 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry
        Kansu : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Yenisey : 1 artillery and 5 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 infantry
        26 Sea Zone : 1 flag
        10 Sea Zone : 3 submarines
        1 Sea Zone : 1 submarine
        6 Sea Zone : 1 submarine
        Belgian Congo : 1 flag, 1 mech_infantry
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Egypt : 1 armour
        Union of South Africa : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Cyprus : 1 flag, 1 infantry
        Gold Coast : 1 flag
        South West Africa : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag, 1 artillery
        French Central Africa : 1 flag, 1 armour
        French Madagascar : 1 flag
        French West Africa : 1 flag
        Tobruk : 1 armour
        Libya : 1 armour
        Urals : 1 flag, 1 mech_infantry
        Novosibirsk : 1 flag, 1 artillery
        Volgograd : 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
        Novgorod : 2 bombers, 5 fighters and 1 tactical_bomber
        80 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        96 Sea Zone : 1 transport
        94 Sea Zone : 1 battleship
        99 Sea Zone : 1 transport
        71 Sea Zone : 1 transport
        Persia : 1 flag, 3 artilleries, 1 factory_minor and 6 infantry

    Production/PUs Summary :

    Germans : 53 / 79
        Russians : 15 / 33
        Japanese : 30 / 25
        Americans : 61 / 83
        Chinese : 21 / 27
        British : 17 / 34
        UK_Pacific : 22 / 28
        Italians : 24 / 35
        ANZAC : 19 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15 '14

    Hey Sir, one note:

    I decided that I wanted to unload the US troops of sz110 to London, however triple A does not allow to edit loaded units nor does it otherwise.
    The convoy dice have already been rolled, they scored 7 damage.

    In order to do the unload I reload the file prior to finishing the NCM (I always save after combats).

    –> There will be a second set of convoy dice, whatever it will be, it does not count! Convoy damage is 7.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 3 fighters, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Nenetsia to Archangel
                      Russians take Archangel from Italians
                1 armour moved from Archangel to Vologda
                1 infantry moved from Nenetsia to Urals
                1 tactical_bomber moved from Finland to Urals
                2 fighters moved from Russia to Urals
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 fighter moved from Szechwan to Novosibirsk
                1 bomber moved from Jehol to Novosibirsk
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 bomber moved from Gibraltar to 96 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from 112 Sea Zone to Normandy Bordeaux
                2 fighters moved from Norway to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Normandy Bordeaux
                    Americans attack with 5 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 96 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Novosibirsk
                    Americans attack with 1 bomber, 2 fighters and 1 mech_infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Novosibirsk from Japanese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Urals
                    Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Urals from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 transport moved from 35 Sea Zone to 54 Sea Zone
                2 artilleries and 3 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Korea to Buryatia
                1 armour moved from Korea to Buryatia
                1 bomber moved from Korea to Buryatia
                1 fighter moved from Szechwan to West India
                1 tactical_bomber moved from Szechwan to West India
                1 aaGun, 1 artillery and 2 infantry moved from Nenetsia to Vologda
                2 infantry moved from Norway to 112 Sea Zone
                2 artilleries moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 carriers, 1 cruiser, 3 destroyers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Norway to United Kingdom
                1 aaGun moved from Finland to Norway
                1 aaGun, 1 infantry and 2 mech_infantrys moved from Karelia to Finland
                1 bomber moved from Novosibirsk to Russia
                1 transport moved from 5 Sea Zone to 18 Sea Zone
                2 fighters moved from Urals to Vologda
                1 tactical_bomber moved from Urals to Russia
                1 mech_infantry moved from Finland to Norway
                1 fighter moved from Novosibirsk to Samara
                1 fighter moved from Novosibirsk to Russia
                1 fighter moved from Finland to Russia
                1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 transport moved from 123 Sea Zone to 101 Sea Zone
                2 submarines moved from 91 Sea Zone to 82 Sea Zone
                1 fighter moved from Norway to Gibraltar
                1 bomber moved from 96 Sea Zone to Gibraltar
                1 artillery moved from Norway to Finland
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                3 infantry placed in Finland
                3 fighters placed in Norway
                1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
                1 bomber and 2 mech_infantrys placed in Korea
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2,2,2,3,1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
                Americans collect 48 PUs (15 lost to blockades); end with 49 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 74 to 82
                EDIT: Turning off Edit Mode

