@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
Technology Advancements
GBR spends 46+6=52 IPCs
GER: 41.30*
RUS: 11.15
JPN: 40.90*
USA: 50.45*
GBR: 36.00
ITA: 10.05*
ANZ: 10.85*
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 infantry moved from Caucasus to Rostov
2 infantry moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
2 infantry moved from India to Burma
1 bomber and 1 fighter moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits
Purchase Units - British
British buy 1 airfield, 1 artillery and 9 infantry; Remaining resources: 1 techTokens; 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 infantry moved from Caucasus to Rostov
2 infantry moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
2 infantry moved from India to Burma
1 bomber and 1 fighter moved from India to Burma
Combat - British
Battle in Rostov
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kazakhstan to Caucasus
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
2 aaGuns, 1 artillery and 6 infantry moved from Northwest Persia to Caucasus
2 artilleries and 8 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 infantry moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
2 infantry moved from Italian Somaliland to Ethiopia
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 bomber and 1 fighter moved from Burma to India
1 tactical_bomber moved from Kazakhstan to Caucasus
Place Units - British
1 airfield placed in Gibraltar
Turning on Edit Mode
EDIT: Removing units owned by British from Morocco: 2 infantry
EDIT: Adding units owned by British to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
2 infantry placed in Quebec
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
Technology Advancements
ITA spends 13 IPCs
GER: 41.30*
RUS: 11.15
JPN: 40.90*
USA: 50.45*
GBR: 36.00
ITA: 10.70
ANZ: 10.85*
Hit radar with Italy on first token rolled…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Politics - Italians
Turning on Edit Mode
EDIT: Changing PUs for Italians from 13 to 18
EDIT: Turning off Edit Mode
Research Technology - Italians
Italians spend 5 on tech rolls
Italians removing all Technology Tokens after successful research.
Italians discover AA Radar
Activate Technology - Italians
Italians activating AA Radar
Purchase Units - Italians
Italians buy 1 aaGun and 1 destroyer; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
Airborne Attack Move - Italians
Non Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 aaGun placed in Southern Italy
Italians undo move 1.
1 aaGun placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
forgot to give britian jet ftrs at build phase. I hope it didn’t effect you hitting radar. 8)
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 27 to 32
EDIT: Turning off Edit Mode
ANZAC spend 5 on tech rolls
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 techTokens; 0 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Caucasus to Novosibirsk
3 fighters moved from Caucasus to Novosibirsk
1 fighter and 1 mech_infantry moved from Caucasus to Samara
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 27 to 32
EDIT: Turning off Edit Mode
ANZAC spend 5 on tech rolls
ANZAC rolls : 0/1 hits
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 techTokens; 0 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Caucasus to Novosibirsk
3 fighters moved from Caucasus to Novosibirsk
1 fighter and 1 mech_infantry moved from Caucasus to Samara
Combat - ANZAC
Battle in Novosibirsk
ANZAC attack with 3 fighters and 1 mech_infantry
Germans defend with 2 infantry
ANZAC roll dice for 3 fighters and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
1 mech_infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Novosibirsk
retreated to Novosibirsk
Germans win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 mech_infantry
Battle in Samara
ANZAC attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Samara
ANZAC win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 mech_infantry
Non Combat Move - ANZAC
3 fighters moved from Novosibirsk to Caucasus
1 fighter moved from Samara to Caucasus
1 armour moved from Persia to Caucasus
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Technology Advancements
ANZ spends 27 IPCs
GER: 41.30*
RUS: 11.15
JPN: 40.90*
USA: 50.45*
GBR: 36.00
ITA: 10.70
ANZ: 12.20
I wasnt paying attention. Did you load the japanese intelligence token onto the German unit during japans turn? Intel tokens load onto allied untis like an allieds tran.
I didn’t come out and write it on the board but assumed it in my movement. We might want to do a play by play narrative as we go forward to make sure those things are clarified ~
Technology Advancements
GER spends 85 IPCs; purchases two tech tokens (neutral artillery representing advanced artillery)
GER: 45.55
RUS: 11.15
JPN: 40.90*
USA: 50.45*
GBR: 36.00
ITA: 10.70
ANZ: 12.20
Shoot - didn’t notice France is still up…
oops.
didnt post.
please move ftr to gibralter and middle east inf ahead 1 space.
Thanks!
No problem!
Had a few minutes at home today - dealing with car issues…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - Germans
Germans spend 5 on tech rolls
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 2 tactical_bombers moved from Russia to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - Germans
Germans spend 5 on tech rolls
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 2 tactical_bombers moved from Russia to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
Airborne Attack Move - Germans
1 infantry moved from Russia to Kazakhstan
1 infantry moved from Yugoslavia to Rostov
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - Germans
Germans spend 5 on tech rolls
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 2 tactical_bombers moved from Russia to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
Airborne Attack Move - Germans
1 infantry moved from Russia to Kazakhstan
1 infantry moved from Yugoslavia to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Rostov from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans win, taking Kazakhstan from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 fighter moved from Kazakhstan to Ukraine
2 fighters moved from Rostov to Ukraine
2 tactical_bombers moved from Rostov to Southern Italy
1 fighter moved from Southern France to Southern Italy
4 bombers moved from Southern France to Southern Italy
3 mech_infantrys moved from Vologda to Volgograd
1 tactical_bomber moved from Volgograd to Russia
2 armour and 1 mech_infantry moved from Novgorod to Vologda
4 mech_infantrys moved from Ukraine to Volgograd
2 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Germany to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
3 tactical_bombers moved from Kazakhstan to Ukraine
1 infantry moved from Russia to Vologda
Place Units - Germans
2 artilleries placed in Western Germany
2 submarines placed in 112 Sea Zone
Germans undo move 2.
1 submarine placed in 112 Sea Zone
1 submarine and 1 transport placed in 97 Sea Zone
1 fighter placed in Western Germany
3 mech_infantrys placed in Novgorod
2 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Neutral_Axis to Germany: 2 artilleries
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs