@The_Good_Captain I attacked you sub in the med with the luckiest sub in the world, and I missed and you missed, but you have the option to retreat, and if you do, you can go to the central med or west Spanish sea?, basically west of Gibraltar or under italy. which do you want?
Me1945 vs. Infrastructure (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 bombers, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Eastern United States to 104 Sea Zone
3 fighters moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Morocco to 104 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 2 bombers and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 bombers and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 bombers moved from 110 Sea Zone to United Kingdom
3 fighters moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 104 Sea Zone to Morocco
1 bomber moved from 104 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
2 mech_infantrys and 2 transports moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 transport moved from 14 Sea Zone to 10 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber moved from 14 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
4 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
2 bombers placed in Eastern United States
3 armour, 1 artillery and 4 infantry placed in Central United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 artillery and 8 infantry moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Persia to Caucasus
1 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 artillery and 8 infantry moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Persia to Caucasus
1 infantry moved from India to BurmaCombat - British
Battle in 98 Sea Zone
British attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 carrier and 1 destroyer
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Italians
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 carrier and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 submarine
Casualties for Italians: 1 carrier and 1 destroyer
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 8 infantry and 4 mech_infantrys
Germans defend with 1 aaGun, 1 airfield and 1 mech_infantry
British roll dice for 1 artillery, 8 infantry and 4 mech_infantrys in Caucasus, round 2 : 3/13 hits
Germans roll dice for 1 aaGun and 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans and 1 aaGun owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 mech_infantryNon Combat Move - British
1 fighter moved from Persia to India
4 artilleries and 9 infantry moved from Iraq to Northwest Persia
4 artilleries and 9 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Union of South Africa
1 transport moved from 71 Sea Zone to 82 Sea Zone
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to United KingdomPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 artillery and 8 infantry moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Persia to Caucasus
1 infantry moved from India to BurmaCombat - British
Battle in 98 Sea Zone
British attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 carrier and 1 destroyer
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Italians
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 carrier and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 submarine
Casualties for Italians: 1 carrier and 1 destroyer
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 8 infantry and 4 mech_infantrys
Germans defend with 1 aaGun, 1 airfield and 1 mech_infantry
British roll dice for 1 artillery, 8 infantry and 4 mech_infantrys in Caucasus, round 2 : 3/13 hits
Germans roll dice for 1 aaGun and 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans and 1 aaGun owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 mech_infantryNon Combat Move - British
1 fighter moved from Persia to India
4 artilleries and 9 infantry moved from Iraq to Northwest Persia
4 artilleries and 9 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Union of South Africa
1 transport moved from 71 Sea Zone to 82 Sea Zone
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to United KingdomPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
please use second map. forgot a noncom.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
4 fighters moved from Gibraltar to 91 Sea Zone
3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Libya to Tunisia
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to BryanskCombat - Italians
Americans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Italians attack with 4 fighters
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Russians defend with 1 submarine; Americans defend with 2 carriers, 1 cruiser, 6 destroyers, 6 fighters, 3 submarines and 4 transports
3 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
Italians roll dice for 4 fighters in 91 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 6 fighters and 5 transports in 91 Sea Zone, round 2 : 7/18 hits
4 fighters owned by the Italians lost in 91 Sea Zone
Americans win with 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 6 fighters and 5 transports remaining. Battle score for attacker is -40
Casualties for Italians: 4 fighters
Battle in Tunisia
Italians attack with 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Italians roll dice for 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 4/7 hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 110 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
Moving scrambled unit from 91 Sea Zone back to originating territory: MoroccoNon Combat Move - Italians
1 aaGun moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Libya to Tunisia
1 tactical_bomber moved from Tunisia to Gibraltar
2 fighters moved from 110 Sea Zone to France
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Northern ItalyPlace Units - Italians
2 fighters placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Gibraltar : 2 aaGuns, 1 artillery, 3 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 fighter
France : 2 fighters
Tunisia : 1 flag, 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Western Germany : 1 aaGun
Northern Italy : 1 aaGun and 1 factory_major
Libya : 1 harbour
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Belarus : 1 flag
Bryansk : 1 flag, 1 armour and 1 artillery
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Smolensk : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier and 1 destroyer
92 Sea Zone : 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 54 / 78
Russians : 10 / 17
Japanese : 70 / 71
Americans : 54 / 75
Chinese : 0 / 5
British : 30 / 30
UK_Pacific : 6 / 4
Italians : 20 / 31
ANZAC : 16 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assumed no scramble to sz110.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
