767bd98d-3098-4370-ae6c-4508af255585-dawg-64-v-mike-g40-start-round-5-AZ FR-7.tsvg
Stalingradski v Infrastructure
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Combat Move - French
1 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
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Technology Advancements
GER spends 102 IPCs; spends 1 on tech
GER: 36.70
RUS: 11.15
JPN: 30.60*
USA: 41.65*
GBR: 30.95*
ITA: 9.30
ANZ: 8.70 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Rostov to Caucasus
2 bombers moved from Ukraine to 81 Sea Zone
1 bomber moved from Rostov to 81 Sea Zone
14 armour, 15 artilleries, 9 infantry and 12 mech_infantrys moved from Tambov to Volgograd
4 armour moved from Rostov to Volgograd
2 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Samara
1 infantry moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Samara
2 tactical_bombers moved from Ukraine to Caucasus -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Rostov to Caucasus
2 bombers moved from Ukraine to 81 Sea Zone
1 bomber moved from Rostov to 81 Sea Zone
14 armour, 15 artilleries, 9 infantry and 12 mech_infantrys moved from Tambov to Volgograd
4 armour moved from Rostov to Volgograd
2 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Samara
1 infantry moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Samara
2 tactical_bombers moved from Ukraine to CaucasusAirborne Attack Move - Germans
2 infantry moved from Novgorod to Vologda
2 infantry moved from Ukraine to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Rostov to Caucasus
2 bombers moved from Ukraine to 81 Sea Zone
1 bomber moved from Rostov to 81 Sea Zone
14 armour, 15 artilleries, 9 infantry and 12 mech_infantrys moved from Tambov to Volgograd
4 armour moved from Rostov to Volgograd
2 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Samara
1 infantry moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Samara
2 tactical_bombers moved from Ukraine to CaucasusAirborne Attack Move - Germans
2 infantry moved from Novgorod to Vologda
2 infantry moved from Ukraine to CaucasusCombat - Germans
Battle in Volgograd
Germans attack with 20 armour, 15 artilleries, 9 infantry and 14 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 20 armour, 15 artilleries, 8 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 81 Sea Zone
Germans attack with 3 bombers
British defend with 1 battleship, 1 cruiser and 2 transports
Germans win with 3 bombers remaining. Battle score for attacker is 38
Casualties for British: 1 battleship, 1 cruiser and 2 transports
Battle in Samara
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters, 3 infantry and 4 tactical_bombers
ANZAC defend with 2 infantry
Germans win, taking Caucasus from ANZAC with 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Tambov to Volgograd
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Ukraine
1 mech_infantry moved from Novgorod to Bryansk
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
2 tactical_bombers moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Ukraine
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Western Germany to Northern Italy
2 bombers moved from 81 Sea Zone to Greece
1 bomber moved from 81 Sea Zone to Italian Somaliland
2 fighters moved from Caucasus to Greece
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Vologda to Ukraine
1 bomber moved from Samara to Ukraine
1 tactical_bomber moved from Rostov to Russia
2 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Western Germany: 2 infantry
EDIT: Adding units owned by Neutral_Axis to Ukraine: 1 infantry
EDIT: Adding units owned by Neutral_Axis to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
1 carrier placed in 97 Sea Zone
1 airfield placed in Yugoslavia
1 fighter placed in Yugoslavia
1 submarine placed in 112 Sea Zone
1 transport placed in 112 Sea Zone
1 destroyer placed in 97 Sea Zone
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Russia
2 infantry placed in Western Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs -
In battle vs your Suez fleet, should Germany have lost a bomber? If so, please take the one out of Africa.
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Yes the most you could have left is 2. risky move because you could have lost all 3 and left the batt.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to CaucasusCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Russians attack with 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys
Germans defend with 3 infantry
Russians roll dice for 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys in Caucasus, round 2 : 10/54 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 3 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 aaGuns moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Sikang to Persia
1 fighter moved from Samara to PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to CaucasusCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Russians attack with 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys
Germans defend with 3 infantry
Russians roll dice for 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys in Caucasus, round 2 : 10/54 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 3 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 aaGuns moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Sikang to Persia
1 fighter moved from Samara to PersiaTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to CaucasusCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Russians attack with 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys
Germans defend with 3 infantry
Russians roll dice for 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys in Caucasus, round 2 : 10/54 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 3 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 aaGuns moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Sikang to Persia
1 fighter moved from Samara to PersiaTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
EDIT: Turning off Edit Mode -
Technology Advancements
JPN spends 64 IPCs; spends 1 on tech
GER: 36.70
RUS: 11.15
JPN: 34.80
USA: 41.65*
GBR: 30.95*
ITA: 9.30
ANZ: 8.70Yes - Suez was risky, but worth the risk. I needed to slow down the northern flow of troops and take some heat off the Med. I just suck at figuring out the math.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 65 to 70
EDIT: Turning off Edit ModeResearch Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Hunan to Burma
1 bomber moved from Szechwan to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 65 to 70
EDIT: Turning off Edit ModeResearch Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Hunan to Burma
1 bomber moved from Szechwan to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 destroyer
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 destroyerNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Sikang to French Indo China
1 fighter and 2 tactical_bombers moved from Burma to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 bomber moved from Burma to French Indo China
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Tsinghai to Szechwan
2 mech_infantrys moved from Hunan to French Indo China
1 mech_infantry moved from Kiangsu to Kweichow
5 infantry moved from Anhwe to Hunan
6 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to French Indo China
3 fighters moved from Philippines to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Timguska to Kansu
1 infantry moved from Kansu to Shensi
1 infantry moved from Evenkiyskiy to Timguska
1 bomber moved from French Indo China to Russia
1 infantry moved from Korea to Amur
1 infantry moved from Korea to AmurPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from French Indo China: 1 infantry
EDIT: Adding units owned by Neutral_Axis to Russia: 1 infantry
EDIT: Turning off Edit Mode
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
3 infantry placed in Korea
3 mech_infantrys placed in Kiangsu
2 armour placed in French Indo China
1 carrier placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total -
america is a beast. Hit factory prodiuction with a researchers first try, Not very useful for them, but they know a couple people that would like to have it… :-o :-D
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nuts I need to change my purchase. I am going to start turn over and not buy tech token and edit in factory production. Editing units at the end is harder I think.
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nevermind I was smart enough to save the game after hitting tech on my computer. Surprising.
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Technology Advancements
USA spends 81 IPCs;
buys 1 jet ftr intel (neutral allies ftr)GER: 36.70
RUS: 11.15
JPN: 34.80
USA: 45.70
GBR: 30.95*
ITA: 9.30
ANZ: 8.70 -
all that being said I am changing my purchase. I am going to make 1 mech inf into an inf and buy a second jet ftr token. will edit at end.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 81 to 86
EDIT: Turning off Edit ModeResearch Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Increased Factory ProductionActivate Technology - Americans
Americans activating Increased Factory ProductionPurchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 81 to 80
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Morocco to 93 Sea Zone





