@SuperbattleshipYamato Are you using tournament? I’m just using the one you download form the Triple A Maps website. It’s Called World War 1 1914 Improved. No mods just the actual thing. One thing we will have to manually do is make sure we have one Infantry with Artillery. Because you can’t have artillery by itself to attack or defend. Must be one guy there.
Axis (Seawolf) vs Allies (Inno) + 12 Bid
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from India to Burma
1 armour moved from Persia to Ukraine S.S.R.
3 fighters moved from West Russia to Ukraine S.S.R.
6 fighters moved from India to BurmaCombat - British
Battle in Burma
British attack with 6 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 6 fighters and 1 infantry in Burma, round 2 : 3/7 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win with 6 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
British attack with 1 armour and 3 fighters
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour and 3 fighters in Ukraine S.S.R., round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
1 artillery moved from Trans-Jordan to Persia
3 fighters moved from Ukraine S.S.R. to Persia
1 infantry moved from Persia to Caucasus
6 fighters moved from Burma to Philippine Islands
1 submarine moved from 37 Sea Zone to 47 Sea ZonePlace Units - British
1 submarine placed in 35 Sea Zone
1 artillery and 1 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs totalTerritory Summary for British :
35 Sea Zone : 1 submarine
47 Sea Zone : 1 submarine
Algeria : 1 flag
Caucasus : 1 infantry
Eastern Australia : 1 infantry
Finland : 1 flag, 1 artillery
India : 1 aaGun, 4 armour, 2 artilleries, 1 bomber, 1 factory and 8 infantry
Libya : 1 flag
Morocco : 1 flag
Persia : 1 artillery and 3 fighters
Philippine Islands : 6 fighters
Ukraine S.S.R. : 1 flag, 1 armour
United Kingdom : 1 artillery, 1 factory, 2 fighters and 2 infantry
Western Australia : 1 infantry
Western United States : 1 infantryProduction/PUs Summary :
Russians : 23 / 28
Germans : 33 / 35
British : 36 / 37
Japanese : 31 / 31
Americans : 45 / 48 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
13 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Americans
6 artilleries moved from Yunnan to Szechwan
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Manchuria to Buryatia S.S.R.
3 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
1 bomber moved from Yunnan to Russia
1 bomber moved from Anhwei to Russia
1 submarine moved from 60 Sea Zone to 62 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Russia causes 1 damage total.Non Combat Move - Japanese
1 bomber moved from Russia to Szechwan
1 bomber moved from Szechwan to AnhweiPlace Units - Japanese
1 fighter and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Anhwei : 1 flag, 1 bomber and 2 fighters
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 2 artilleries and 4 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory, 2 fighters and 7 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 1 infantry
Szechwan : 1 flag, 6 artilleries and 13 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 21 / 28
Germans : 33 / 35
British : 36 / 37
Japanese : 34 / 34
Americans : 44 / 48 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 armour moved from India to French Indo-China Thailand
British take Burma from Japanese
Americans take French Indo-China Thailand from Japanese
1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 infantry moved from Wake Island to 52 Sea Zone
4 infantry and 2 transports moved from 52 Sea Zone to 48 Sea Zone
4 infantry moved from 48 Sea Zone to Philippine Islands
1 battleship, 2 carriers, 1 destroyer and 3 fighters moved from 52 Sea Zone to 48 Sea Zone
1 fighter moved from 48 Sea Zone to Philippine Islands
2 fighters moved from 56 Sea Zone to 48 Sea Zone
1 bomber moved from Wake Island to Philippine Islands
2 infantry moved from Central United States to Western United States
1 carrier moved from 56 Sea Zone to 53 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 48 Sea Zone
1 bomber placed in Philippine Islands
1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Philippine Islands: 1 fighter
EDIT: Adding units owned by Americans to 48 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 47 PUs; end with 50 PUs totalTerritory Summary for Americans :
48 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 5 fighters and 3 transports
49 Sea Zone : 1 transport
53 Sea Zone : 1 carrier
Central United States : 1 aaGun
Eastern United States : 1 factory
French Indo-China Thailand : 1 flag, 1 armour
New Guinea : 1 flag, 1 artillery and 1 infantry
Norway : 1 flag
Philippine Islands : 1 flag, 2 bombers, 1 factory and 6 infantry
Wake Island : 1 flag
West Russia : 1 fighter
