Stalingradski v Infrastructure


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Rostov to Caucasus
                2 bombers moved from Ukraine to 81 Sea Zone
                1 bomber moved from Rostov to 81 Sea Zone
                14 armour, 15 artilleries, 9 infantry and 12 mech_infantrys moved from Tambov to Volgograd
                4 armour moved from Rostov to Volgograd
                2 armour moved from Bryansk to Volgograd
                2 mech_infantrys moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Vologda
                1 bomber moved from Bryansk to Samara
                1 infantry moved from Russia to Samara
                2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
                1 tactical_bomber moved from Ukraine to Samara
                2 tactical_bombers moved from Ukraine to Caucasus

    Airborne Attack Move - Germans
                2 infantry moved from Novgorod to Vologda
                2 infantry moved from Ukraine to Caucasus

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 20 armour, 15 artilleries, 9 infantry and 14 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 20 armour, 15 artilleries, 8 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 81 Sea Zone
                    Germans attack with 3 bombers
                    British defend with 1 battleship, 1 cruiser and 2 transports
                    Germans win with 3 bombers remaining. Battle score for attacker is 38
                    Casualties for British: 1 battleship, 1 cruiser and 2 transports
                Battle in Samara
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 fighters, 3 infantry and 4 tactical_bombers
                    ANZAC defend with 2 infantry
                    Germans win, taking Caucasus from ANZAC with 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Tambov to Volgograd
                1 infantry moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Ukraine
                1 mech_infantry moved from Novgorod to Bryansk
                1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                2 tactical_bombers moved from Caucasus to Rostov
                1 tactical_bomber moved from Caucasus to Rostov
                1 tactical_bomber moved from Caucasus to Ukraine
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Western Germany to Northern Italy
                2 bombers moved from 81 Sea Zone to Greece
                1 bomber moved from 81 Sea Zone to Italian Somaliland
                2 fighters moved from Caucasus to Greece
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Vologda to Ukraine
                1 bomber moved from Samara to Ukraine
                1 tactical_bomber moved from Rostov to Russia
                2 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Western Germany: 2 infantry
                EDIT: Adding units owned by Neutral_Axis to Ukraine: 1 infantry
                EDIT: Adding units owned by Neutral_Axis to Southern Italy: 1 infantry
                EDIT: Turning off Edit Mode
                1 carrier placed in 97 Sea Zone
                1 airfield placed in Yugoslavia
                1 fighter placed in Yugoslavia
                1 submarine placed in 112 Sea Zone
                1 transport placed in 112 Sea Zone
                1 destroyer placed in 97 Sea Zone
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry and 1 mech_infantry placed in Russia
                2 infantry placed in Western Germany
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs


  • In battle vs your Suez fleet, should Germany have lost a bomber? If so, please take the one out of Africa.


  • Yes the most you could have left is 2.  risky move because you could have lost all 3 and left the batt.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Combat Move - Russians
                2 infantry moved from Kazakhstan to Sikang
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Kazakhstan to Samara
                1 fighter moved from Kazakhstan to Samara
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
                3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to Caucasus


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Combat Move - Russians
                2 infantry moved from Kazakhstan to Sikang
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Kazakhstan to Samara
                1 fighter moved from Kazakhstan to Samara
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
                3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to Caucasus

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
                    Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys
                    Germans defend with 3 infantry
                        Russians roll dice for 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys in Caucasus, round 2 :  10/54 hits
                        Germans roll dice for 3 infantry in Caucasus, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 3 armour, 3 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                6 aaGuns moved from Kazakhstan to Caucasus
                1 fighter and 1 tactical_bomber moved from Sikang to Persia
                1 fighter moved from Samara to Persia

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Combat Move - Russians
                2 infantry moved from Kazakhstan to Sikang
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Kazakhstan to Samara
                1 fighter moved from Kazakhstan to Samara
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
                3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to Caucasus

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
                    Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys
                    Germans defend with 3 infantry
                        Russians roll dice for 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys in Caucasus, round 2 :  10/54 hits
                        Germans roll dice for 3 infantry in Caucasus, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 3 armour, 3 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                6 aaGuns moved from Kazakhstan to Caucasus
                1 fighter and 1 tactical_bomber moved from Sikang to Persia
                1 fighter moved from Samara to Persia

