@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
MrCunego (axis) vs Bonusbent (allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Norway
Germans take Norway from Americans
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Novgorod to Archangel
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Archangel
1 destroyer and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
5 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
4 fighters moved from Western Germany to 114 Sea Zone
2 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 4 fighters and 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Ukraine
Germans attack with 5 armour and 2 mech_infantrys
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 5 armour and 2 mech_infantrys in Ukraine, round 2 : 3/7 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Baltic States
1 armour, 3 artilleries and 4 infantry moved from Novgorod to Baltic States
1 armour moved from Karelia to Baltic States
4 aaGuns, 12 artilleries and 12 infantry moved from Eastern Poland to Baltic States
5 mech_infantrys moved from Germany to Baltic States
4 mech_infantrys moved from Poland to Baltic States
4 fighters moved from 114 Sea Zone to Baltic States
2 bombers moved from United Kingdom to Western Germany
2 bombers moved from Russia to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 mech_infantry moved from Albania to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
1 carrier and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Finland to KareliaPlace Units - Germans
2 transports placed in 113 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys placed in Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 30 PUs;
Russians buy 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Archangel
12 artilleries moved from Belarus to Bryansk
32 infantry moved from Belarus to Bryansk
3 artilleries moved from Smolensk to Bryansk
6 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Archangel
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 15 artilleries and 38 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 15 artilleries and 38 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Eastern Poland to Russia
2 armour and 5 mech_infantrys moved from Belarus to Bryansk
4 aaGuns moved from Belarus to Bryansk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
2 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Volgograd to Samara
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Bryansk to RostovPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Shan State to 37 Sea Zone
2 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 bombers moved from Kwangsi to India
1 infantry moved from Jehol to Manchuria
1 bomber moved from Japan to Manchuria
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from Chahar to Hopei
1 infantry moved from Yunnan to Kweichow
1 tactical_bomber moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to India
1 fighter moved from Burma to India
1 artillery and 1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 artilleries and 1 infantry moved from Shan State to BurmaCombat - Japanese
Battle in India
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 5 : 1/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 4 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 4 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Burma, round 2 : 5/11 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 fighters moved from Kwangsi to Philippines
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 7 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Shan State to Burma
1 fighter and 2 tactical_bombers moved from Burma to Kwangsi
2 bombers moved from India to Kwangsi
1 fighter moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 mech_infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Hunan to Yunnan
1 artillery moved from Shan State to Burma
1 bomber moved from Manchuria to Kwangsi
1 fighter moved from Kweichow to 37 Sea Zone
1 tactical_bomber moved from Kweichow to 37 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,6
Japanese collect 58 PUs (2 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Persia to 39 Sea Zone
1 bomber moved from Persia to Ukraine
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Java
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in CelebesNon Combat Move - Americans
1 bomber moved from 39 Sea Zone to Persia
1 bomber moved from Ukraine to Russia
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
4 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Wake Island to 54 Sea Zone
1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 2.
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Kweichow
11 infantry moved from Shensi to KweichowPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Persia to Iraq
1 bomber and 1 fighter moved from Persia to Iraq
3 artilleries and 18 infantry moved from West India to India
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour moved from Anglo Egyptian Sudan to Belgian CongoCombat - British
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 2 infantry
British win, taking Iraq from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in India
British attack with 3 artilleries and 18 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 3 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from West India to India
1 bomber and 1 fighter moved from Iraq to Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Morocco
1 transport moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
3 armour placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
2 infantry placed in QuebecTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Syria to Iraq
1 fighter moved from Egypt to Iraq
1 bomber moved from Southern Italy to Iraq
1 infantry moved from Syria to Iraq
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Iraq
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Iraq, round 2 : 3/5 hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
Italians win, taking Cyprus from British, taking Iraq from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Syria to Southern Italy
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
3 fighters moved from Baltic States to Western Germany
1 infantry and 1 mech_infantry moved from Romania to Bessarabia
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 armour moved from Syria to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
3 infantry placed in Egypt
Italians undo move 2.