Western United States : 1 aaGun, 1 bomber, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 21 / 28
Germans : 33 / 35
British : 37 / 37
Japanese : 30 / 34
Americans : 47 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 armour moved from India to French Indo-China Thailand
British take Burma from Japanese
Americans take French Indo-China Thailand from Japanese
1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 infantry moved from Wake Island to 52 Sea Zone
4 infantry and 2 transports moved from 52 Sea Zone to 48 Sea Zone
4 infantry moved from 48 Sea Zone to Philippine Islands
1 battleship, 2 carriers, 1 destroyer and 3 fighters moved from 52 Sea Zone to 48 Sea Zone
1 fighter moved from 48 Sea Zone to Philippine Islands
2 fighters moved from 56 Sea Zone to 48 Sea Zone
1 bomber moved from Wake Island to Philippine Islands
2 infantry moved from Central United States to Western United States
1 carrier moved from 56 Sea Zone to 53 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 48 Sea Zone
1 bomber placed in Philippine Islands
1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Philippine Islands: 1 fighter
EDIT: Adding units owned by Americans to 48 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 47 PUs; end with 50 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 53 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 52 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 48 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 52 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 52 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to 48 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for Americans :
48 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 5 fighters and 3 transports
49 Sea Zone : 1 transport
52 Sea Zone : 1 carrier
Central United States : 1 aaGun
Eastern United States : 1 factory
French Indo-China Thailand : 1 flag, 1 armour
New Guinea : 1 flag, 1 artillery and 1 infantry
Norway : 1 flag
Philippine Islands : 1 flag, 2 bombers, 1 factory and 6 infantry
Wake Island : 1 flag
West Russia : 1 fighter
Western United States : 1 aaGun, 1 bomber, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 21 / 28
Germans : 33 / 35
British : 37 / 37
Japanese : 30 / 34
Americans : 47 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory and 1 infantry
Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 0/5 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to West Russia
1 bomber moved from Karelia S.S.R. to West Russia
4 infantry moved from Russia to West Russia
1 bomber moved from West Russia to Russia
1 armour moved from Caucasus to Russia
2 infantry moved from Russia to West Russia
4 infantry moved from Caucasus to West Russia
1 armour moved from West Russia to Russia
1 armour moved from West Russia to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 artillery, 1 factory and 3 infantry
Karelia S.S.R. : 1 factory and 1 infantry
Russia : 3 armour, 1 bomber, 1 factory and 5 infantry
West Russia : 1 flag, 2 aaGuns, 2 armour, 4 artilleries, 2 fighters and 40 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 31 / 35
British : 37 / 37
Japanese : 30 / 34
Americans : 47 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 7 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 bomber moved from Belorussia to Russia
1 armour moved from Germany to Ukraine S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
12 armour, 8 artilleries and 23 infantry moved from Belorussia to Ukraine S.S.R.
4 artilleries and 9 infantry moved from Germany to Baltic StatesCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.
Battle in Ukraine S.S.R.
Germans attack with 13 armour, 10 artilleries and 30 infantry
British defend with 1 armour
Germans roll dice for 13 armour, 10 artilleries and 30 infantry in Ukraine S.S.R., round 2 : 19/53 hits
British roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 13 armour, 10 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Belorussia to Ukraine S.S.R.
1 aaGun moved from Poland to Ukraine S.S.R.
1 bomber moved from Russia to Baltic States
1 fighter moved from Karelia S.S.R. to Baltic StatesPlace Units - Germans
1 armour, 2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs totalTerritory Summary for Germans :
13 Sea Zone : 1 battleship and 1 submarine
Baltic States : 4 artilleries, 1 bomber, 1 fighter and 9 infantry
Belorussia : 1 aaGun
Germany : 1 armour, 2 artilleries, 1 factory and 7 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Ukraine S.S.R. : 2 aaGuns, 13 armour, 10 artilleries and 29 infantryProduction/PUs Summary :
Russians : 21 / 23
Germans : 35 / 35
British : 35 / 37
Japanese : 30 / 34
Americans : 47 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Finland to Karelia S.S.R.
2 fighters moved from United Kingdom to Karelia S.S.R.
