15L variance vs Whackamatt(allies+14)

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kazakhstan to Turkmenistan
                      Italians take Turkmenistan from Russians

    Combat - Italians

    Non Combat Move - Italians
                3 mech_infantrys moved from Iraq to Trans-Jordan
                2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Iraq
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,5,3,2
                Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 6 destroyers moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Ceylon to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia

    Combat - ANZAC
                Battle in Ethiopia
                Battle in 80 Sea Zone
                    ANZAC attack with 1 cruiser and 6 destroyers
                    Japanese defend with 1 destroyer
                    ANZAC win, taking Ethiopia from Italians, taking 80 Sea Zone from Neutral with 1 cruiser and 6 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 artillery moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
                1 armour moved from New South Wales to Northern Territory
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 artillery moved from Northern Territory to 55 Sea Zone
                1 artillery and 1 transport moved from 55 Sea Zone to 41 Sea Zone
                3 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 harbour placed in Sumatra
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Combat Move - French
                1 cruiser and 1 destroyer moved from 109 Sea Zone to 119 Sea Zone

    Combat - French
                Battle in 119 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                    French win, taking 119 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 bomber moved from Western Germany to Southern France
                1 bomber moved from Western Germany to Egypt
                3 tactical_bombers moved from Greece to Egypt
                3 mech_infantrys moved from Iraq to Egypt
                1 fighter moved from Trans-Jordan to 76 Sea Zone
                2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
                5 bombers, 1 fighter and 2 tactical_bombers moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians

    Combat - Germans
                Battle in Southern France
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 76 Sea Zone
                    Germans attack with 1 fighter
                    ANZAC defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Egypt
                    Germans attack with 2 armour, 6 bombers, 1 fighter, 4 mech_infantrys and 5 tactical_bombers
                    British defend with 1 armour, 1 factory_minor, 4 fighters and 1 harbour; Americans defend with 1 artillery and 2 infantry
                    Germans win, taking Egypt from British with 2 armour, 4 bombers, 1 fighter, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 bombers and 2 tactical_bombers
                    Casualties for British: 1 armour and 4 fighters
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Germans
                4 bombers moved from Egypt to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to France
                3 artilleries and 4 infantry moved from Western Germany to France
                3 mech_infantrys moved from Southern Italy to France
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany
                1 aaGun moved from Archangel to Smolensk
                6 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                3 armour moved from Caucasus to Iraq
                1 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 fighter moved from Egypt to 81 Sea Zone
                1 fighter moved from 76 Sea Zone to 81 Sea Zone
                3 tactical_bombers moved from Egypt to Trans-Jordan
                1 bomber moved from Southern France to Southern Italy
                1 aaGun moved from Russia to Tambov

    Place Units - Germans
                3 fighters placed in France
                4 artilleries and 6 infantry placed in Western Germany
                3 mech_infantrys placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,2,3,1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,4,1
                Germans collect 65 PUs (6 lost to blockades); end with 65 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs

  • 17 16 15 14 12

    8 VCs in Europe

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Kansu to Timguska
                1 armour moved from Kansu to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 armour moved from Novosibirsk to Timguska
                1 infantry moved from Kweichow to Shensi

    Combat - Russians
                Battle in Timguska
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Timguska from Germans with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 13 infantry moved from Suiyuyan to Kansu

    Turn Complete - Russians

  • 20 18 17 15

    looking pretty ugly.  I have a 46% chance at having one more round.  lol

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Tanganyika Territory to Union of South Africa
                      Japanese take Rhodesia from British
                      Japanese take Union of South Africa from British

    Combat - Japanese

    Non Combat Move - Japanese
                1 carrier and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
                1 carrier moved from 81 Sea Zone to 96 Sea Zone
                2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Persia to Egypt
                2 bombers moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                1 carrier moved from 96 Sea Zone to 94 Sea Zone
                1 carrier and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone

    Place Units - Japanese
                2 infantry placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,1,4,4,6,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,2,5,2,2,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3
                Japanese collect 11 PUs (6 lost to blockades); end with 12 PUs total

  • 20 18 17 15

    okay, now i concede  :cry:

  • 17 16 15 14 12

    yeah the Japanese carrier next to tunisia kind of screwed you over.  Fun game as always.  thanks

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