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 4 infantry moved from Shensi to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Tsinghai from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Szechwan to Shensi
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Kansu
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 artilleries and 5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 9x factory_major; Remaining resources: 25 PUs;
                British buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Kazakhstan to Timguska
                1 fighter moved from Kazakhstan to Timguska
                1 tactical_bomber moved from Kazakhstan to Timguska
                1 bomber moved from Russia to Timguska

    Combat - British
                Battle in Holland Belgium
                Battle in Timguska
                    British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Holland Belgium from Germans, taking Timguska from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Timguska to Russia
                1 aaGun, 1 armour, 2 fighters and 2 infantry moved from Nenetsia to Vologda
                1 tactical_bomber moved from Timguska to Samara
                1 fighter moved from Vologda to Russia
                1 fighter moved from Timguska to Vologda
                1 fighter moved from Kazakhstan to Russia
                1 artillery moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 infantry moved from 79 Sea Zone to West India
                1 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from India to West India
                1 mech_infantry moved from Yunnan to India
                1 armour moved from Yunnan to India
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                3 aaGuns, 2 armour, 5 artilleries, 7 infantry and 2 mech_infantrys moved from Kazakhstan to Samara

    Place Units - British
                1 bomber, 1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,1
                British collect 19 PUs (1 lost to blockades); end with 19 PUs total

    Place Units - UK_Pacific
                7 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 7 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tunisia to Morocco
                      Italians take Morocco from French
                1 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                2 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                4 mech_infantrys moved from Northern Italy to Romania
                2 mech_infantrys moved from Ukraine to Volgograd
                1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Tunisia to 94 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                4 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 99 Sea Zone to 95 Sea Zone
                1 aaGun and 1 infantry moved from Western Germany to France
                1 aaGun moved from Western Germany to Denmark
                9 infantry moved from Western Germany to Denmark

    Place Units - Italians
                3 infantry placed in Southern France
                2 artilleries and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 fighter moved from Suiyuyan to Vologda
                1 fighter moved from Kazakhstan to Vologda
                3 fighters moved from Kazakhstan to Russia
                1 fighter moved from Kazakhstan to West India
                1 infantry moved from Hainan to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun moved from Northern Territory to Queensland
                1 bomber moved from Queensland to West India
                1 fighter moved from Szechwan to Russia
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                2 destroyers and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 fighter moved from Suiyuyan to Vologda
                1 fighter moved from Kazakhstan to Vologda
                3 fighters moved from Kazakhstan to Russia
                1 fighter moved from Kazakhstan to West India
                1 infantry moved from Hainan to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun moved from Northern Territory to Queensland
                1 bomber moved from Queensland to West India
                1 fighter moved from Szechwan to Russia
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                2 destroyers and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • '15 '14

    hmm strange, I forgot to move the India Anzac guys to West India. No idea why the history does not show that edit.
    However forum is awkward anyway since some days.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 76 PUs;
                Germans buy 19 artilleries; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Volgograd to Kazakhstan
                2 fighters moved from Ukraine to Kazakhstan
                2 bombers moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 3 fighters and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    Germans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Eastern Persia from British to Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Tambov from Russians to Germans
                EDIT: Turning off Edit Mode
                3 fighters moved from Kazakhstan to Volgograd
                7 artilleries and 15 infantry moved from Novgorod to Karelia
                1 aaGun moved from Novgorod to Karelia
                14 mech_infantrys moved from Eastern Poland to Novgorod
                2 fighters moved from Germany to Novgorod
                10 infantry moved from Denmark to Western Germany
                1 aaGun, 1 artillery and 8 infantry moved from Western Germany to Germany
                1 aaGun, 6 infantry and 7 mech_infantrys moved from Germany to Poland
                1 aaGun and 6 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                7 mech_infantrys moved from Poland to Eastern Poland
                2 bombers moved from Bryansk to Novgorod
                6 bombers moved from Eastern Poland to Western Germany
                1 mech_infantry moved from Algeria to 94 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from 97 Sea Zone to Yugoslavia