3 fighters moved from Persia to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 1 artillery and 5 fighters
Germans defend with 1 factory and 2 infantry
British roll dice for 1 artillery and 5 fighters in Karelia S.S.R., round 2 : 4/6 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
5 fighters moved from Karelia S.S.R. to West Russia
1 infantry moved from Caucasus to West Russia
1 aaGun, 4 armour, 2 artilleries, 1 bomber and 8 infantry moved from India to Persia
1 submarine moved from 35 Sea Zone to 48 Sea Zone
1 submarine moved from 47 Sea Zone to 48 Sea Zone
1 fighter moved from Philippine Islands to 48 Sea Zone
2 fighters moved from Philippine Islands to 52 Sea Zone
3 fighters moved from Philippine Islands to IndiaPlace Units - British
2 armour and 1 infantry placed in India
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
48 Sea Zone : 1 fighter and 2 submarines
52 Sea Zone : 2 fighters
Algeria : 1 flag
Eastern Australia : 1 infantry
Finland : 1 flag
India : 2 armour, 1 factory, 3 fighters and 1 infantry
Karelia S.S.R. : 1 artillery
Libya : 1 flag
Morocco : 1 flag
Persia : 1 aaGun, 4 armour, 3 artilleries, 1 bomber and 8 infantry
United Kingdom : 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry
West Russia : 5 fighters and 1 infantry
Western Australia : 1 infantry
Western United States : 1 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 33 / 35
British : 35 / 35
Japanese : 30 / 34
Americans : 47 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Finland to Karelia S.S.R.
2 fighters moved from United Kingdom to Karelia S.S.R.
3 fighters moved from Persia to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 1 artillery and 5 fighters
Germans defend with 1 factory and 2 infantry
British roll dice for 1 artillery and 5 fighters in Karelia S.S.R., round 2 : 4/6 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
5 fighters moved from Karelia S.S.R. to West Russia
1 infantry moved from Caucasus to West Russia
1 aaGun, 4 armour, 2 artilleries, 1 bomber and 8 infantry moved from India to Persia
1 submarine moved from 35 Sea Zone to 48 Sea Zone
1 submarine moved from 47 Sea Zone to 48 Sea Zone
1 fighter moved from Philippine Islands to 48 Sea Zone
2 fighters moved from Philippine Islands to 52 Sea Zone
3 fighters moved from Philippine Islands to IndiaPlace Units - British
2 armour and 1 infantry placed in India
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 bomber
EDIT: Adding units owned by British to West Russia: 1 bomber
EDIT: Turning off Edit ModeTerritory Summary for British :
48 Sea Zone : 1 fighter and 2 submarines
52 Sea Zone : 2 fighters
Algeria : 1 flag
Eastern Australia : 1 infantry
Finland : 1 flag
India : 2 armour, 1 factory, 3 fighters and 1 infantry
Karelia S.S.R. : 1 artillery
Libya : 1 flag
Morocco : 1 flag
Persia : 1 aaGun, 4 armour, 3 artilleries and 8 infantry
United Kingdom : 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry
West Russia : 1 bomber, 5 fighters and 1 infantry
Western Australia : 1 infantry
Western United States : 1 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 33 / 35
British : 35 / 35
Japanese : 30 / 34
Americans : 47 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
1 artillery moved from Buryatia S.S.R. to 62 Sea Zone
1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Soviet Far East to 63 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 63 Sea Zone to 64 Sea Zone
1 artillery and 3 infantry moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
6 artilleries and 13 infantry moved from Szechwan to Sinkiang
Japanese take Sinkiang from Americans
1 bomber moved from Anhwei to Russia
2 fighters moved from 62 Sea Zone to 64 Sea Zone
1 carrier moved from 62 Sea Zone to 64 Sea Zone
1 destroyer moved from 62 Sea Zone to 64 Sea Zone
2 submarines moved from 62 Sea Zone to 64 Sea Zone
2 fighters moved from Anhwei to JapanCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Russia causes 1 damage total.Non Combat Move - Japanese
1 bomber moved from Russia to Yakut S.S.R.Place Units - Japanese
1 armour, 1 fighter and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
64 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Alaska : 1 flag, 1 artillery and 3 infantry
Anhwei : 1 flag
Borneo : 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Evenki National Okrug : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory, 5 fighters and 13 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 6 artilleries and 13 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery, 1 bomber and 2 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 22 / 23
Germans : 33 / 35
British : 35 / 35
Japanese : 34 / 34
Americans : 44 / 50 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from New Guinea to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to East Indies
1 armour moved from French Indo-China Thailand to Kwangtung
Americans take Yunnan from Japanese
Americans take Kwangtung from Japanese
5 fighters moved from 48 Sea Zone to 64 Sea Zone
1 bomber moved from Western United States to 64 Sea Zone
1 bomber moved from Philippine Islands to 64 Sea Zone
