Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
            Germans buy 4 bombers; Remaining resources: 6 PUs;
Combat Move - Germans
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Eastern Poland to Belarus
            2 bombers moved from Eastern Poland to Belarus
            6 infantry moved from Eastern Poland to Western Ukraine
            5 mech_infantrys moved from Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            5 artilleries and 21 infantry moved from Bessarabia to Ukraine
Combat - Germans
            Battle in Western Ukraine
                Germans attack with 6 infantry, 5 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                Germans win, taking Western Ukraine from Russians with 5 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 5 artilleries and 21 infantry
                Russians defend with 1 factory_minor and 1 infantry
                Germans win, taking Ukraine from Russians with 5 artilleries and 20 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 tactical_bomber moved from Southern Italy to Romania
            1 tactical_bomber moved from Western Ukraine to Romania
            3 tactical_bombers moved from Western Germany to Romania
            3 aaGuns moved from Bessarabia to Ukraine
            1 fighter moved from Eastern Poland to Southern Italy
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 bombers moved from Belarus to Western Germany
            1 infantry moved from Albania to Bulgaria
            9 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
            4 infantry moved from Karelia to Vyborg
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            2 submarines moved from 121 Sea Zone to 120 Sea Zone
Place Units - Germans
            4 bombers placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 52 PUs (2 lost to blockades); end with 58 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 9 PUs;
Combat Move - Russians
Non Combat Move - Russians
            4 aaGuns, 2 armour, 3 artilleries, 37 infantry and 2 mech_infantrys moved from Smolensk to Russia
            5 infantry moved from Archangel to Vologda
            2 infantry moved from Tambov to Russia
            3 infantry moved from Volgograd to Samara
            2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
            10 infantry placed in Russia
Turn Complete - Russians
            Russians collect 27 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 4 armour and 1 carrier; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
            3 infantry moved from Shan State to Malaya
            3 fighters and 3 tactical_bombers moved from Yunnan to Malaya
            6 artilleries and 8 infantry moved from Yunnan to Burma
            1 armour moved from Shan State to Burma
            1 mech_infantry moved from Szechwan to Burma
            2 armour and 3 mech_infantrys moved from Kweichow to Burma
            1 infantry moved from Hopei to Shensi
            2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Kwangsi to Philippines
Combat - Japanese
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Malaya
                Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
            Battle in Burma
                Japanese attack with 3 armour, 6 artilleries, 8 infantry and 4 mech_infantrys
                British defend with 1 artillery and 1 infantry
                Japanese win, taking Burma from UK_Pacific with 3 armour, 6 artilleries, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Shensi
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
            1 aaGun, 1 artillery and 2 infantry moved from Kweichow to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 battleship, 4 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 6 Sea Zone
            4 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
            5 infantry moved from Jehol to Manchuria
            2 mech_infantrys moved from Shantung to Manchuria
            2 fighters moved from Anhwe to Manchuria
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
            3 fighters and 3 tactical_bombers moved from Malaya to French Indo China
            2 bombers moved from Philippines to French Indo China
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from Anhwe to 6 Sea Zone
Place Units - Japanese
            3 armour placed in Shantung
            1 armour placed in Kiangsu
            1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 45 PUs; end with 46 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
            British buy 1 artillery, 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
Combat - British
Non Combat Move - British
            1 battleship moved from 54 Sea Zone to 26 Sea Zone
            1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 fighters moved from 98 Sea Zone to Gibraltar
            1 carrier, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 81 Sea Zone
            3 aaGuns, 3 artilleries, 1 fighter and 18 infantry moved from India to West India
            1 fighter moved from West India to Eastern Persia
            2 armour, 2 artilleries and 2 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            3 armour moved from Egypt to Iraq
            1 bomber, 3 fighters and 2 tactical_bombers moved from Egypt to Eastern Persia
            2 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 transport moved from 109 Sea Zone to 91 Sea Zone
Place Units - British
            1 carrier and 1 transport placed in 109 Sea Zone
            1 artillery placed in United Kingdom
            2 mech_infantrys placed in Egypt
Turn Complete - British
            British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
            2 mech_infantrys placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs total
            Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
            3 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
                  Italians take Bryansk from Russians
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
            3 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 11 PUs; end with 13 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Algeria to Tunisia
            1 destroyer moved from 78 Sea Zone to 57 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Ukraine to Volgograd
                  Germans take Rostov from Russians
                  Germans take Volgograd from Russians
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
Combat - Germans
Non Combat Move - Germans
            1 infantry moved from Baltic States to Belarus
            5 infantry moved from Vyborg to Finland
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            5 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            3 aaGuns, 5 artilleries and 20 infantry moved from Ukraine to Bryansk
            5 armour and 6 mech_infantrys moved from Ukraine to Volgograd
            2 armour and 3 mech_infantrys moved from Ukraine to Bryansk