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
                EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Combat Move - Russians
                2 infantry moved from Kazakhstan to Sikang
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Kazakhstan to Samara
                1 fighter moved from Kazakhstan to Samara
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
                3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to Caucasus

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
                    Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys
                    Germans defend with 3 infantry
                        Russians roll dice for 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys in Caucasus, round 2 :  10/54 hits
                        Germans roll dice for 3 infantry in Caucasus, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 3 armour, 3 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                6 aaGuns moved from Kazakhstan to Caucasus
                1 fighter and 1 tactical_bomber moved from Sikang to Persia
                1 fighter moved from Samara to Persia

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
                EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
                EDIT: Turning off Edit Mode


  • Technology Advancements

    JPN spends 64 IPCs; spends 1 on tech

    GER: 36.70
    RUS: 11.15
    JPN: 34.80
    USA: 41.65*
    GBR: 30.95*
    ITA: 9.30
    ANZ: 8.70

    Yes - Suez was risky, but worth the risk. I needed to slow down the northern flow of troops and take some heat off the Med. I just suck at figuring out the math.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 65 to 70
                EDIT: Turning off Edit Mode

    Research Technology - Japanese
                Japanese spend 5 on tech rolls

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Burma
                1 infantry moved from Shensi to Sikang
                1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
                1 fighter and 2 tactical_bombers moved from French Indo China to Burma
                1 infantry moved from Urals to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Hunan to Burma
                1 bomber moved from Szechwan to Burma
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 65 to 70
                EDIT: Turning off Edit Mode

    Research Technology - Japanese
                Japanese spend 5 on tech rolls

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Burma
                1 infantry moved from Shensi to Sikang
                1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
                1 fighter and 2 tactical_bombers moved from French Indo China to Burma
                1 infantry moved from Urals to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Hunan to Burma
                1 bomber moved from Szechwan to Burma
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 destroyer
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sikang to French Indo China
                1 fighter and 2 tactical_bombers moved from Burma to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                2 artilleries and 2 infantry moved from French Indo China to Yunnan
                1 bomber moved from Burma to French Indo China
                1 infantry moved from Kansu to Tsinghai
                1 mech_infantry moved from Tsinghai to Szechwan
                2 mech_infantrys moved from Hunan to French Indo China
                1 mech_infantry moved from Kiangsu to Kweichow
                5 infantry moved from Anhwe to Hunan
                6 infantry moved from Jehol to Anhwe
                3 infantry moved from Manchuria to Jehol
                2 infantry moved from Manchuria to Amur
                1 infantry moved from Korea to Amur
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to French Indo China
                3 fighters moved from Philippines to French Indo China
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Evenkiyskiy to Timguska
                1 bomber moved from French Indo China to Russia
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from French Indo China: 1 infantry
                EDIT: Adding units owned by Neutral_Axis to Russia: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter placed in Japan
                1 submarine placed in 6 Sea Zone
                3 infantry placed in Korea
                3 mech_infantrys placed in Kiangsu
                2 armour placed in French Indo China
                1 carrier placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total


  • america is a beast.  Hit factory prodiuction with a researchers first try,  Not very useful for them, but they know a couple people that would like to have it… :-o :-D


  • nuts I need to change my purchase.  I am going to start turn over and not buy tech token and edit in factory production.  Editing units at the end is harder I think.


  • nevermind I was smart enough to save the game after hitting tech on my computer.  Surprising.
    :|


  • Technology Advancements

    USA spends 81 IPCs;
    buys 1 jet ftr intel (neutral allies ftr)

    GER: 36.70
    RUS: 11.15
    JPN: 34.80
    USA: 45.70
    GBR: 30.95*
    ITA: 9.30
    ANZ: 8.70


  • all that being said I am changing my purchase.  I am going to make 1 mech inf into an inf and buy a second jet ftr token.  will edit at end.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 81 to 86
                EDIT: Turning off Edit Mode

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Increased Factory Production

    Activate Technology - Americans
                Americans activating Increased Factory Production

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 81 to 80
                EDIT: Turning off Edit Mode
                Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Morocco to 93 Sea Zone


  • I think we need to edit the intelligence token rule a little.

