I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 bomber moved from Southern Italy to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 submarine moved from 114 Sea Zone to 113 Sea Zone
4 infantry moved from Finland to Karelia
3 aaGuns, 5 artilleries and 18 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Romania to Bessarabia
1 infantry moved from Greece to Albania
6 armour moved from Yugoslavia to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Poland to Eastern Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 transport moved from 113 Sea Zone to 115 Sea Zone
5 mech_infantrys moved from Western Germany to Poland
1 artillery moved from France to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Southern France to Western Germany
3 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
Place Units - Germans
3 infantry placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
5 infantry moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
4 aaGuns, 2 armour, 3 artilleries, 27 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
2 infantry moved from Volgograd to Tambov
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 aaGuns and 18 infantry moved from Amur to Buryatia
10 infantry moved from Russia to Smolensk
Place Units - Russians
1 infantry placed in Ukraine
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter
Japanese win, taking French Indo China from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Non Combat Move - Japanese
1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Yunnan to Shan State
1 infantry moved from Siam to Shan State
1 armour moved from Kwangsi to Shan State
5 artilleries and 8 infantry moved from Kweichow to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
2 bombers moved from Anhwe to Kwangsi
5 fighters and 4 tactical_bombers moved from Anhwe to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
5 infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from 41 Sea Zone to Kwangsi
1 carrier moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 2 tactical_bombers; Remaining resources: 5 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from 26 Sea Zone to Midway
Place Units - Americans
1 carrier, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 3 armour and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
2 armour moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
1 artillery, 1 fighter and 1 infantry moved from India to Burma
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 2 armour, 2 artilleries, 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
1 bomber moved from Iraq to Egypt
3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 transports moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
3 fighters moved from Gibraltar to Egypt
2 fighters moved from Gibraltar to United Kingdom
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Burma to India
Place Units - British
1 airfield and 3 armour placed in Egypt
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 35 PUs total
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 6 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
4 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Romania to Bessarabia
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 78 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Morocco to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 6 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Eastern Poland to Belarus
2 bombers moved from Eastern Poland to Belarus
6 infantry moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
5 artilleries and 21 infantry moved from Bessarabia to Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 6 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 5 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 5 artilleries and 21 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 5 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Southern Italy to Romania
1 tactical_bomber moved from Western Ukraine to Romania
3 tactical_bombers moved from Western Germany to Romania
3 aaGuns moved from Bessarabia to Ukraine
1 fighter moved from Eastern Poland to Southern Italy
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from Belarus to Western Germany
1 infantry moved from Albania to Bulgaria
9 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
4 infantry moved from Karelia to Vyborg
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 submarines moved from 121 Sea Zone to 120 Sea Zone
Place Units - Germans
4 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 52 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 9 PUs;
Combat Move - Russians
Non Combat Move - Russians
4 aaGuns, 2 armour, 3 artilleries, 37 infantry and 2 mech_infantrys moved from Smolensk to Russia
5 infantry moved from Archangel to Vologda
2 infantry moved from Tambov to Russia
3 infantry moved from Volgograd to Samara
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 armour and 1 carrier; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 infantry moved from Shan State to Malaya
3 fighters and 3 tactical_bombers moved from Yunnan to Malaya
6 artilleries and 8 infantry moved from Yunnan to Burma
1 armour moved from Shan State to Burma
1 mech_infantry moved from Szechwan to Burma
2 armour and 3 mech_infantrys moved from Kweichow to Burma
1 infantry moved from Hopei to Shensi
2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Burma
Japanese attack with 3 armour, 6 artilleries, 8 infantry and 4 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 6 artilleries, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun, 1 artillery and 2 infantry moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Shan State
1 battleship, 4 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
5 infantry moved from Jehol to Manchuria
2 mech_infantrys moved from Shantung to Manchuria
2 fighters moved from Anhwe to Manchuria
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Kweichow
2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
3 fighters and 3 tactical_bombers moved from Malaya to French Indo China
2 bombers moved from Philippines to French Indo China
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Anhwe to 6 Sea Zone
Place Units - Japanese
3 armour placed in Shantung
1 armour placed in Kiangsu
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Non Combat Move - British
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 72 Sea Zone to 81 Sea Zone
2 fighters moved from 98 Sea Zone to Gibraltar
1 carrier, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 81 Sea Zone
3 aaGuns, 3 artilleries, 1 fighter and 18 infantry moved from India to West India
1 fighter moved from West India to Eastern Persia
2 armour, 2 artilleries and 2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 bomber, 3 fighters and 2 tactical_bombers moved from Egypt to Eastern Persia
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 fighter moved from United Kingdom to 109 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 109 Sea Zone
1 artillery placed in United Kingdom
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Algeria to Tunisia
1 destroyer moved from 78 Sea Zone to 57 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Baltic States to Belarus
5 infantry moved from Vyborg to Finland
1 transport moved from 113 Sea Zone to 115 Sea Zone
5 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 5 artilleries and 20 infantry moved from Ukraine to Bryansk
5 armour and 6 mech_infantrys moved from Ukraine to Volgograd
2 armour and 3 mech_infantrys moved from Ukraine to Bryansk
5 tactical_bombers moved from Romania to Bryansk
3 infantry moved from Western Germany to France
2 submarines moved from 120 Sea Zone to 121 Sea Zone
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 armour placed in Novgorod
3 artilleries placed in Ukraine
6 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
5 infantry moved from Vologda to Russia
1 infantry moved from Samara to Kazakhstan
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Burma to India
1 tactical_bomber moved from Yunnan to India
2 bombers moved from French Indo China to India
Combat - Japanese
Battle in India
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Manchuria to Chahar
3 armour moved from Shantung to Kweichow
1 armour moved from Kiangsu to Kweichow
3 armour and 2 mech_infantrys moved from Burma to Kweichow
3 fighters and 3 tactical_bombers moved from French Indo China to Kweichow
2 fighters moved from Manchuria to 6 Sea Zone
2 bombers moved from India to French Indo China
2 fighters moved from Yunnan to French Indo China
1 tactical_bomber moved from India to Burma
Place Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
1 fighter and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 carrier, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
4 bombers placed in Eastern United States
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 16 infantry moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Eastern Persia to Caucasus
2 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
Combat - British
Battle in Caucasus
British attack with 1 bomber and 2 infantry
Germans defend with 1 armour
British win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber could not land in Caucasus and was removed
2 fighters moved from India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 armour and 2 artilleries moved from Northwest Persia to Persia
3 armour, 3 artilleries and 3 infantry moved from Iraq to Persia
1 mech_infantry moved from Egypt to 81 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Libya to Alexandria
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 3 transports moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
Place Units - British
1 carrier, 1 tactical_bomber and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total