            5 tactical_bombers moved from Romania to Bryansk
            3 infantry moved from Western Germany to France
            2 submarines moved from 120 Sea Zone to 121 Sea Zone
Place Units - Germans
            1 factory_minor placed in Western Ukraine
            3 armour placed in Novgorod
            3 artilleries placed in Ukraine
            6 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Samara to Tambov
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            5 infantry moved from Vologda to Russia
            1 infantry moved from Samara to Kazakhstan
            2 aaGuns and 18 infantry moved from Amur to Buryatia
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
            2 armour and 8 infantry placed in Russia
Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 1 artillery, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            2 infantry moved from Burma to India
            1 tactical_bomber moved from Yunnan to India
            2 bombers moved from French Indo China to India
Combat - Japanese
            Battle in India
                Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield, 1 harbour and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
            2 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Burma
            2 mech_infantrys moved from Manchuria to Chahar
            3 armour moved from Shantung to Kweichow
            1 armour moved from Kiangsu to Kweichow
            3 armour and 2 mech_infantrys moved from Burma to Kweichow
            3 fighters and 3 tactical_bombers moved from French Indo China to Kweichow
            2 fighters moved from Manchuria to 6 Sea Zone
            2 bombers moved from India to French Indo China
            2 fighters moved from Yunnan to French Indo China
            1 tactical_bomber moved from India to Burma
Place Units - Japanese
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            1 artillery placed in Japan
            1 fighter and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 48 PUs; end with 58 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
            1 armour, 3 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
            5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
            2 armour moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 carrier, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            4 bombers placed in Eastern United States
            2 bombers placed in Western United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
            1 fighter and 16 infantry moved from Shensi to Kansu
Place Units - Chinese
            1 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
            British buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
            2 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Eastern Persia to Caucasus
            2 infantry moved from West India to India
            2 fighters and 1 tactical_bomber moved from Eastern Persia to India
Combat - British
            Battle in Caucasus
                British attack with 1 bomber and 2 infantry
                Germans defend with 1 armour
                British win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in India
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                British win, taking India from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
Non Combat Move - British
            1 bomber could not land in Caucasus and was removed
            2 fighters moved from India to Eastern Persia
            1 tactical_bomber moved from India to Eastern Persia
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            2 armour and 2 artilleries moved from Northwest Persia to Persia
            3 armour, 3 artilleries and 3 infantry moved from Iraq to Persia
            1 mech_infantry moved from Egypt to 81 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 80 Sea Zone to Persia
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Libya to Alexandria
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 3 transports moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
Place Units - British
            1 carrier, 1 tactical_bomber and 1 transport placed in 110 Sea Zone
Turn Complete - British
            British collect 34 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            2 bombers moved from Southern Italy to Caucasus
Combat - Italians
            Battle in Caucasus
                Italians attack with 1 armour, 2 bombers and 1 mech_infantry
                British defend with 2 infantry
                Italians win, taking Caucasus from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
            2 fighters moved from Southern Italy to Bryansk
            2 bombers moved from Caucasus to Bulgaria
            1 aaGun, 2 artilleries and 4 infantry moved from France to Western Germany
            3 infantry moved from Northern Italy to Western Germany
            3 infantry moved from Western Germany to Denmark
Place Units - Italians
            6 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
            1 destroyer moved from 57 Sea Zone to 42 Sea Zone
            1 infantry moved from Iraq to Persia
            1 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Tunisia to Libya
            2 cruisers and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 artilleries, 8 infantry, 5 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
            2 infantry and 3 tactical_bombers moved from Bryansk to Tambov
            2 mech_infantrys moved from Volgograd to Samara
            2 tactical_bombers moved from Bryansk to Samara
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
Combat - Germans
            Battle in Tambov
                Germans attack with 2 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                Germans win, taking Tambov from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Samara
                Germans attack with 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                Germans win, taking Samara from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Northwest Persia from British to Germans
            EDIT: Turning off Edit Mode
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            2 submarines moved from 121 Sea Zone to 122 Sea Zone
            3 tactical_bombers moved from Tambov to Bryansk
            2 tactical_bombers moved from Samara to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Vyborg
            1 artillery and 6 infantry moved from Western Germany to Denmark
            2 aaGuns moved from Western Germany to Denmark
            1 aaGun moved from France to Western Germany
            6 bombers moved from Western Germany to Southern Italy
            3 armour and 1 mech_infantry moved from Volgograd to Bryansk
            EDIT: 1 mech_infantry moved from Volgograd to Northwest Persia
            EDIT: Germans undo move 13.