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                10 artilleries placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Egypt : 1 flag, 1 artillery and 1 harbour
        Algeria : 1 flag
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 10 infantry
        Poland : 1 aaGun and 6 infantry
        Germany : 11 artilleries, 1 factory_major and 8 infantry
        Holland Belgium : 1 infantry
        Karelia : 1 flag, 1 aaGun, 7 artilleries and 16 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 mech_infantry
        Rostov : 1 flag
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun and 13 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 aaGun, 9 artilleries and 1 factory_minor
        Volgograd : 1 flag, 1 aaGun, 11 armour, 9 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 8 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 14 mech_infantrys
        Caucasus : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 armour
        Yugoslavia : 1 mech_infantry

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 17 / 33
        Japanese : 25 / 25
        Americans : 61 / 82
        Chinese : 23 / 29
        British : 17 / 19
        UK_Pacific : 22 / 27
        Italians : 23 / 36
        ANZAC : 19 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 76 PUs;
                Germans buy 19 artilleries; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Volgograd to Kazakhstan
                2 fighters moved from Ukraine to Kazakhstan
                2 bombers moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 3 fighters and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    Germans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Eastern Persia from British to Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Tambov from Russians to Germans
                EDIT: Turning off Edit Mode
                3 fighters moved from Kazakhstan to Volgograd
                7 artilleries and 15 infantry moved from Novgorod to Karelia
                1 aaGun moved from Novgorod to Karelia
                14 mech_infantrys moved from Eastern Poland to Novgorod
                2 fighters moved from Germany to Novgorod
                10 infantry moved from Denmark to Western Germany
                1 aaGun, 1 artillery and 8 infantry moved from Western Germany to Germany
                1 aaGun, 6 infantry and 7 mech_infantrys moved from Germany to Poland
                1 aaGun and 6 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                7 mech_infantrys moved from Poland to Eastern Poland
                2 bombers moved from Bryansk to Novgorod
                6 bombers moved from Eastern Poland to Western Germany
                1 mech_infantry moved from Algeria to 94 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from 97 Sea Zone to Yugoslavia

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                10 artilleries placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Egypt : 1 flag, 1 artillery and 1 harbour
        Algeria : 1 flag
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 10 infantry
        Poland : 1 aaGun and 6 infantry
        Germany : 11 artilleries, 1 factory_major and 8 infantry
        Holland Belgium : 1 infantry
        Karelia : 1 flag, 1 aaGun, 7 artilleries and 16 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 mech_infantry
        Rostov : 1 flag
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun and 13 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 aaGun, 9 artilleries and 1 factory_minor
        Volgograd : 1 flag, 1 aaGun, 11 armour, 9 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 8 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 14 mech_infantrys
        Caucasus : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 armour
        Yugoslavia : 1 mech_infantry

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 17 / 33
        Japanese : 25 / 25
        Americans : 61 / 82
        Chinese : 23 / 29
        British : 17 / 19
        UK_Pacific : 22 / 27
        Italians : 23 / 36
        ANZAC : 19 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 76 PUs;
                Germans buy 19 artilleries; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Volgograd to Kazakhstan
                2 fighters moved from Ukraine to Kazakhstan
                2 bombers moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 3 fighters and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    Germans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Eastern Persia from British to Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Tambov from Russians to Germans
                EDIT: Turning off Edit Mode
                3 fighters moved from Kazakhstan to Volgograd
                7 artilleries and 15 infantry moved from Novgorod to Karelia
                1 aaGun moved from Novgorod to Karelia
                14 mech_infantrys moved from Eastern Poland to Novgorod
                2 fighters moved from Germany to Novgorod
                10 infantry moved from Denmark to Western Germany
                1 aaGun, 1 artillery and 8 infantry moved from Western Germany to Germany
                1 aaGun, 6 infantry and 7 mech_infantrys moved from Germany to Poland
                1 aaGun and 6 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                7 mech_infantrys moved from Poland to Eastern Poland
                2 bombers moved from Bryansk to Novgorod
                6 bombers moved from Eastern Poland to Western Germany
                1 mech_infantry moved from Algeria to 94 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from 97 Sea Zone to Yugoslavia

