Stalingradski v Infrastructure


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Changing PUs for ANZAC from 24 to 23
                EDIT: Turning off Edit Mode
                ANZAC buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Changing PUs for ANZAC from 24 to 23
                EDIT: Turning off Edit Mode
                ANZAC buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                1 fighter moved from Caroline Islands to Celebes
                1 fighter moved from India to Caucasus
                3 fighters moved from Kazakhstan to Caucasus
                1 armour moved from Turkmenistan to Caucasus
                5 infantry moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Persia to Caucasus

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Kazakhstan: 1 fighter
                EDIT: Adding units owned by Americans to Caucasus: 1 fighter
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • I hope you dont mind the edit with usa.  The territory overlap spacing made me think it was in caucasus…
    Definitely my intention.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Northwest Persia to Caucasus

    Non Combat Move - French

    Turn Complete - French


  • There are representative from all 5 allied nations hangin in caucasus.


  • So if I take out Caucasus do I also destroy all 5 nations?  :-D

    I think it will be nearly impossible to dislodge you…


  • Technology Advancements

    GER spends 92 IPCs

    GER: 41.30*
    RUS: 11.15
    JPN: 34.80
    USA: 45.60
    GBR: 33.40
    ITA: 10.05*
    ANZ: 10.85*


  • Germany hit improved artillery…


  • ouch.


  • Trying to decide if I should buy 23 artillery this turn  :-P

    I have some family obligations, so I might not be able to do my turns tonight bub.


  • Did you mean to leave a Russian AA in Kazakhstan? It seems out of place.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved Artillery Support

    Activate Technology - Germans
                Germans activating Improved Artillery Support

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Vologda to Samara
                1 infantry moved from Volgograd to Kazakhstan
                2 tactical_bombers moved from Russia to Novosibirsk
                1 tactical_bomber moved from Russia to Samara
                2 tactical_bombers moved from Rostov to Samara
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 bombers moved from Greece to 92 Sea Zone
                2 bombers moved from Ukraine to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved Artillery Support

    Activate Technology - Germans
                Germans activating Improved Artillery Support

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Vologda to Samara
                1 infantry moved from Volgograd to Kazakhstan
                2 tactical_bombers moved from Russia to Novosibirsk
                1 tactical_bomber moved from Russia to Samara
                2 tactical_bombers moved from Rostov to Samara
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 bombers moved from Greece to 92 Sea Zone
                2 bombers moved from Ukraine to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone

    Airborne Attack Move - Germans
                1 infantry moved from Ukraine to Samara


  • I’ll attack the Russian AA with a single infantry, but planned the use of all my aircraft around this attack…

    Scramble in SZ92?


  • no scramble.
    The plan was to leave one russian inf in kazahk, but i messed up twice now there so let it ride.


  • Will edit and make decisions…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 11

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved Artillery Support

    Activate Technology - Germans
                Germans activating Improved Artillery Support

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Vologda to Samara
                1 infantry moved from Volgograd to Kazakhstan
                2 tactical_bombers moved from Russia to Novosibirsk
                1 tactical_bomber moved from Russia to Samara
                2 tactical_bombers moved from Rostov to Samara
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 bombers moved from Greece to 92 Sea Zone
                2 bombers moved from Ukraine to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone

    Airborne Attack Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
                EDIT: Removing units owned by Germans from Ukraine: 1 infantry
                EDIT: Removing units owned by Russians from Kazakhstan: 1 aaGun
                EDIT: Adding units owned by Germans to Kazakhstan: 1 infantry
                EDIT: Adding units owned by Germans to Kazakhstan: 1 tactical_bomber
                EDIT: Removing units owned by Germans from Samara: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from Ukraine to Samara

    Combat - Germans
                Battle in Samara
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 infantry and 1 tactical_bomber
                Battle in Novosibirsk
                    Germans attack with 2 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                    Germans winGermans win, taking Kazakhstan from Russians with 2 infantry and 1 tactical_bomber remaining, taking Novosibirsk from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 92 Sea Zone
                    Germans attack with 4 bombers, 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Germans win with 4 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Caucasus: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Kazakhstan to Volgograd
                2 tactical_bombers moved from Samara to Volgograd
                2 tactical_bombers moved from Novosibirsk to Russia
                1 aaGun moved from Rostov to Ukraine
                1 tactical_bomber moved from Volgograd to Ukraine
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Ukraine to Rostov
                2 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                1 fighter moved from Russia to Germany
                4 bombers moved from 92 Sea Zone to Southern France
                1 fighter moved from 92 Sea Zone to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                1 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Greece to 97 Sea Zone
                1 fighter moved from Greece to Ukraine
                1 fighter moved from Yugoslavia to Ukraine
                1 infantry moved from Normandy Bordeaux to Southern France
                2 mech_infantrys moved from Volgograd to Ukraine
                1 fighter moved from Ukraine to Russia
                3 mech_infantrys moved from Novgorod to Vologda
                1 artillery moved from Normandy Bordeaux to Southern France

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Kazakhstan: 1 infantry
                EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry
                EDIT: Removing units owned by Neutral_Axis from Ukraine: 1 infantry
                EDIT: Adding units owned by Neutral_Axis to Germany: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter placed in Western Germany
                1 destroyer placed in 97 Sea Zone
                1 carrier placed in 112 Sea Zone
                2 armour and 1 mech_infantry placed in Novgorod
                2 mech_infantrys placed in Germany
                1 artillery placed in Western Germany
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Russia
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs


  • I edited in an infantry and out with the AA (back in Caucasus). I used a tac bomber and two infantry, but had to roll by hand - I hit you on the first turn and you got a hit as well.

    The tech token on Germany (Berlin) is for super subs, and the tech token on Moscow (paratroopers) has been transitioned to the Japanese bomber.

    Economies are almost the same - not a good sign for me.


  • somehting screwy happened to USA placements.  I need to figure that out…


  • Ok.  I think it was beacuse I used a neutral axis unti by accident…  Fixed now.
    Im pretty sure it wont effect anything you did, but if so lets figure it out!

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