@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Stalingradski v Infrastructure
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Technology Advancements
anz spends 22 IPCs
GER: 30.60*
RUS: 11.15
JPN: 30.60*
USA: 41.65*
GBR: 30.95*
ITA: 9.30 - so close!
ANZ:8.70 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Kazakhstan to Caucasus
3 infantry moved from Northwest Persia to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Kazakhstan to Caucasus
3 infantry moved from Northwest Persia to CaucasusCombat - ANZAC
Battle in Caucasus
ANZAC attack with 3 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
ANZAC roll dice for 3 fighters and 3 infantry in Caucasus, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Caucasus
ANZAC roll dice for 3 fighters and 2 infantry in Caucasus, round 3 : 2/5 hits
Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Caucasus
ANZAC win, taking Caucasus from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Caucasus to Kazakhstan
1 armour moved from Persia to Turkmenistan
1 fighter moved from Persia to India
1 infantry moved from Persia to Northwest Persia
1 cruiser, 2 destroyers and 4 submarines moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from Caroline Islands to Celebes
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 aaGuns and 3 infantry moved from New South Wales to Queensland
1 transport moved from 46 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 armour and 2 mech_infantrys placed in Persia
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Combat Move - French
1 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
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Technology Advancements
GER spends 102 IPCs; spends 1 on tech
GER: 36.70
RUS: 11.15
JPN: 30.60*
USA: 41.65*
GBR: 30.95*
ITA: 9.30
ANZ: 8.70 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Rostov to Caucasus
2 bombers moved from Ukraine to 81 Sea Zone
1 bomber moved from Rostov to 81 Sea Zone
14 armour, 15 artilleries, 9 infantry and 12 mech_infantrys moved from Tambov to Volgograd
4 armour moved from Rostov to Volgograd
2 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Samara
1 infantry moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Samara
2 tactical_bombers moved from Ukraine to Caucasus -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Rostov to Caucasus
2 bombers moved from Ukraine to 81 Sea Zone
1 bomber moved from Rostov to 81 Sea Zone
14 armour, 15 artilleries, 9 infantry and 12 mech_infantrys moved from Tambov to Volgograd
4 armour moved from Rostov to Volgograd
2 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Samara
1 infantry moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Samara
2 tactical_bombers moved from Ukraine to CaucasusAirborne Attack Move - Germans
2 infantry moved from Novgorod to Vologda
2 infantry moved from Ukraine to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Rostov to Caucasus
2 bombers moved from Ukraine to 81 Sea Zone
1 bomber moved from Rostov to 81 Sea Zone
14 armour, 15 artilleries, 9 infantry and 12 mech_infantrys moved from Tambov to Volgograd
4 armour moved from Rostov to Volgograd
2 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Samara
1 infantry moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Samara
2 tactical_bombers moved from Ukraine to CaucasusAirborne Attack Move - Germans
2 infantry moved from Novgorod to Vologda
2 infantry moved from Ukraine to CaucasusCombat - Germans
Battle in Volgograd
Germans attack with 20 armour, 15 artilleries, 9 infantry and 14 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 20 armour, 15 artilleries, 8 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 81 Sea Zone
Germans attack with 3 bombers
British defend with 1 battleship, 1 cruiser and 2 transports
Germans win with 3 bombers remaining. Battle score for attacker is 38
Casualties for British: 1 battleship, 1 cruiser and 2 transports
Battle in Samara
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters, 3 infantry and 4 tactical_bombers
ANZAC defend with 2 infantry
Germans win, taking Caucasus from ANZAC with 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Tambov to Volgograd
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Ukraine
1 mech_infantry moved from Novgorod to Bryansk
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
2 tactical_bombers moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Ukraine
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Western Germany to Northern Italy
2 bombers moved from 81 Sea Zone to Greece
1 bomber moved from 81 Sea Zone to Italian Somaliland
2 fighters moved from Caucasus to Greece
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Vologda to Ukraine
1 bomber moved from Samara to Ukraine
1 tactical_bomber moved from Rostov to Russia
2 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Western Germany: 2 infantry
EDIT: Adding units owned by Neutral_Axis to Ukraine: 1 infantry
EDIT: Adding units owned by Neutral_Axis to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
1 carrier placed in 97 Sea Zone
1 airfield placed in Yugoslavia
1 fighter placed in Yugoslavia
1 submarine placed in 112 Sea Zone
1 transport placed in 112 Sea Zone
1 destroyer placed in 97 Sea Zone
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Russia
2 infantry placed in Western Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs -
In battle vs your Suez fleet, should Germany have lost a bomber? If so, please take the one out of Africa.
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Yes the most you could have left is 2. risky move because you could have lost all 3 and left the batt.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to CaucasusCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Russians attack with 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys
Germans defend with 3 infantry
Russians roll dice for 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys in Caucasus, round 2 : 10/54 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 3 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 aaGuns moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Sikang to Persia
1 fighter moved from Samara to PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to CaucasusCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Russians attack with 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys
Germans defend with 3 infantry
Russians roll dice for 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys in Caucasus, round 2 : 10/54 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 3 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 aaGuns moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Sikang to Persia
1 fighter moved from Samara to PersiaTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to CaucasusCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Russians attack with 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys
Germans defend with 3 infantry
Russians roll dice for 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys in Caucasus, round 2 : 10/54 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 3 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 aaGuns moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Sikang to Persia
1 fighter moved from Samara to PersiaTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
EDIT: Turning off Edit Mode -
Technology Advancements
JPN spends 64 IPCs; spends 1 on tech
GER: 36.70
RUS: 11.15
JPN: 34.80
USA: 41.65*
GBR: 30.95*
ITA: 9.30
ANZ: 8.70Yes - Suez was risky, but worth the risk. I needed to slow down the northern flow of troops and take some heat off the Med. I just suck at figuring out the math.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 65 to 70
EDIT: Turning off Edit ModeResearch Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Hunan to Burma
1 bomber moved from Szechwan to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 65 to 70
EDIT: Turning off Edit ModeResearch Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Hunan to Burma
1 bomber moved from Szechwan to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 destroyer
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 destroyerNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Sikang to French Indo China
1 fighter and 2 tactical_bombers moved from Burma to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 bomber moved from Burma to French Indo China
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Tsinghai to Szechwan
2 mech_infantrys moved from Hunan to French Indo China
1 mech_infantry moved from Kiangsu to Kweichow
5 infantry moved from Anhwe to Hunan
6 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to French Indo China
3 fighters moved from Philippines to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Timguska to Kansu
1 infantry moved from Kansu to Shensi
1 infantry moved from Evenkiyskiy to Timguska
1 bomber moved from French Indo China to Russia
1 infantry moved from Korea to Amur
1 infantry moved from Korea to AmurPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from French Indo China: 1 infantry
EDIT: Adding units owned by Neutral_Axis to Russia: 1 infantry
EDIT: Turning off Edit Mode
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
3 infantry placed in Korea
3 mech_infantrys placed in Kiangsu
2 armour placed in French Indo China
1 carrier placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total -
america is a beast. Hit factory prodiuction with a researchers first try, Not very useful for them, but they know a couple people that would like to have it… :-o :-D
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nuts I need to change my purchase. I am going to start turn over and not buy tech token and edit in factory production. Editing units at the end is harder I think.
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nevermind I was smart enough to save the game after hitting tech on my computer. Surprising.
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