2 infantry moved from Philippine Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
2 infantry moved from Philippine Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 bomber moved from Philippine Islands to Borneo
2 infantry moved from Philippine Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Malaya
Americans take Malaya from JapaneseCombat - Americans
Battle in 64 Sea Zone
Americans attack with 2 bombers and 5 fighters
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
2 submarines owned by the Japanese Submerged
Americans roll dice for 2 bombers and 5 fighters in 64 Sea Zone, round 2 : 1/7 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 64 Sea Zone, round 2 : 2/4 hits
2 fighters owned by the Americans and 1 destroyer owned by the Japanese lost in 64 Sea Zone
Americans roll dice for 2 bombers and 3 fighters in 64 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 64 Sea Zone, round 3 : 2/3 hits
1 carrier owned by the Japanese, 2 bombers owned by the Americans and 1 fighter owned by the Japanese lost in 64 Sea Zone
Americans roll dice for 3 fighters in 64 Sea Zone, round 4 : 2/3 hits
Japanese roll dice for 1 fighter and 2 transports in 64 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans, 1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 64 Sea Zone
1 transport owned by the Japanese lost in 64 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 2 bombers and 3 fighters
Battle in East Indies
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in East Indies, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in East Indies, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in East Indies
Americans roll dice for 1 artillery and 3 infantry in East Indies, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in East Indies, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in East Indies
Americans win, taking East Indies from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Borneo
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 battleship, 3 carriers, 1 destroyer and 1 fighter moved from 48 Sea Zone to 58 Sea Zone
1 carrier and 2 fighters moved from 52 Sea Zone to 58 Sea Zone
1 bomber moved from Borneo to Philippine Islands
2 fighters moved from 64 Sea Zone to 58 Sea Zone
2 infantry moved from Western United States to Western Canada
1 aaGun moved from Western United States to Western Canada
1 aaGun moved from Central United States to Eastern Canada
1 fighter moved from West Russia to BurmaPlace Units - Americans
2 bombers placed in Philippine Islands
1 bomber placed in Philippine Islands
Americans undo move 2.
1 bomber placed in Philippine Islands
Americans undo move 2.
1 fighter placed in Philippine Islands
1 bomber and 1 infantry placed in Western United States
Americans undo move 3.
Americans undo move 2.
1 bomber placed in Philippine Islands
1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs totalTerritory Summary for Americans :
36 Sea Zone : 1 transport
37 Sea Zone : 2 transports
47 Sea Zone : 1 transport
58 Sea Zone : 1 battleship, 4 carriers, 1 destroyer and 2 fighters
Borneo : 1 flag, 2 infantry
Burma : 1 fighter
East Indies : 1 flag, 1 artillery and 3 infantry
Eastern Canada : 1 aaGun
Eastern United States : 1 factory
French Indo-China Thailand : 1 flag
Kwangtung : 1 flag, 1 armour
Malaya : 1 flag, 2 infantry
New Guinea : 1 flag
Norway : 1 flag
Philippine Islands : 1 flag, 4 bombers and 1 factory
Wake Island : 1 flag
Western Canada : 1 aaGun and 2 infantry
Western United States : 1 factory, 1 fighter and 1 infantryProduction/PUs Summary :
Russians : 22 / 23
Germans : 33 / 35
British : 35 / 35
Japanese : 22 / 34
Americans : 56 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 1 damage on 1 factory; Remaining resources: 20 PUs;
Russians buy 5 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Belorussia
1 infantry moved from Archangel to Evenki National Okrug
1 bomber moved from Russia to Evenki National Okrug
2 fighters moved from West Russia to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Evenki National Okrug, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Evenki National Okrug, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
5 infantry moved from Russia to West Russia
2 armour moved from West Russia to Russia
2 fighters moved from Evenki National Okrug to West Russia
1 bomber moved from Evenki National Okrug to Russia
1 artillery moved from Caucasus to West Russia
3 infantry moved from Caucasus to West RussiaPlace Units - Russians
5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Belorussia : 1 flag, 1 infantry
Caucasus : 1 factory
Karelia S.S.R. : 1 factory
Russia : 5 armour, 5 artilleries, 1 bomber and 1 factory
West Russia : 1 flag, 2 aaGuns, 5 artilleries, 2 fighters and 47 infantryProduction/PUs Summary :
Russians : 24 / 24
Germans : 31 / 35
British : 35 / 35
Japanese : 22 / 34
Americans : 56 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
13 armour, 10 artilleries and 29 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Belorussia
1 bomber moved from Baltic States to Karelia S.S.R.