    " A Major Power has the ability to spend 1 ipc to purchase an intelligence token that can give a known tech to an ally.  This unit most be attached to  a unit.  It may move between units.  There is no penalty to move between units of the same nationality on its turn, but to move the token to an ally’s unit it must be transferred on the current unit’s nation’s turn (the tokens current unit can’t have moved yet this turn, but may move after transfer) the tokens new unit may then move on the new nations turn.  When this token is in the Capitol of an ally that ally gains that tech after its build phase."

    I think the last line needs to be changed to “When a token is in the Capitol of an ally at the beginning of its turn that ally gains that tech after its build phase.”

    Also as discussed earlier the first line should be changed to, “Starting the turn after it gains a tech a Major Power has the ability to purchase an intelligence token that can give a known tech to an ally.”

    The second we are already using and the first is about to impact the game, but I think we use the spirit of the token being there since the begiinning of the turn to slow down exchange a tad.  mostly effects USA-GBR and GER-ITA.

    This how I will play it.  If you disagree we can just edit the tech from britian in to USA on your turn!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 81 to 86
                EDIT: Turning off Edit Mode

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans rolls :  1/1 hits
                Americans removing all Technology Tokens after successful research.
                Americans discover Increased Factory Production

    Activate Technology - Americans
                Americans activating Increased Factory Production

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 81 to 80
                EDIT: Turning off Edit Mode
                Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Morocco to 93 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Soviet Far East: 1 infantry
                EDIT: Changing ownership of Siberia from Japanese to Americans
                EDIT: Adding units owned by Americans to Siberia: 1 infantry
                EDIT: Turning off Edit Mode
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                2 fighters moved from 93 Sea Zone to Morocco
                1 fighter moved from Morocco to Trans-Jordan
                1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Egypt to Iraq
                5 infantry and 3 mech_infantrys moved from Morocco to Algeria
                1 aaGun and 3 mech_infantrys moved from Algeria to Tunisia
                2 infantry moved from Tunisia to Libya
                1 aaGun and 2 infantry moved from Libya to Tobruk
                4 infantry moved from Tobruk to Alexandria
                1 infantry moved from Alexandria to Egypt
                1 bomber moved from United Kingdom to Eastern United States
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 3 Sea Zone to 15 Sea Zone
                1 destroyer and 1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from Western United States: 1 aaGun
                EDIT: Adding units owned by Neutral_Allies to Hawaiian Islands: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from United Kingdom: 1 armour
                EDIT: Adding units owned by Neutral_Allies to Eastern United States: 1 armour
                EDIT: Turning off Edit Mode
                6 infantry and 2 mech_infantrys placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Neutral_Allies to Eastern United States: 2 fighters
                EDIT: Turning off Edit Mode
                1 fighter placed in Eastern United States
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 bomber and 3 fighters could not land in Eastern United States and were removed

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Combat Move - British
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                2 fighters and 2 tactical_bombers moved from Kazakhstan to Novosibirsk
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 bomber moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - British
                Turning on Edit Mode
                EDIT: Changing PUs for British from 43 to 48
                EDIT: Turning off Edit Mode

    Research Technology - British
                British spend 5 on tech rolls
                    British rolls :  0/1 hits

    Activate Technology - British
                British giving technology to UK_Pacific: AA Radar

    Purchase Units - British
                British buy 1 airfield, 2 artilleries and 6 infantry; Remaining resources: 1 techTokens; 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                2 fighters and 2 tactical_bombers moved from Kazakhstan to Novosibirsk
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 bomber moved from India to Burma

    Combat - British
                Battle in Novosibirsk
                    British attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    British win, taking Novosibirsk from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 :  3/4 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Italian Somaliland from Italians to British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Eastern United States: 1 bomber and 1 fighter
                EDIT: Adding units owned by Neutral_Allies to Eastern United States: 2 fighters
                EDIT: Turning off Edit Mode
                1 bomber and 3 fighters could not land in Eastern United States and were removed
                1 fighter moved from Burma to India
                1 armour moved from Kazakhstan to Caucasus
                2 fighters and 2 tactical_bombers moved from Novosibirsk to Caucasus
                1 aaGun, 2 artilleries and 29 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                2 aaGuns, 1 artillery and 6 infantry moved from Iraq to Northwest Persia
                7 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Italian Somaliland
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Libya to Tobruk
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 bomber moved from Burma to India

    Place Units - British
                1 airfield placed in Trans-Jordan
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Egypt
                2 infantry placed in Quebec

    Turn Complete - British
                British collect 39 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

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