4 fighters moved from Gibraltar to 91 Sea Zone
3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Libya to Tunisia
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to BryanskCombat - Italians
Americans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Italians attack with 4 fighters
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Russians defend with 1 submarine; Americans defend with 2 carriers, 1 cruiser, 6 destroyers, 6 fighters, 3 submarines and 4 transports
3 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
Units damaged: 1 battleship owned by the British
Americans win with 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 6 fighters and 5 transports remaining. Battle score for attacker is -40
Casualties for Italians: 4 fighters
Battle in Tunisia
Italians attack with 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Italians win, taking Tunisia from Americans with 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 110 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
Moving scrambled unit from 91 Sea Zone back to originating territory: MoroccoNon Combat Move - Italians
1 aaGun moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Libya to Tunisia
1 tactical_bomber moved from Tunisia to Gibraltar
2 fighters moved from 110 Sea Zone to France
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Northern ItalyPlace Units - Italians
2 fighters placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Turning off Edit Mode -
Take the last map pls.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 52 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Caucasus
2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 aaGun, 1 infantry and 1 mech_infantry placed in Persia
1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2,5,4
ANZAC collect 12 PUs (4 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x harbour; Remaining resources: 75 PUs;
Germans buy 3 armour, 4 artilleries, 2 destroyers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Samara
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
3 infantry moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Southern Italy to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 91 Sea Zone
1 bomber, 3 fighters and 5 tactical_bombers moved from Gibraltar to 91 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone -
Would you like to scramble?
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yes scramble all.
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10 hits
OOL? -
2absorptions, russian sub, 3us subs, brit dest, 3 us dest.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x harbour; Remaining resources: 75 PUs;
Germans buy 3 armour, 4 artilleries, 2 destroyers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Samara
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
3 infantry moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Southern Italy to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 91 Sea Zone
1 bomber, 3 fighters and 5 tactical_bombers moved from Gibraltar to 91 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Americans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Russians defend with 1 submarine; Americans defend with 2 carriers, 1 cruiser, 6 destroyers, 6 fighters, 3 submarines and 4 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 5 tactical_bombers in 91 Sea Zone, round 2 : 10/18 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 6 fighters and 5 transports in 91 Sea Zone, round 2 : 10/18 hits
Units damaged: 1 battleship owned by the Germans
3 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 cruiser owned by the Germans, 2 carriers owned by the Germans, 1 submarine owned by the Russians, 2 destroyers owned by the Germans, 1 fighter owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 6 fighters and 5 tactical_bombers in 91 Sea Zone, round 3 : 10/14 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 6 fighters and 5 transports in 91 Sea Zone, round 3 : 6/14 hits
3 fighters owned by the Americans, 1 cruiser owned by the British, 3 destroyers owned by the Americans, 2 carriers owned by the Americans, 2 tactical_bombers owned by the Germans, 1 cruiser owned by the Americans, 3 fighters owned by the Germans and 1 battleship owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 4 : 8/8 hits
Americans roll dice for 1 battleship, 3 fighters and 5 transports in 91 Sea Zone, round 4 : 1/4 hits
3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 4 transports owned by the Americans and 1 battleship owned by the British lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win, taking 125 Sea Zone from British with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 92
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers
Casualties for Russians: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 2 carriers, 1 cruiser, 6 destroyers, 6 fighters, 3 submarines and 4 transports
Battle in Tambov
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 5/6 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber, 3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Western Germany
1 mech_infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Samara to Bryansk
2 fighters and 1 tactical_bomber moved from Tambov to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 fighter moved from Samara to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Poland to Belarus
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 aaGun moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from France to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
3 armour placed in Novgorod
1 fighter placed in Western Germany
2 destroyers placed in 112 Sea Zone
1 mech_infantry placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Germans collect 54 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Kazakhstan : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Poland : 1 armour and 1 mech_infantry
Germany : 1 factory_major and 1 mech_infantry
Belarus : 2 artilleries, 2 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 14 armour, 11 artilleries, 3 fighters, 10 infantry, 12 mech_infantrys and 2 tactical_bombers
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Samara : 1 flag, 1 mech_infantry
112 Sea Zone : 2 destroyers and 2 transports
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 70
Russians : 7 / 17
Japanese : 70 / 71
Americans : 54 / 75
Chinese : 0 / 5
British : 30 / 30
UK_Pacific : 6 / 4
Italians : 20 / 31
ANZAC : 16 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
ouch. probably a game changer. 6 extra air from luck will dominate the skys…
Had we said anything about rerolls when we atrted this game? -
I don’t think so. I can take, however, your suggestion.