            EDIT: 1 mech_infantry moved from Volgograd to Northwest Persia
Place Units - Germans
            1 transport placed in 115 Sea Zone
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Volgograd
            1 artillery placed in France
            1 artillery, 2 infantry, 2 mech_infantrys and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
Place Units - Russians
            6 infantry placed in Russia
Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
            Japanese buy 2 carriers, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 bomber moved from French Indo China to 35 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from French Indo China to Philippines
            2 infantry and 1 tactical_bomber moved from Burma to India
            2 fighters moved from French Indo China to India
            2 mech_infantrys moved from Chahar to Hopei
            1 tactical_bomber moved from Kweichow to Hopei
            2 mech_infantrys and 1 tactical_bomber moved from Kweichow to Shensi
            1 armour, 1 mech_infantry and 1 tactical_bomber moved from Kweichow to Szechwan
Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 1 bomber and 2 infantry
                ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
                Japanese win, taking Philippines from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in India
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Szechwan from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Shensi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Hopei from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            3 fighters moved from Kweichow to 6 Sea Zone
            1 bomber moved from 35 Sea Zone to Japan
            1 bomber moved from Philippines to Kwangtung
            2 mech_infantrys moved from Burma to Yunnan
            6 armour and 2 mech_infantrys moved from Kweichow to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 infantry moved from Shan State to Burma
            1 tactical_bomber moved from Shensi to Kweichow
            1 tactical_bomber moved from Szechwan to Kweichow
            1 tactical_bomber moved from Hopei to Kweichow
            3 mech_infantrys moved from Shantung to Kweichow
            3 mech_infantrys moved from Kiangsu to Kweichow
            2 submarines moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
            2 carriers and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
            Japanese collect 49 PUs; end with 58 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
            2 armour, 5 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
            2 armour, 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys, 2 tactical_bombers and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            2 armour, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
            Battle in Normandy Bordeaux
Non Combat Move - Americans
            4 bombers moved from Eastern United States to United Kingdom
            2 artilleries, 5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 6 fighters, 5 infantry, 1 mech_infantry, 2 submarines, 4 tactical_bombers and 4 transports moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries, 5 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from Hawaiian Islands to Western United States
Place Units - Americans
            6 bombers placed in Western United States
Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Shensi
Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
Place Units - Chinese
            3 infantry placed in Kansu
Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
            British buy 2 aaGuns, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
            2 infantry moved from West India to India
            2 fighters moved from Eastern Persia to India
            2 infantry moved from Persia to Northwest Persia
            1 bomber moved from Persia to Northwest Persia
Combat - British
            Battle in Northwest Persia
                British attack with 1 bomber and 2 infantry
                Germans defend with 1 mech_infantry
                British win, taking Northwest Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in India
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                British win, taking India from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
Non Combat Move - British
            2 fighters moved from India to 39 Sea Zone
            2 transports moved from 80 Sea Zone to 79 Sea Zone
            2 artilleries and 2 infantry moved from West India to 79 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone
            1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to Ceylon
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 aaGuns and 1 artillery moved from United Kingdom to 110 Sea Zone
            4 aaGuns, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Iraq to Persia
            1 bomber moved from Northwest Persia to Persia
            1 mech_infantry moved from Alexandria to Trans-Jordan
Place Units - British
            2 aaGuns, 3 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
            British collect 34 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs total