@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Stalingradski v Infrastructure
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I think a simple fix is keeping our tech rule exactly as is, but ending sharing between nations.
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agreed.
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This probably goes without saying, but we’ll keep everything as is for this game - I still have a shot if I get equivalent tech, soon.
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Technology Advancements
ITA spends 11 IPCs
GER: 60.55*
RUS: 11.15
JPN: 57.35
USA: 69.00
GBR: 43.20
ITA: 13.65
ANZ: 15.90 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 15
Purchase Units - Italians
Italians repair damage of 3x airfield; Remaining resources: 8 PUs; 0 techTokens;
Italians buy 1 destroyer; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
Technology Advancements
ANZ spends 21 IPCs
GER: 60.55*
RUS: 11.15
JPN: 57.35
USA: 69.00
GBR: 43.20
ITA: 13.65
ANZ: 16.95 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 infantry and 1 transport moved from 78 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from Queensland to 39 Sea Zone
1 infantry moved from Queensland to New South Wales
1 bomber moved from New South Wales to Hawaiian IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 3 mech_infantrys placed in PersiaTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from New South Wales: 1 infantry and 1 mech_infantry
EDIT: Adding Technology Jet Power for ANZAC
EDIT: Adding units owned by Neutral_Allies to Hawaiian Islands: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 15
Combat Move - French
Turn Complete - French
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I meant to have the Italian tech token for radar load onto a Japanese bomber on Italy’s turn… just noticed.
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Technology Advancements
GER spends 88 IPCs
GER: 64.95
RUS: 11.15
JPN: 57.35
USA: 69.00
GBR: 43.20
ITA: 13.65
ANZ: 16.95Unsure if repair money counts toward money spent for tech advancement… if so, just another way rockets is by far the best tech in the game, without a close second.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Politics - Germans
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 88 to 93
EDIT: Turning off Edit Mode
Germans spend 5 on tech rollsPurchase Units - Germans
Germans repair damage of 3x factory_minor, 1x factory_major, 2x airfield; Remaining resources: 82 PUs; 3 techTokens;
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 16 infantry and 1 submarine; Remaining resources: 0 PUs; 3 techTokens;Combat Move - Germans
2 bombers moved from Southern Italy to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Ukraine to 92 Sea Zone
1 infantry moved from Ukraine to Rostov
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Samara to Kazakhstan
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to Novosibirsk
1 bomber moved from Volgograd to Novosibirsk
2 tactical_bombers moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Ukraine to Rostov
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Ukraine to Rostov
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Ukraine to Rostov -
Any scrambles?
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Politics - Germans
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 88 to 93
EDIT: Turning off Edit Mode
Germans spend 5 on tech rollsPurchase Units - Germans
Germans repair damage of 3x factory_minor, 1x factory_major, 2x airfield; Remaining resources: 82 PUs; 3 techTokens;
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 16 infantry and 1 submarine; Remaining resources: 0 PUs; 3 techTokens;Combat Move - Germans
2 bombers moved from Southern Italy to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Ukraine to 92 Sea Zone
1 infantry moved from Ukraine to Rostov
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Samara to Kazakhstan
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to Novosibirsk
1 bomber moved from Volgograd to Novosibirsk
2 tactical_bombers moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Ukraine to Rostov
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Ukraine to Rostov
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Ukraine to RostovAirborne Attack Move - Germans
1 infantry moved from Yugoslavia to Rostov
1 infantry moved from Ukraine to Kazakhstan
1 infantry moved from Russia to Novosibirsk -
Scramble orders for SZ 92 or 110?
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nope nope
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The dicey just crashed, so I have to do everything over again :cry:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Politics - Germans
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 88 to 93
EDIT: Turning off Edit Mode
Germans spend 5 on tech rollsPurchase Units - Germans
Germans repair damage of 3x factory_minor, 1x factory_major, 2x airfield; Remaining resources: 82 PUs; 3 techTokens;
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 14 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 3 techTokens;Combat Move - Germans
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Ukraine to Rostov
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 bomber moved from Ukraine to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to Novosibirsk
1 bomber moved from Volgograd to Novosibirsk
2 tactical_bombers moved from Volgograd to Kazakhstan
3 tactical_bombers moved from Ukraine to Rostov
2 fighters moved from 112 Sea Zone to 104 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea ZoneAirborne Attack Move - Germans
1 infantry moved from Yugoslavia to Rostov
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Ukraine to KazakhstanCombat - Germans
Battle in 92 Sea Zone
Germans attack with 4 bombers, 1 destroyer, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win with 4 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Germans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Rostov
Germans attack with 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans win, taking Rostov from British with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Novosibirsk from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Germany to Southern Italy
1 fighter moved from Ukraine to Southern Italy
2 fighters moved from 92 Sea Zone to Southern France
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern France
1 infantry moved from Northern Italy to Southern France
2 infantry moved from France to Southern France
3 tactical_bombers moved from Rostov to Ukraine
3 infantry moved from Tambov to Volgograd
2 artilleries and 2 infantry moved from Samara to Volgograd
2 armour moved from Vologda to Volgograd
1 mech_infantry moved from Vologda to Volgograd
2 artilleries and 1 infantry moved from Vologda to Samara
2 infantry moved from Russia to Samara
1 aaGun moved from Tambov to Bryansk
4 infantry moved from Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
2 tactical_bombers moved from Kazakhstan to Ukraine
1 fighter moved from Novosibirsk to Russia
1 bomber moved from Novosibirsk to Ukraine
1 tactical_bomber moved from Novosibirsk to Russia
2 artilleries and 2 infantry moved from Archangel to Vologda
3 mech_infantrys moved from Novgorod to Vologda
6 mech_infantrys moved from Tambov to Volgograd
2 mech_infantrys moved from Bryansk to Samara
2 mech_infantrys moved from Bryansk to Samara
2 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 fighter moved from 110 Sea Zone to Western Germany
4 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Samara to Volgograd
2 transports moved from 127 Sea Zone to 112 Sea Zone
2 aaGuns and 6 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 97 Sea Zone
1 infantry placed in Yugoslavia
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Novgorod
1 artillery placed in Western Germany
2 infantry placed in France
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Germany: 1 infantry
EDIT: Adding units owned by Neutral_Axis to Southern Italy: 1 infantry
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
Note: Germany moved fighter and offloaded super sub tech token onto Southern Italy.
Germany offloads advanced artillery tech token onto Japan.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Combat Move - Russians
3 infantry moved from Caucasus to Kazakhstan
1 fighter moved from India to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 16
Combat Move - Russians
3 infantry moved from Caucasus to Kazakhstan
1 fighter moved from India to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Caucasus
1 fighter moved from Kazakhstan to India
1 tactical_bomber moved from Kazakhstan to Caucasus
1 aaGun moved from Caucasus to KazakhstanTurn Complete - Russians