1 fighter moved from Baltic States to Belorussia
7 infantry moved from Germany to Baltic States
2 artilleries moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to BelorussiaCombat - Germans
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 bomber and 2 infantry
British defend with 1 artillery; Russians defend with 1 factory
Germans roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 bomber and 1 infantry in Karelia S.S.R., round 3 : 0/2 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Karelia S.S.R., round 4 : 0/2 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Karelia S.S.R., round 5 : 2/2 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 5 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 1 artilleryNon Combat Move - Germans
1 fighter moved from Belorussia to Baltic States
1 bomber moved from Karelia S.S.R. to Baltic States
2 aaGuns moved from Ukraine S.S.R. to CaucasusPlace Units - Germans
1 armour, 2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs totalTerritory Summary for Germans :
13 Sea Zone : 1 battleship and 1 submarine
Baltic States : 1 armour, 6 artilleries, 1 bomber, 1 fighter and 12 infantry
Belorussia : 2 infantry
Caucasus : 1 flag, 2 aaGuns, 13 armour, 10 artilleries, 1 factory and 29 infantry
Germany : 1 armour, 2 artilleries, 1 factory and 7 infantry
Italy : 1 factoryProduction/PUs Summary :
Russians : 18 / 24
Germans : 37 / 37
British : 35 / 35
Japanese : 22 / 34
Americans : 56 / 57 -
Welcome back :lol:
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 3 fighters; Remaining resources: 5 PUs;Combat Move - British
1 infantry moved from West Russia to Belorussia
5 fighters moved from West Russia to Belorussia
1 bomber moved from United Kingdom to Germany
1 bomber moved from West Russia to GermanyCombat - British
Battle in Belorussia
British attack with 5 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 5 fighters and 1 infantry in Belorussia, round 2 : 3/6 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 4,4 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.Non Combat Move - British
1 fighter moved from United Kingdom to Archangel
5 fighters moved from Belorussia to Russia
4 armour moved from Persia to Russia
2 armour moved from India to Kazakh S.S.R.
1 aaGun, 3 artilleries and 8 infantry moved from Persia to Kazakh S.S.R.
2 bombers moved from Germany to United Kingdom
3 fighters moved from India to Kazakh S.S.R.
1 infantry moved from India to Persia
1 fighter moved from Russia to Kazakh S.S.R.
2 submarines moved from 48 Sea Zone to 58 Sea Zone
1 infantry moved from Eastern Australia to Western Australia
1 infantry moved from Western United States to Western Canada
2 fighters moved from 58 Sea Zone to KwangtungPlace Units - British
3 fighters placed in IndiaTurn Complete - British
British collect 37 PUs; end with 42 PUs totalTerritory Summary for British :
58 Sea Zone : 1 fighter and 2 submarines
Algeria : 1 flag
Archangel : 1 fighter
Belorussia : 1 flag, 1 infantry
Finland : 1 flag
India : 1 factory and 3 fighters
Kazakh S.S.R. : 1 aaGun, 2 armour, 3 artilleries, 4 fighters and 8 infantry
Kwangtung : 2 fighters
Libya : 1 flag
Morocco : 1 flag
Persia : 1 infantry
Russia : 4 armour and 4 fighters
United Kingdom : 1 artillery, 2 bombers, 1 factory and 2 infantry
Western Australia : 2 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 18 / 24
Germans : 35 / 37
British : 37 / 42
Japanese : 22 / 34
Americans : 56 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 64 Sea Zone to 62 Sea Zone
1 submarine moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
5 fighters moved from Japan to Kwangtung
1 bomber moved from Yakut S.S.R. to Kwangtung
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sinkiang to Anhwei
1 artillery moved from Sinkiang to Anhwei
5 artilleries moved from Sinkiang to Anhwei
11 infantry moved from Sinkiang to Anhwei
3 infantry moved from Alaska to Western Canada
1 artillery moved from Alaska to Western CanadaCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 bomber and 5 fighters
British defend with 2 fighters; Americans defend with 1 armour
Japanese roll dice for 1 bomber and 5 fighters in Kwangtung, round 2 : 2/6 hits
Americans roll dice for 1 armour and 2 fighters in Kwangtung, round 2 : 3/3 hits
3 fighters owned by the Japanese, 1 armour owned by the Americans and 1 fighter owned by the British lost in Kwangtung
