Stalingradski v Infrastructure


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Changing PUs for ANZAC from 27 to 32
                EDIT: Turning off Edit Mode
                ANZAC spend 5 on tech rolls

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Caucasus to Novosibirsk
                3 fighters moved from Caucasus to Novosibirsk
                1 fighter and 1 mech_infantry moved from Caucasus to Samara


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Changing PUs for ANZAC from 27 to 32
                EDIT: Turning off Edit Mode
                ANZAC spend 5 on tech rolls
                    ANZAC rolls :  0/1 hits

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Caucasus to Novosibirsk
                3 fighters moved from Caucasus to Novosibirsk
                1 fighter and 1 mech_infantry moved from Caucasus to Samara

    Combat - ANZAC
                Battle in Novosibirsk
                    ANZAC attack with 3 fighters and 1 mech_infantry
                    Germans defend with 2 infantry
                        ANZAC roll dice for 3 fighters and 1 mech_infantry in Novosibirsk, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Novosibirsk, round 2 :  1/2 hits
                        1 mech_infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Novosibirsk
                    retreated to Novosibirsk
                    Germans win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Samara
                    ANZAC attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        ANZAC roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 mech_infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Samara
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 1 mech_infantry

    Non Combat Move - ANZAC
                3 fighters moved from Novosibirsk to Caucasus
                1 fighter moved from Samara to Caucasus
                1 armour moved from Persia to Caucasus
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • Technology Advancements

    ANZ spends 27 IPCs

    GER: 41.30*
    RUS: 11.15
    JPN: 40.90*
    USA: 50.45*
    GBR: 36.00
    ITA: 10.70
    ANZ: 12.20


  • I wasnt paying attention.  Did you load the japanese intelligence token onto the German unit during japans turn?  Intel tokens load onto allied untis like an allieds tran.


  • I didn’t come out and write it on the board but assumed it in my movement. We might want to do a play by play narrative as we go forward to make sure those things are clarified ~


  • Technology Advancements

    GER spends 85 IPCs; purchases two tech tokens (neutral artillery representing advanced artillery)

    GER: 45.55
    RUS: 11.15
    JPN: 40.90*
    USA: 50.45*
    GBR: 36.00
    ITA: 10.70
    ANZ: 12.20


  • Shoot - didn’t notice France is still up…


  • oops.
    didnt post.
    please move ftr to gibralter and middle east inf ahead 1 space.
    Thanks!


  • No problem!

    Had a few minutes at home today - dealing with car issues…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Morocco to Gibraltar
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 infantry moved from Novosibirsk to Kazakhstan
                1 fighter and 2 tactical_bombers moved from Russia to Kazakhstan
                1 tactical_bomber moved from Volgograd to Kazakhstan
                1 infantry moved from Ukraine to Rostov
                2 fighters and 2 tactical_bombers moved from Ukraine to Rostov


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 infantry moved from Novosibirsk to Kazakhstan
                1 fighter and 2 tactical_bombers moved from Russia to Kazakhstan
                1 tactical_bomber moved from Volgograd to Kazakhstan
                1 infantry moved from Ukraine to Rostov
                2 fighters and 2 tactical_bombers moved from Ukraine to Rostov

    Airborne Attack Move - Germans
                1 infantry moved from Russia to Kazakhstan
                1 infantry moved from Yugoslavia to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 infantry moved from Novosibirsk to Kazakhstan
                1 fighter and 2 tactical_bombers moved from Russia to Kazakhstan
                1 tactical_bomber moved from Volgograd to Kazakhstan
                1 infantry moved from Ukraine to Rostov
                2 fighters and 2 tactical_bombers moved from Ukraine to Rostov

    Airborne Attack Move - Germans
                1 infantry moved from Russia to Kazakhstan
                1 infantry moved from Yugoslavia to Rostov

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Rostov from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                    Germans win, taking Kazakhstan from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Kazakhstan to Ukraine
                2 fighters moved from Rostov to Ukraine
                2 tactical_bombers moved from Rostov to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                4 bombers moved from Southern France to Southern Italy
                3 mech_infantrys moved from Vologda to Volgograd
                1 tactical_bomber moved from Volgograd to Russia
                2 armour and 1 mech_infantry moved from Novgorod to Vologda
                4 mech_infantrys moved from Ukraine to Volgograd
                2 infantry moved from Romania to Bessarabia
                1 infantry moved from Yugoslavia to Romania
                3 infantry moved from Northern Italy to Yugoslavia
                4 infantry moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Germany to Southern Italy
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                3 tactical_bombers moved from Kazakhstan to Ukraine
                1 infantry moved from Russia to Vologda

    Place Units - Germans
                2 artilleries placed in Western Germany
                2 submarines placed in 112 Sea Zone
                Germans undo move 2.
                1 submarine placed in 112 Sea Zone
                1 submarine and 1 transport placed in 97 Sea Zone
                1 fighter placed in Western Germany
                3 mech_infantrys placed in Novgorod
                2 infantry and 1 mech_infantry placed in Russia
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Neutral_Axis to Germany: 2 artilleries
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Adding units owned by Germans to Germany: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 1 bomber
                EDIT: Removing units owned by Germans from Germany: 1 fighter
                EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Caucasus to Kazakhstan
                2 infantry moved from Caucasus to Rostov
                1 fighter and 1 tactical_bomber moved from Caucasus to Rostov


  • something strange just happened.

    I definitely said retreat after the inf got hit in kazakh but it kept rolling…  
    I am editing ftr back in, but if you want I will lose it.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Caucasus to Kazakhstan
                2 infantry moved from Caucasus to Rostov
                1 fighter and 1 tactical_bomber moved from Caucasus to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Rostov, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                        Russians roll dice for 1 fighter in Kazakhstan, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 3 :  1/1 hits
                        1 fighter owned by the Russians lost in Kazakhstan
                    Germans win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Russians: 1 fighter and 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Caucasus: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter moved from Rostov to Caucasus
                1 tactical_bomber moved from Rostov to Caucasus

    Turn Complete - Russians


  • @Infrastructure:

    something strange just happened.

    I definitely said retreat after the inf got hit in kazakh but it kept rolling…  
    I am editing ftr back in, but if you want I will lose it.

    No worries amigo - keep it as is


  • Thanks.  You know me, that kind of move is not my style at all.  You on the other hand…


  • :-)


  • Technology Advancements

    JPN spends 64 IPCs; spends 1 on tech

    GER: 45.55
    RUS: 11.15
    JPN: 45.10
    USA: 50.45*
    GBR: 36.00
    ITA: 10.70
    ANZ: 12.20

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