TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians Russians creates battle in territory 128 Sea Zone Non Combat Move - Russians 1 aaGun and 12 infantry moved from Korea to Southern Manchuria 2 armour and 2 mech_infantrys moved from Buryatia to Southern Manchuria 2 infantry moved from Northern Sinkiang to Kansu 2 aaGuns, 2 artilleries and 31 infantry moved from Yaroslavl to Smolensk 10 infantry moved from Russia to Samara 2 aaGuns, 2 artilleries and 12 infantry moved from Kursk to Tambov 2 infantry moved from Stalingrad to Rostov 1 fighter moved from Stalingrad to Russia 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Kansu Place Units - Russians 3 infantry placed in Stalingrad 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,4,5,2,5 Russians collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Rolls: 8@2 5@3 6@4; Total Hits: 98@2: (4, 2, 5, 1, 3, 3, 6, 6)5@3: (3, 6, 5, 2, 4)6@4: (4, 1, 5, 4, 1, 3)