2 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Combat - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Karelia to Novgorod
2 infantry moved from Baltic States to Belarus
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Baltic States to Novgorod
3 bombers moved from Baltic States to Russia
1 mech_infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Ukraine to Rostov
2 fighters moved from 99 Sea Zone to Rostov -
Intercept ordre fra rusland?
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Vi bliver paa landjorden og nyder synet.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Karelia to Novgorod
2 infantry moved from Baltic States to Belarus
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Baltic States to Novgorod
3 bombers moved from Baltic States to Russia
1 mech_infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Ukraine to Rostov
2 fighters moved from 99 Sea Zone to RostovCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 5,5,8 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Novgorod
Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 fighters moved from Baltic States to Western Germany
1 infantry moved from Norway to Finland
1 infantry moved from Karelia to Novgorod
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 transports moved from 113 Sea Zone to 112 Sea Zone
1 destroyer and 2 submarines moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
5 infantry moved from Western Germany to Northern Italy
1 infantry and 1 mech_infantry moved from Syria to Trans-Jordan
2 fighters moved from Rostov to 99 Sea Zone
5 armour moved from Ukraine to Bessarabia
3 bombers moved from Russia to Bessarabia
1 bomber moved from Belarus to Bessarabia
2 armour and 7 mech_infantrys moved from Baltic States to Eastern Poland
4 aaGuns, 15 artilleries and 15 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 infantry moved from Germany to Poland
1 armour moved from Poland to Eastern PolandPlace Units - Germans
1 armour, 1 bomber and 3 infantry placed in Western Germany
2 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour; Remaining resources: 13 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Samara to Timguska
Russians take Timguska from Japanese
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to BryanskCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 artillery and 2 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Rostov to Volgograd
5 mech_infantrys moved from Russia to Volgograd
2 infantry moved from Russia to BryanskPlace Units - Russians
3 armour placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour; Remaining resources: 13 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Samara to Timguska
Russians take Timguska from Japanese
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to BryanskCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 artillery and 2 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Rostov to Volgograd
5 mech_infantrys moved from Russia to Volgograd
2 infantry moved from Russia to BryanskPlace Units - Russians
3 armour placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 47 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 4 mech_infantrys
EDIT: Adding units owned by Russians to Russia: 4 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
5 fighters moved from Japan to 6 Sea Zone
1 bomber moved from Japan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Jehol to Kweichow
7 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 armour moved from Shan State to Kweichow
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
3 fighters moved from Philippines to Celebes
1 fighter moved from 35 Sea Zone to Celebes
4 fighters moved from 35 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
3 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kweichow
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Shan State to Kweichow
1 fighter moved from 6 Sea Zone to Chahar
2 infantry moved from Jehol to Chahar
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 2 : 1/6 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery and 4 fighters in Celebes, round 3 : 4/5 hits
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 5 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 6/7 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer and 4 fighters in 6 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Chahar
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 4 bombers, 3 fighters, 1 infantry, 10 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 14 infantry
Japanese roll dice for 1 armour, 4 bombers, 3 fighters, 1 infantry, 10 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 6/22 hits
Chinese roll dice for 1 fighter and 14 infantry in Kweichow, round 2 : 6/15 hits
1 infantry owned by the Japanese, 6 infantry owned by the Chinese and 5 mech_infantrys owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 4 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers in Kweichow, round 3 : 9/16 hits
Chinese roll dice for 1 fighter and 8 infantry in Kweichow, round 3 : 0/9 hits
1 fighter owned by the Chinese and 8 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 4 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 1 infantry and 5 mech_infantrys
Casualties for Chinese: 1 fighter and 14 infantryNon Combat Move - Japanese
1 fighter moved from Chahar to Jehol
1 infantry moved from Manchuria to Jehol
4 bombers moved from Kweichow to Kwangsi
4 fighters moved from Celebes to 42 Sea Zone
5 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from Burma to Yunnan
4 artilleries and 3 infantry moved from Burma to Shan State
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 6 Sea Zone to Kwangsi
3 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Kweichow to 37 Sea Zone
2 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
3 transports moved from 35 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Persia to Egypt -
Intercept Egypten?
Jeg beklager, at det har trukket lidt ud, men USA-UK tager kraever lidt mere mentalt af mig :-)
-
jeg proever at intercepte





