15L G40 Karl7 (Allies +16) vs Shin Ji (Axis)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                5 fighters moved from Korea to Japan
                4 fighters moved from 25 Sea Zone to Japan
                2 bombers moved from Korea to Japan

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Air Battle in Japan
                    Americans attacks with 11 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 6,4 and causes: 10 damage to unit: factory_major
                    Bombing raid in Japan causes 10 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 4 submarines and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                7 fighters moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to Korea
                2 bombers moved from Japan to Korea
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers placed in 6 Sea Zone
                1 infantry placed in Korea
                2 destroyers placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,6
                Americans collect 53 PUs (2 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kweichow

    Place Units - Chinese
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter; Russians loiter and taunt
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 125 Sea Zone to Scotland
                1 aaGun moved from United Kingdom to Scotland
                4 fighters and 1 tactical_bomber moved from Egypt to Persia
                1 armour moved from Ethiopia to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery, 1 fighter and 4 infantry moved from India to West India
                3 aaGuns, 3 artilleries and 7 infantry moved from Burma to India
                1 bomber moved from Egypt to Persia

    Place Units - British
                2 infantry placed in United Kingdom
                2 armour and 1 fighter placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4
                British collect 32 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 5 PUs;

    Combat Move - Italians
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery and 1 infantry moved from Albania to 97 Sea Zone
                2 artilleries and 1 infantry moved from Greece to 97 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
                2 fighters moved from Algeria to Southern Italy
                1 bomber moved from Yugoslavia to Southern Italy
                1 armour moved from Belarus to Archangel
                      Italians take Archangel from Russians
                1 armour moved from Archangel to Belarus

    Combat - Italians
                Battle in Tobruk
                Battle in Morocco

    Non Combat Move - Italians
                4 aaGuns and 5 infantry moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 armour and 2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 bombers and 2 fighters moved from Belarus to Russia
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                6 armour, 14 artilleries, 3 bombers, 32 infantry and 3 tactical_bombers moved from Belarus to Bryansk
                1 artillery and 3 infantry moved from Novgorod to Belarus
                5 mech_infantrys moved from Eastern Poland to Bryansk
                3 infantry moved from Bessarabia to Ukraine
                4 bombers moved from Western Germany to United Kingdom

  • '15

    Intercept in London or Moscow?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    nope

    Gong to rely on AA fire

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 bombers and 2 fighters moved from Belarus to Russia
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                6 armour, 14 artilleries, 3 bombers, 32 infantry and 3 tactical_bombers moved from Belarus to Bryansk
                1 artillery and 3 infantry moved from Novgorod to Belarus
                5 mech_infantrys moved from Eastern Poland to Bryansk
                3 infantry moved from Bessarabia to Ukraine
                4 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7,8,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.
                Battle in Bryansk
                    Germans attack with 7 armour, 14 artilleries, 3 bombers, 32 infantry, 5 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 7 armour, 14 artilleries, 3 bombers, 31 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 aaGuns moved from Belarus to Bryansk
                2 fighters moved from Russia to Western Ukraine
                3 tactical_bombers moved from Bryansk to Novgorod
                2 bombers moved from Russia to Novgorod
                3 bombers moved from Bryansk to Novgorod
                1 bomber moved from United Kingdom to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 1 artillery and 3 infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                1 bomber and 2 tactical_bombers placed in Novgorod
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,3
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '15

    @Karl7:

    nope

    Gong to rely on AA fire

    Gotta say - good call!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                6 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Iraq to Egypt

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                4 armour and 1 mech_infantry moved from Russia to Volgograd
                6 fighters and 1 tactical_bomber moved from Russia to Volgograd
                3 aaGuns, 3 artilleries and 39 infantry moved from Russia to Samara
                2 fighters moved from Volgograd to Samara
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 armour, 1 bomber and 1 tactical_bomber placed in Volgograd

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                6 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Iraq to Egypt

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                4 armour and 1 mech_infantry moved from Russia to Volgograd
                6 fighters and 1 tactical_bomber moved from Russia to Volgograd
                3 aaGuns, 3 artilleries and 39 infantry moved from Russia to Samara
                2 fighters moved from Volgograd to Samara
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 armour, 1 bomber and 1 tactical_bomber placed in Volgograd

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Korea: 1 aaGun
                EDIT: Adding units owned by Russians to Manchuria: 1 aaGun
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                6 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Iraq to Egypt

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                4 armour and 1 mech_infantry moved from Russia to Volgograd
                6 fighters and 1 tactical_bomber moved from Russia to Volgograd
                3 aaGuns, 3 artilleries and 39 infantry moved from Russia to Samara
                2 fighters moved from Volgograd to Samara
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 armour, 1 bomber and 1 tactical_bomber placed in Volgograd

