15L G40 Karl7 (Allies +16) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 fighters, 7 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from South Australia to New South Wales
                1 mech_infantry moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to Yunnan
                1 infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                8 infantry moved from Jehol to Anhwe

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 8 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports moved from 39 Sea Zone to 37 Sea Zone
                4 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
                4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Kwangsi to Japan
                1 bomber moved from Yunnan to Japan

    Place Units - Japanese
                3 infantry placed in New South Wales
                3 infantry placed in French Indo China
                3 fighters, 1 infantry and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,1,5,4,1,6,3,2
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5
                Japanese collect 45 PUs (14 lost to blockades); end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 1 aaGun
                EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 fighters, 7 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from South Australia to New South Wales
                1 mech_infantry moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to Yunnan
                1 infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                8 infantry moved from Jehol to Anhwe

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 8 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports moved from 39 Sea Zone to 37 Sea Zone
                4 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
                4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Kwangsi to Japan
                1 bomber moved from Yunnan to Japan

    Place Units - Japanese
                3 infantry placed in New South Wales
                3 infantry placed in French Indo China
                3 fighters, 1 infantry and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,1,5,4,1,6,3,2
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5
                Japanese collect 45 PUs (14 lost to blockades); end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 1 aaGun
                EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
                EDIT: Changing PUs for Japanese from 55 to 56
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from Korea to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 3 submarines moved from 35 Sea Zone to 37 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone
                2 fighters moved from 101 Sea Zone to Iceland
                1 fighter moved from Iceland to United Kingdom
                2 fighters moved from Eastern United States to Iceland
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from 36 Sea Zone to French Indo China

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    OOL for naval battle off Malay?  Max Defense?

    I see you edit Shan state… won’t matter to this battle.

  • '15

    Yes.  Max defense.  Let’s see who gets lucky.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Yeah, according to the clac, I am at 57%

    If I lose this the game is over.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from Korea to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 3 submarines moved from 35 Sea Zone to 37 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone
                2 fighters moved from 101 Sea Zone to Iceland
                1 fighter moved from Iceland to United Kingdom
                2 fighters moved from Eastern United States to Iceland
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from 36 Sea Zone to French Indo China

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 5 bombers, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters, 5 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 5 tactical_bombers and 3 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Americans win with 5 bombers and 5 fighters remaining. Battle score for attacker is 125
                    Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 5 tactical_bombers and 3 transports
                    Casualties for Americans: 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 5 submarines and 1 tactical_bomber
                Battle in French Indo China
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor and 3 infantry
                    Americans win, taking French Indo China from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
                EDIT: Changing PUs for Japanese from 55 to 56
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Marshall Islands from Japanese to Americans
                EDIT: Turning off Edit Mode
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                5 bombers moved from 37 Sea Zone to Burma
                3 fighters moved from 37 Sea Zone to Burma
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 49 Sea Zone to 33 Sea Zone
                1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 fighters placed in Korea
                1 submarine placed in 6 Sea Zone
                2 submarines placed in 10 Sea Zone
                3 bombers placed in Western United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    ok, I screwed up China…. I run my map at 50% resolution because I play this on a Laptop.  So, I thought I had 3 chinamen going against your mech and 3 going against your tank w/ftr

    It turns out what I thought was a 3 was a 5.

    Ok if I divert the extra 2 over to the Yunnan battle?  It was what I would have done if I had seen that the 3 was actually a 5.

    If so, here is the roll on yunnan (you killed 3 of my inf in 2 rounds, I hit 1 round 1)

    2 extra inf

    DiceRolls: 2@1; Total Hits: 02@1: (4, 2)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    ok so no change r1

    so round 2 the extra inf fire

    DiceRolls: 2@1; Total Hits: 02@1: (5, 4)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Ok so its round 3, yo have a tank and I have 2inf and a ftr

    A
    DiceRolls: 2@1; Total Hits: 02@1: (4, 4)1@3:

    D
    DiceRolls: 1@3; Total Hits: 01@3: (5)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    whoops I forgot to fire my ftr

    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    ok, so I got you R3 (that is if you allow – stupid 3’s look like 5’s)

    The roll in Kwangsi would not have been affect since I hit there with the 3rd die roll from the right…

  • '15

    No worries.  I play on a lappie too.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Thanks!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Hunan to Kwangsi
                3 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    retreated to Yunnan
                    Japanese win with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kwangsi
                    Chinese attack with 5 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kwangsi from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 armour
                EDIT: Changing ownership of Yunnan from Japanese to Chinese
                EDIT: Removing units owned by Chinese from Kwangsi: 2 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 2 infantry
                EDIT: Changing PUs for Chinese from 13 to 20
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 14x factory_major; Remaining resources: 20 PUs;
                British buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from French Equatorial Africa: 1 mech_infantry
                EDIT: Removing units owned by Americans from Belgian Congo: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Kweichow to French Indo China
                2 infantry moved from Egypt to Alexandria
                5 fighters and 1 tactical_bomber moved from Egypt to Alexandria
                2 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Volgograd to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    British win, taking Alexandria from Italians with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 bomber, 5 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                1 artillery and 4 infantry moved from India to Burma

    Place Units - British
                1 fighter placed in United Kingdom
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,6
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Egypt: 1 mech_infantry
                EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Ok, USA got lucky enough…. the Allies are still in the game, even if they are running behind!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 9 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Tobruk to Alexandria
                1 fighter moved from 96 Sea Zone to Alexandria
                4 transports moved from 96 Sea Zone to 97 Sea Zone
                4 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                4 artilleries and 4 infantry moved from 99 Sea Zone to Syria
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Syria

    Non Combat Move - Italians
                1 fighter moved from Alexandria to 99 Sea Zone
                1 fighter moved from Ukraine to Southern Italy
                1 bomber moved from Alexandria to Southern Italy

    Place Units - Italians
                1 artillery and 9 infantry placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • '15

    Headed to bed now.  Need to be thinking clearly for Germany’s next turn.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - ANZAC
                1 transport moved from 60 Sea Zone to 41 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Turn Complete - ANZAC

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