Japanese roll dice for 1 bomber and 2 fighters in Kwangtung, round 3 : 3/3 hits
Americans roll dice for 1 fighter in Kwangtung, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in Kwangtung
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -14
Casualties for British: 2 fighters
Casualties for Americans: 1 armour
Casualties for Japanese: 4 fighters
Battle in Western Canada
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry; Americans defend with 1 aaGun and 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Western Canada, round 2 : 0/4 hits
British roll dice for 1 aaGun and 3 infantry in Western Canada, round 2 : 2/3 hits
2 infantry owned by the Japanese lost in Western Canada
Japanese roll dice for 1 artillery and 1 infantry in Western Canada, round 3 : 1/2 hits
British roll dice for 1 aaGun and 3 infantry in Western Canada, round 3 : 1/3 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Americans lost in Western Canada
Japanese roll dice for 1 artillery in Western Canada, round 4 : 0/1 hits
British roll dice for 3 infantry in Western Canada, round 4 : 1/3 hits
1 artillery owned by the Japanese lost in Western Canada
British win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 aaGun
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - Japanese
1 bomber and 1 fighter moved from Kwangtung to AnhweiPlace Units - Japanese
2 bombers and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs totalTerritory Summary for Japanese :
59 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
Alaska : 1 flag
Anhwei : 1 flag, 6 artilleries, 1 bomber, 1 fighter and 12 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag, 1 artillery and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 2 bombers, 1 factory, 1 fighter and 13 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Yakut S.S.R. : 1 flagProduction/PUs Summary :
Russians : 17 / 24
Germans : 35 / 37
British : 37 / 42
Japanese : 23 / 23
Americans : 56 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers and 1 factory; Remaining resources: 6 PUs;Combat Move - Americans
4 bombers moved from Philippine Islands to Japan
1 destroyer moved from 58 Sea Zone to 62 Sea Zone
2 fighters moved from 58 Sea Zone to 62 Sea Zone
1 infantry moved from Western Canada to Alaska
Americans take Alaska from JapaneseCombat - Americans
Battle in 62 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 62 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in Japan
AA fire in Japan : 1/4 hits
1 bomber killed by AA
Bombing raid in Japan rolls: 2,2,1 and causes: 5 damage to unit: factory
Bombing raid in Japan causes 5 damage total.Non Combat Move - Americans
3 bombers moved from Japan to Philippine Islands
2 infantry moved from Malaya to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
2 infantry moved from Borneo to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
1 artillery and 3 infantry moved from East Indies to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 48 Sea Zone
1 artillery and 3 infantry moved from 48 Sea Zone to Philippine Islands
2 fighters moved from 62 Sea Zone to 48 Sea Zone
4 carriers and 1 fighter moved from 58 Sea Zone to 48 Sea Zone
1 battleship moved from 58 Sea Zone to 48 Sea Zone
1 aaGun moved from Eastern Canada to Western Canada
1 fighter moved from Burma to Russia
1 fighter moved from Western United States to Wake IslandPlace Units - Americans
3 bombers placed in Philippine Islands
1 factory placed in BorneoTurn Complete - Americans
Americans collect 58 PUs; end with 64 PUs totalTerritory Summary for Americans :
48 Sea Zone : 1 battleship, 4 carriers, 2 fighters and 4 transports
62 Sea Zone : 1 destroyer
Alaska : 1 infantry
Borneo : 1 flag, 1 factory
East Indies : 1 flag
Eastern United States : 1 factory
French Indo-China Thailand : 1 flag
Kwangtung : 1 flag
Malaya : 1 flag
New Guinea : 1 flag
Norway : 1 flag
Philippine Islands : 1 flag, 1 artillery, 6 bombers, 1 factory and 7 infantry
Russia : 1 fighter
Wake Island : 1 flag, 1 fighter
Western Canada : 1 aaGun and 1 infantry
Western United States : 1 factory and 1 infantryProduction/PUs Summary :
Russians : 17 / 24
Germans : 35 / 37
British : 37 / 42
Japanese : 21 / 23
Americans : 58 / 64 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 artilleries, 2 fighters and 46 infantry moved from West Russia to Caucasus
1 armour moved from Russia to Kazakh S.S.R.
