8e7d31a5-72d7-4760-a9b3-3ad0aaa41c73-dawg-64-v-mike-g40-start-round-5-az fr-5.tsvg
G40 Vold vs Bar (Allies) no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 47 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from Germans
1 fighter moved from 106 Sea Zone to 108 Sea Zone
1 fighter moved from 106 Sea Zone to 108 Sea Zone
1 cruiser moved from 106 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 submarine
Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Battle in 108 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 17 Sea Zone
1 fighter moved from 42 Sea Zone to Dutch New Guinea
2 fighters moved from 108 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Wake IslandPlace Units - Americans
1 fighter placed in Eastern United States
2 destroyers placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 armour
New Britain : 1 artillery
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 bomber
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 fighter
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
10 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
17 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
8 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 2 aaGuns, 1 artillery and 2 infantry
United Kingdom : 2 fighters
106 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 transports
101 Sea Zone : 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 48 / 60
Russians : 33 / 41
Japanese : 52 / 64
Americans : 57 / 82
Chinese : 5 / 13
British : 32 / 32
UK_Pacific : 6 / 8
Italians : 16 / 27
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in Kansu
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 artillery and 5 infantry
Kansu : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 33 / 41
Japanese : 51 / 64
Americans : 57 / 82
Chinese : 6 / 7
British : 32 / 32
UK_Pacific : 6 / 8
Italians : 16 / 27
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 1x airfield; Remaining resources: 31 PUs;
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 8 to 7
EDIT: Changing PUs for British from 31 to 32
EDIT: Turning off Edit Mode
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 103 Sea Zone
1 fighter moved from United Kingdom to 118 Sea ZoneCombat - British
Battle in 103 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 118 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighterNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 103 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Persia to India
1 fighter moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest PersiaPlace Units - British
1 fighter placed in 106 Sea Zone
1 fighter placed in Quebec
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Kenya: 1 mech_infantry
EDIT: Changing ownership of Kenya from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Persia: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Removing units owned by British from Northwest Persia: 2 infantry
EDIT: Adding units owned by British to Persia: 2 infantry
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 79 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British undo move 3.
3 mech_infantrys placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Adding units owned by British to Eastern Persia: 2 infantry
EDIT: Removing units owned by British from India: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to West India: 2 aaGuns, 3 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 aaGuns, 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 2 infantry
EDIT: Adding units owned by British to Persia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,3
British collect 25 PUs (8 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,5,5,5,4,4,2,4
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Eastern United States : 1 armour and 1 infantry
West India : 2 aaGuns, 3 artilleries and 4 infantry
Belgian Congo : 2 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 4 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 2 fighters
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
101 Sea Zone : 1 transport
79 Sea Zone : 1 transport
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 1 factory_minor, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomberProduction/PUs Summary :
Germans : 48 / 60
Russians : 33 / 41
Japanese : 51 / 64
Americans : 57 / 82
Chinese : 6 / 7
British : 33 / 25
UK_Pacific : 6 / 4
Italians : 15 / 27
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 1x airfield; Remaining resources: 31 PUs;
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 8 to 7
EDIT: Changing PUs for British from 31 to 32
EDIT: Turning off Edit Mode
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 103 Sea Zone
1 fighter moved from United Kingdom to 118 Sea ZoneCombat - British
Battle in 103 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 118 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighterNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 103 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Persia to India
1 fighter moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest PersiaPlace Units - British
1 fighter placed in 106 Sea Zone
1 fighter placed in Quebec
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Kenya: 1 mech_infantry
EDIT: Changing ownership of Kenya from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Persia: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Removing units owned by British from Northwest Persia: 2 infantry
EDIT: Adding units owned by British to Persia: 2 infantry
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 79 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British undo move 3.
3 mech_infantrys placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Adding units owned by British to Eastern Persia: 2 infantry
EDIT: Removing units owned by British from India: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to West India: 2 aaGuns, 3 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 aaGuns, 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 2 infantry
EDIT: Adding units owned by British to Persia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,3
British collect 25 PUs (8 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,5,5,5,4,4,2,4
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun and 5 infantry
EDIT: Adding units owned by British to West India: 1 aaGun and 5 infantry
EDIT: Removing units owned by British from Eastern Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to West India: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
Use second post, decided to abandon India completely
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Albania to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to AlgeriaCombat - Italians
Battle in AlgeriaNon Combat Move - Italians
1 infantry moved from France to Northern Italy
1 fighter moved from Southern Italy to Alexandria
2 infantry moved from Bulgaria to Romania
1 infantry moved from Albania to YugoslaviaPlace Units - Italians
2 destroyers and 1 transport placed in 97 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Dutch New Guinea to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry
New Britain : 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 31 / 41
Japanese : 51 / 64
Americans : 57 / 82
Chinese : 6 / 7
British : 33 / 25
UK_Pacific : 6 / 4
Italians : 18 / 33
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 31 / 41
Japanese : 51 / 64
Americans : 57 / 82
Chinese : 6 / 7
British : 33 / 25
UK_Pacific : 6 / 4
Italians : 18 / 33
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have lost as gracefully as I can. There is no reason to keep playing this one out you have completely kicked my ass.
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Maybe I’m just rusty, but I don’t think I’m as far ahead as you do - but I’ll take it if you insist :mrgreen:
Up for another? or do you want to watch some basketball for a bit?