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                10 artilleries placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Egypt : 1 flag, 1 artillery and 1 harbour
        Algeria : 1 flag
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 10 infantry
        Poland : 1 aaGun and 6 infantry
        Germany : 11 artilleries, 1 factory_major and 8 infantry
        Holland Belgium : 1 infantry
        Karelia : 1 flag, 1 aaGun, 7 artilleries and 16 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 mech_infantry
        Rostov : 1 flag
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun and 13 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 aaGun, 9 artilleries and 1 factory_minor
        Volgograd : 1 flag, 1 aaGun, 11 armour, 9 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 8 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 14 mech_infantrys
        Caucasus : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 armour
        Yugoslavia : 1 mech_infantry

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 17 / 33
        Japanese : 25 / 25
        Americans : 61 / 82
        Chinese : 23 / 29
        British : 17 / 19
        UK_Pacific : 22 / 27
        Italians : 23 / 36
        ANZAC : 19 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Multible posts of the same map - due to I got an error message, so I assumed no post - could have checked first  :roll:

    I have included two combats (blitz back - East Persia + Tambov) after rolling my dice. If not OK, just let me know and we adjust back.

  • '15 '14

    @Ghostglider:

    Multible posts of the same map - due to I got an error message, so I assumed no post - could have checked first  :roll:

    I have included two combats (blitz back - East Persia + Tambov) after rolling my dice. If not OK, just let me know and we adjust back.

    I had the same issue with multiple posts.
    Late Blitzes are ok.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 18 PUs;
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Samara to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                1 infantry moved from Russia to Bryansk
                4 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                4 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                3 armour and 2 mech_infantrys moved from Samara to Russia
                10 infantry moved from Russia to Samara
                4 artilleries moved from Russia to Samara
                1 aaGun moved from Samara to Russia

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 20 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 1 aaGun
                EDIT: Adding units owned by Russians to Russia: 1 aaGun
                EDIT: Turning off Edit Mode

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 18 PUs;
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Samara to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                1 infantry moved from Russia to Bryansk
                4 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                4 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                3 armour and 2 mech_infantrys moved from Samara to Russia
                10 infantry moved from Russia to Samara
                4 artilleries moved from Russia to Samara
                1 aaGun moved from Samara to Russia

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 20 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 1 aaGun
                EDIT: Adding units owned by Russians to Russia: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 aaGun
                EDIT: Adding units owned by Russians to Samara: 1 aaGun
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                1 artillery moved from Yenisey to Timguska
                4 fighters and 2 tactical_bombers moved from 80 Sea Zone to 79 Sea Zone
                4 infantry moved from Yenisey to Timguska
                1 infantry moved from Yenisey to Evenkiyskiy
                2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
                2 bombers moved from Novgorod to Bryansk

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 79 Sea Zone
                    Japanese attack with 4 fighters and 2 tactical_bombers
                    Americans defend with 1 transport
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Bryansk
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Timguska
                    Japanese attack with 1 artillery and 4 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Timguska from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Volgograd to Persia
                4 fighters moved from Novgorod to Western Germany
                1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
                2 bombers moved from Bryansk to Western Germany
                1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
                1 fighter moved from Novgorod to Western Germany
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 battleship moved from 94 Sea Zone to 95 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
                1 armour moved from Libya to Tunisia
                2 fighters moved from 79 Sea Zone to Persia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from French Central Africa to Anglo Egyptian Sudan
                1 artillery moved from French Equatorial Africa to French Central Africa
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Persia
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Syria

    Place Units - Japanese
                3 infantry placed in Persia
                3 infantry placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,6,1,1,2,4
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,6,5,5
                Japanese collect 18 PUs (8 lost to blockades); end with 25 PUs total

Suggested Topics

  • 72
  • 80
  • 154
  • 96
  • 106
  • 78
  • 234
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.8k

Users

40.5k

Topics

1.8m

Posts