1 armour moved from Kazakh S.S.R. to Caucasus
4 armour, 5 artilleries and 1 bomber moved from Russia to Caucasus
1 infantry moved from West Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 5 armour, 10 artilleries, 1 bomber, 2 fighters and 47 infantry
Germans defend with 2 aaGuns, 13 armour, 10 artilleries, 1 factory and 29 infantry
AA fire in Caucasus : 0/3 hits
Russians roll dice for 5 armour, 10 artilleries, 1 bomber, 2 fighters and 47 infantry in Caucasus, round 2 : 16/65 hits
Germans roll dice for 2 aaGuns, 13 armour, 10 artilleries and 29 infantry in Caucasus, round 2 : 23/52 hits
23 infantry owned by the Russians, 14 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Caucasus
Russians roll dice for 5 armour, 10 artilleries, 1 bomber, 2 fighters and 24 infantry in Caucasus, round 3 : 14/42 hits
Germans roll dice for 13 armour, 10 artilleries and 15 infantry in Caucasus, round 3 : 11/38 hits
11 infantry owned by the Russians and 14 infantry owned by the Germans lost in Caucasus
Russians roll dice for 5 armour, 10 artilleries, 1 bomber, 2 fighters and 13 infantry in Caucasus, round 4 : 12/31 hits
Germans roll dice for 13 armour, 10 artilleries and 1 infantry in Caucasus, round 4 : 10/24 hits
10 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 10 artilleries owned by the Germans lost in Caucasus
Russians roll dice for 5 armour, 10 artilleries, 1 bomber, 2 fighters and 3 infantry in Caucasus, round 5 : 8/21 hits
Germans roll dice for 12 armour in Caucasus, round 5 : 4/12 hits
3 infantry owned by the Russians, 8 armour owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
Russians roll dice for 5 armour, 9 artilleries, 1 bomber and 2 fighters in Caucasus, round 6 : 7/17 hits
Germans roll dice for 4 armour in Caucasus, round 6 : 3/4 hits
4 armour owned by the Germans and 3 artilleries owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Germans with 5 armour, 6 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 58
Casualties for Germans: 2 aaGuns, 13 armour, 10 artilleries and 29 infantry
Casualties for Russians: 4 artilleries and 47 infantryNon Combat Move - Russians
1 aaGun moved from West Russia to Caucasus
1 aaGun moved from West Russia to Russia
1 bomber moved from Caucasus to Russia
2 fighters moved from Caucasus to RussiaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 5 armour, 6 artilleries and 1 factory
Karelia S.S.R. : 1 factory
Russia : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 2 fighters and 5 infantry
West Russia : 1 flagProduction/PUs Summary :
Russians : 21 / 21
Germans : 31 / 37
British : 37 / 42
Japanese : 21 / 23
Americans : 58 / 64 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 32 PUs;
Germans buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belorussia
1 bomber moved from Baltic States to Belorussia
1 fighter moved from Baltic States to Belorussia
1 armour, 5 artilleries and 10 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 armour moved from Germany to Karelia S.S.R.
