@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Stalingradski v Infrastructure
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 0 techTokens; 38 PUs;
British buy 2 aaGuns, 1 artillery and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from Kazakhstan to BurmaCombat - British
Battle in Burma
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 bomber and 1 fighter moved from Burma to India
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
1 aaGun and 7 infantry moved from Iraq to Northwest Persia
6 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
2 infantry moved from Quebec to 106 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to 71 Sea Zone
3 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
4 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - British
2 aaGuns and 1 artillery placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 infantry placed in QuebecTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turning on Edit Mode
EDIT: Adding Technology AA Radar for British
EDIT: Removing units owned by Neutral_Allies from United Kingdom: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
Technology Advancements
ITA spends 13 IPCs
GER: 30.60*
RUS: 11.15
JPN: 30.60*
USA: 41.65*
GBR: 30.95*
ITA: 9.30 - so close!
ANZ: 7.60 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Rostov to Caucasus
1 fighter moved from Southern Italy to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Rostov to Caucasus
1 fighter moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 mech_infantrys
Italians win, taking Caucasus from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 mech_infantrys
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Caucasus to RostovPlace Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
You have expertly used the new rules in both games to your advantage - as usual, you are the early adopter and it takes me a game or two to catch up :-)
My Axis game could go either way, although you’re close to turning the middle of the board into a quagmire. I see it as potentially a very long game.
Your Axis game is just a matter of time, but I won’t give up until you take and hold the the VCs according to our house rules :evil:
With tech involved, you never know how the tide could turn in a given place on the board.
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Technology Advancements
anz spends 22 IPCs
GER: 30.60*
RUS: 11.15
JPN: 30.60*
USA: 41.65*
GBR: 30.95*
ITA: 9.30 - so close!
ANZ:8.70 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Kazakhstan to Caucasus
3 infantry moved from Northwest Persia to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Kazakhstan to Caucasus
3 infantry moved from Northwest Persia to CaucasusCombat - ANZAC
Battle in Caucasus
ANZAC attack with 3 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
ANZAC roll dice for 3 fighters and 3 infantry in Caucasus, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Caucasus
ANZAC roll dice for 3 fighters and 2 infantry in Caucasus, round 3 : 2/5 hits
Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Caucasus
ANZAC win, taking Caucasus from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Caucasus to Kazakhstan
1 armour moved from Persia to Turkmenistan
1 fighter moved from Persia to India
1 infantry moved from Persia to Northwest Persia
1 cruiser, 2 destroyers and 4 submarines moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from Caroline Islands to Celebes
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 aaGuns and 3 infantry moved from New South Wales to Queensland
1 transport moved from 46 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 armour and 2 mech_infantrys placed in Persia
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Combat Move - French
1 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
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Technology Advancements
GER spends 102 IPCs; spends 1 on tech
GER: 36.70
RUS: 11.15
JPN: 30.60*
USA: 41.65*
GBR: 30.95*
ITA: 9.30
ANZ: 8.70 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Rostov to Caucasus
2 bombers moved from Ukraine to 81 Sea Zone
1 bomber moved from Rostov to 81 Sea Zone
14 armour, 15 artilleries, 9 infantry and 12 mech_infantrys moved from Tambov to Volgograd
4 armour moved from Rostov to Volgograd
2 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Samara
1 infantry moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Samara
2 tactical_bombers moved from Ukraine to Caucasus -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Rostov to Caucasus
2 bombers moved from Ukraine to 81 Sea Zone
1 bomber moved from Rostov to 81 Sea Zone
14 armour, 15 artilleries, 9 infantry and 12 mech_infantrys moved from Tambov to Volgograd
4 armour moved from Rostov to Volgograd
2 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Samara
1 infantry moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Samara
2 tactical_bombers moved from Ukraine to CaucasusAirborne Attack Move - Germans
2 infantry moved from Novgorod to Vologda
2 infantry moved from Ukraine to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Rostov to Caucasus
2 bombers moved from Ukraine to 81 Sea Zone
1 bomber moved from Rostov to 81 Sea Zone
14 armour, 15 artilleries, 9 infantry and 12 mech_infantrys moved from Tambov to Volgograd
4 armour moved from Rostov to Volgograd
2 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Samara
1 infantry moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Samara
2 tactical_bombers moved from Ukraine to CaucasusAirborne Attack Move - Germans
2 infantry moved from Novgorod to Vologda
2 infantry moved from Ukraine to CaucasusCombat - Germans
Battle in Volgograd
Germans attack with 20 armour, 15 artilleries, 9 infantry and 14 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 20 armour, 15 artilleries, 8 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 81 Sea Zone
Germans attack with 3 bombers
British defend with 1 battleship, 1 cruiser and 2 transports
Germans win with 3 bombers remaining. Battle score for attacker is 38
Casualties for British: 1 battleship, 1 cruiser and 2 transports
Battle in Samara
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters, 3 infantry and 4 tactical_bombers
ANZAC defend with 2 infantry
Germans win, taking Caucasus from ANZAC with 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Tambov to Volgograd
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Ukraine
1 mech_infantry moved from Novgorod to Bryansk
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
2 tactical_bombers moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Ukraine
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Western Germany to Northern Italy
2 bombers moved from 81 Sea Zone to Greece
1 bomber moved from 81 Sea Zone to Italian Somaliland
2 fighters moved from Caucasus to Greece
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Vologda to Ukraine
1 bomber moved from Samara to Ukraine
1 tactical_bomber moved from Rostov to Russia
2 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Western Germany: 2 infantry
EDIT: Adding units owned by Neutral_Axis to Ukraine: 1 infantry
EDIT: Adding units owned by Neutral_Axis to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
1 carrier placed in 97 Sea Zone
1 airfield placed in Yugoslavia
1 fighter placed in Yugoslavia
1 submarine placed in 112 Sea Zone
1 transport placed in 112 Sea Zone
1 destroyer placed in 97 Sea Zone
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Russia
2 infantry placed in Western Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs -
In battle vs your Suez fleet, should Germany have lost a bomber? If so, please take the one out of Africa.
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Yes the most you could have left is 2. risky move because you could have lost all 3 and left the batt.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to CaucasusCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Russians attack with 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys
Germans defend with 3 infantry
Russians roll dice for 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys in Caucasus, round 2 : 10/54 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 3 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 aaGuns moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Sikang to Persia
1 fighter moved from Samara to PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to CaucasusCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Russians attack with 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys
Germans defend with 3 infantry
Russians roll dice for 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys in Caucasus, round 2 : 10/54 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 3 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 aaGuns moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Sikang to Persia
1 fighter moved from Samara to PersiaTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys moved from Kazakhstan to CaucasusCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Russians attack with 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys
Germans defend with 3 infantry
Russians roll dice for 3 armour, 3 artilleries, 45 infantry and 3 mech_infantrys in Caucasus, round 2 : 10/54 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 3 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 aaGuns moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Sikang to Persia
1 fighter moved from Samara to PersiaTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
EDIT: Turning off Edit Mode -
Technology Advancements
JPN spends 64 IPCs; spends 1 on tech
GER: 36.70
RUS: 11.15
JPN: 34.80
USA: 41.65*
GBR: 30.95*
ITA: 9.30
ANZ: 8.70Yes - Suez was risky, but worth the risk. I needed to slow down the northern flow of troops and take some heat off the Med. I just suck at figuring out the math.