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Korea: 1 aaGun
                EDIT: Adding units owned by Russians to Manchuria: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 2 fighters
                EDIT: Adding units owned by Russians to Volgograd: 2 fighters
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 10x factory_major; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
                Japanese buy 1 armour, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from Victoria to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery moved from 63 Sea Zone to New Zealand
                1 infantry moved from 63 Sea Zone to New Zealand
                1 armour moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 armour moved from Northern Territory to South Australia
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 artillery, 2 infantry and 2 mech_infantrys moved from French Indo China to 36 Sea Zone
                1 artillery, 2 battleships, 6 carriers, 1 cruiser, 2 infantry, 2 mech_infantrys and 3 transports moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 41 Sea Zone to 39 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 39 Sea Zone to India
                2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to India
                2 fighters and 2 tactical_bombers moved from Sumatra to India

    Combat - Japanese
                Battle in New Zealand
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in India
                    Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry, 2 mech_infantrys and 6 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 harbour and 8 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 7PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -25
                    Casualties for British: 3 aaGuns, 4 artilleries and 8 infantry
                    Casualties for Japanese: 3 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers

    Non Combat Move - Japanese
                2 bombers moved from India to French Indo China
                3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 infantry placed in New South Wales
                1 armour and 2 mech_infantrys placed in French Indo China
                1 fighter and 6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,1,4,5,4,1,2,3,3,1,4,3,5,5,5,2,5,1,1,6,2,1,2,2,5,4,1,3,5,4,1,3,1,4,5,3
                Japanese collect 50 PUs (11 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 10x factory_major; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
                Japanese buy 1 armour, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from Victoria to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery moved from 63 Sea Zone to New Zealand
                1 infantry moved from 63 Sea Zone to New Zealand
                1 armour moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 armour moved from Northern Territory to South Australia
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 artillery, 2 infantry and 2 mech_infantrys moved from French Indo China to 36 Sea Zone
                1 artillery, 2 battleships, 6 carriers, 1 cruiser, 2 infantry, 2 mech_infantrys and 3 transports moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 41 Sea Zone to 39 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 39 Sea Zone to India
                2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to India
                2 fighters and 2 tactical_bombers moved from Sumatra to India

    Combat - Japanese
                Battle in New Zealand
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in India
                    Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry, 2 mech_infantrys and 6 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 harbour and 8 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 7PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -25
                    Casualties for British: 3 aaGuns, 4 artilleries and 8 infantry
                    Casualties for Japanese: 3 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers

    Non Combat Move - Japanese
                2 bombers moved from India to French Indo China
                3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 infantry placed in New South Wales
                1 armour and 2 mech_infantrys placed in French Indo China
                1 fighter and 6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,1,4,5,4,1,2,3,3,1,4,3,5,5,5,2,5,1,1,6,2,1,2,2,5,4,1,3,5,4,1,3,1,4,5,3
                Japanese collect 50 PUs (11 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 2 fighters
                EDIT: Adding units owned by Russians to Volgograd: 2 fighters
                EDIT: Removing units owned by Russians from Korea: 1 aaGun
                EDIT: Adding units owned by Russians to Manchuria: 1 aaGun
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 26 Sea Zone to 63 Sea Zone
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                2 destroyers moved from 101 Sea Zone to 89 Sea Zone
                1 fighter moved from Eastern United States to Iceland
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                6 fighters moved from 6 Sea Zone to 20 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Philippines
                Battle in 20 Sea Zone
                    Americans attack with 8 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Philippines from Japanese, taking 20 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 63 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 89 Sea Zone
                    Americans attack with 2 destroyers
                    Germans defend with 1 submarine
                    Americans win, taking 89 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 49 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Korea to 33 Sea Zone
                4 carriers and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone
                8 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 submarines placed in 6 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 fighter moved from Kweichow to Kansu
                1 infantry moved from Suiyuyan to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Kweichow

    Place Units - Chinese
                5 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 17 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 17x factory_major; Remaining resources: 16 PUs;
                British buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 125 Sea Zone to 119 Sea Zone
                1 artillery and 4 infantry moved from West India to India
                1 fighter moved from West India to India
                1 bomber moved from Persia to Ukraine

    Combat - British
                Battle in India
                    British attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking India from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Ukraine to Volgograd
                4 fighters and 1 tactical_bomber moved from Persia to Egypt
                1 fighter moved from India to Kweichow
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 aaGun and 1 fighter moved from Scotland to United Kingdom

    Place Units - British
                5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5
                British collect 33 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,5,4,6,5,1,1,3,1,2,5,5,2,6,6,6
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 artilleries and 4 infantry; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 fighter moved from Southern Italy to Rostov
                1 armour moved from Belarus to Rostov

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Rostov
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                2 infantry moved from Morocco to 92 Sea Zone
                3 transports moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 2 artilleries moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 bomber moved from 81 Sea Zone to Tobruk
                1 infantry moved from Tobruk to Alexandria
                4 aaGuns and 5 infantry moved from Western Ukraine to Bryansk

    Place Units - Italians
                4 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

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