2 artilleries and 7 infantry moved from Germany to PolandCombat - Germans
Battle in Belorussia
Germans attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belorussia, round 2 : 2/3 hits
British roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the British lost in Belorussia
Germans win, taking Belorussia from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Belorussia to Poland
1 fighter moved from Belorussia to PolandPlace Units - Germans
1 fighter placed in Italy
1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs totalTerritory Summary for Germans :
13 Sea Zone : 1 battleship and 1 submarine
Baltic States : 1 artillery and 1 infantry
Belorussia : 1 infantry
Germany : 1 artillery, 1 factory and 6 infantry
Italy : 1 factory and 1 fighter
Karelia S.S.R. : 1 flag, 2 armour, 5 artilleries, 1 factory and 10 infantry
Poland : 2 artilleries, 1 bomber, 1 fighter and 7 infantryProduction/PUs Summary :
Russians : 19 / 21
Germans : 35 / 35
British : 35 / 42
Japanese : 21 / 23
Americans : 58 / 64 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Kazakh S.S.R. to Novosibirsk
4 fighters moved from Kazakh S.S.R. to Novosibirsk
1 armour moved from Kazakh S.S.R. to Szechwan
Americans take Szechwan from Japanese
1 armour moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Archangel to Evenki National Okrug
2 bombers moved from United Kingdom to 4 Sea Zone
2 bombers moved from 4 Sea Zone to Evenki National Okrug
1 armour moved from Kazakh S.S.R. to Sinkiang
Americans take Sinkiang from Japanese
1 armour moved from Sinkiang to Kazakh S.S.R.
2 armour moved from Russia to Evenki National Okrug
4 fighters moved from Russia to Evenki National OkrugCombat - British
Battle in Evenki National Okrug
British attack with 2 armour, 2 bombers and 5 fighters
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 armour, 2 bombers and 5 fighters in Evenki National Okrug, round 2 : 6/9 hits
Japanese roll dice for 1 artillery and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Evenki National Okrug
British win, taking Evenki National Okrug from Japanese with 2 armour, 2 bombers and 5 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Novosibirsk
British attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Novosibirsk, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 bombers moved from Evenki National Okrug to Vologda
2 armour moved from Russia to Vologda
5 fighters moved from Evenki National Okrug to Vologda
1 artillery and 1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Persia to Caucasus
2 infantry moved from Kazakh S.S.R. to Russia
2 artilleries moved from Kazakh S.S.R. to Russia
1 aaGun moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
3 fighters moved from India to 48 Sea Zone
2 submarines moved from 58 Sea Zone to 48 Sea Zone
2 fighters moved from Novosibirsk to Vologda
1 fighter moved from Novosibirsk to Vologda
1 fighter moved from Novosibirsk to Kazakh S.S.R.Place Units - British
3 armour placed in India
2 bombers placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
48 Sea Zone : 4 fighters and 2 submarines
Algeria : 1 flag
Caucasus : 1 aaGun, 1 artillery and 5 infantry
Evenki National Okrug : 2 armour
Finland : 1 flag
India : 3 armour and 1 factory
Kazakh S.S.R. : 2 armour and 1 fighter
Libya : 1 flag
Morocco : 1 flag
Novosibirsk : 1 infantry
Russia : 2 artilleries and 2 infantry
United Kingdom : 1 artillery, 2 bombers, 1 factory and 2 infantry
Vologda : 2 armour, 2 bombers and 8 fighters
Western Australia : 2 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 35 / 35
British : 35 / 35
Japanese : 17 / 23
Americans : 60 / 64 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 3x factory; Remaining resources: 20 PUs;
Japanese buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwei to Kwangtung
Japanese take Kwangtung from Americans
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
10 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
6 artilleries moved from Anhwei to Szechwan
1 submarine moved from 59 Sea Zone to 62 Sea Zone
1 bomber moved from Anhwei to Russia
2 bombers moved from Japan to 62 Sea Zone
1 fighter moved from Anhwei to 62 Sea Zone
1 fighter moved from Japan to 62 Sea ZoneCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 62 Sea Zone
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.Non Combat Move - Japanese
1 bomber moved from Russia to Szechwan
2 bombers moved from 62 Sea Zone to Japan
2 fighters moved from 62 Sea Zone to Anhwei
1 bomber moved from Japan to Anhwei
1 bomber moved from Japan to Anhwei
1 bomber moved from Szechwan to AnhweiPlace Units - Japanese
1 aaGun and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs totalTerritory Summary for Japanese :
Anhwei : 1 flag, 3 bombers and 2 fighters
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Iwo Jima : 1 infantry
Japan : 2 aaGuns, 1 armour, 1 factory and 18 infantry
Kwangtung : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 6 artilleries and 10 infantry
Yakut S.S.R. : 1 flagProduction/PUs Summary :
Russians : 21 / 21
Germans : 35 / 35
British : 35 / 35
Japanese : 21 / 21
Americans : 56 / 64