Bid spending:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Northwest Persia to Volgograd
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Non Combat Move - British
1 bomber moved from Volgograd to Iraq
1 aaGun, 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
4 transports moved from 125 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 5 infantry moved from 112 Sea Zone to Norway
4 carriers, 1 destroyer, 8 fighters and 2 submarines moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Norway
2 mech_infantrys moved from Norway to Finland
1 armour moved from Norway to Finland
8 infantry moved from Norway to Finland
3 artilleries moved from Norway to Finland
1 aaGun moved from Norway to Finland
2 infantry moved from Norway to Finland
Place Units - British
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Alexandria : 2 artilleries and 2 infantry
Gibraltar : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Norway : 2 aaGuns, 3 artilleries, 2 fighters and 5 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 4 carriers, 1 destroyer, 6 fighters, 2 submarines and 4 transports
125 Sea Zone : 1 flag
Eire : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 10 infantry and 4 mech_infantrys
81 Sea Zone : 2 cruisers, 1 destroyer and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
Finland : 1 aaGun, 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 59 / 76
Russians : 5 / 0
Japanese : 57 / 63
Americans : 62 / 82
Chinese : 8 / 10
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 25 / 20
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
1 fighter moved from Russia to Caucasus
Place Units - Italians
2 infantry and 1 mech_infantry placed in Northern Italy
3 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,1,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 21 PUs (4 lost to blockades); end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 artillery and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 7 fighters, 1 infantry, 7 submarines and 2 transports
41 Sea Zone : 1 transport
37 Sea Zone : 1 flag
62 Sea Zone : 1 carrier
Iraq : 1 infantry
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 59 / 76
Russians : 5 / 0
Japanese : 53 / 63
Americans : 62 / 82
Chinese : 8 / 10
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 25 / 22
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Iraq
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Norway to Finland
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 1 infantry
Morocco : 2 infantry
Iraq : 2 infantry
81 Sea Zone : 1 destroyer
Finland : 1 infantry
Production/PUs Summary :
Germans : 59 / 76
Russians : 5 / 0
Japanese : 53 / 63
Americans : 62 / 82
Chinese : 8 / 10
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 25 / 22
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
edit function wasn’t working so I re-ran the ANZ turn to make my sub edits, there were no rolls or combat involved.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Germans buy 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Karelia
1 mech_infantry moved from Archangel to Karelia
2 bombers moved from Western Germany to Karelia
1 infantry moved from Tsinghai to Kansu
Germans take Kansu from Chinese
8 artilleries and 12 infantry moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Karelia
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Karelia from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 8 artilleries and 12 infantry
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from British with 8 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
14 armour moved from Caucasus to Northwest Persia
33 mech_infantrys moved from Caucasus to Northwest Persia
17 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
3 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
3 fighters and 5 tactical_bombers moved from Caucasus to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
3 mech_infantrys moved from Ukraine to Caucasus
2 bombers moved from Karelia to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
7 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Russia to Greece
1 fighter moved from Western Germany to Bryansk
1 mech_infantry moved from Nenetsia to Vologda
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
10 infantry placed in Western Germany
3 mech_infantrys placed in Russia
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,4,5,3
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Germans buy 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Karelia
1 mech_infantry moved from Archangel to Karelia
2 bombers moved from Western Germany to Karelia
1 infantry moved from Tsinghai to Kansu
Germans take Kansu from Chinese
8 artilleries and 12 infantry moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Karelia
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Karelia from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 8 artilleries and 12 infantry
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from British with 8 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
14 armour moved from Caucasus to Northwest Persia
33 mech_infantrys moved from Caucasus to Northwest Persia
17 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
3 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
3 fighters and 5 tactical_bombers moved from Caucasus to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
3 mech_infantrys moved from Ukraine to Caucasus
2 bombers moved from Karelia to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
7 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Russia to Greece
1 fighter moved from Western Germany to Bryansk
1 mech_infantry moved from Nenetsia to Vologda
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
10 infantry placed in Western Germany
3 mech_infantrys placed in Russia
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,4,5,3
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kazakhstan: 1 infantry
EDIT: Adding units owned by Germans to Tsinghai: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
5 infantry moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Buryatia to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 5 infantry and 1 tactical_bomber
Germans defend with 2 armour and 2 mech_infantrys
Russians roll dice for 5 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/6 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 1/4 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R.
Russians roll dice for 4 infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 1/5 hits
Germans roll dice for 2 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 2/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yakut S.S.R.
Russians roll dice for 2 infantry and 1 tactical_bomber in Yakut S.S.R., round 4 : 0/3 hits
Germans roll dice for 2 armour in Yakut S.S.R., round 4 : 1/2 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Russians roll dice for 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 5 : 2/2 hits
Germans roll dice for 2 armour in Yakut S.S.R., round 5 : 0/2 hits
2 armour owned by the Germans lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 4 infantry
Non Combat Move - Russians
2 aaGuns and 5 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Yakut S.S.R. to Buryatia
2 aaGuns, 3 artilleries, 2 fighters, 60 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
Turn Complete - Russians
Territory Summary for Russians :
Yakut S.S.R. : 1 infantry
Buryatia : 2 aaGuns, 5 infantry and 1 tactical_bomber
Trans-Jordan : 2 aaGuns, 3 artilleries, 2 fighters, 60 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 60 / 79
Russians : 6 / 0
Japanese : 53 / 63
Americans : 61 / 82
Chinese : 7 / 10
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 25 / 22
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Kiangsi to Shantung
Japanese take Shantung from Chinese
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 destroyer, 5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
4 fighters moved from 36 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 37 Sea Zone from ANZAC with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Aleutian Islands
Battle in Siberia
Non Combat Move - Japanese
3 artilleries, 7 infantry and 1 mech_infantry moved from India to West India
2 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Sikang
1 artillery moved from Hunan to Anhwe
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 bomber moved from Caucasus to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 tactical_bomber moved from French Indo China to 6 Sea Zone
5 fighters moved from 44 Sea Zone to 36 Sea Zone
4 fighters moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
4 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 infantry moved from Manchuria to Amur
1 artillery and 4 infantry moved from Korea to Amur
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in India
3 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Apologize for being slow on this game, its tax season and its been hard for me to carve out enough time to seriously think about a game. I’ve kept some of my other games moving because those are basically won already and don’t require any concentration. This one I’m losing so it needs more consideration.
rgp
No problem, wouldn’t want my opponents to rush anyway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 3 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Finland to Novgorod
Americans take Vyborg from Germans
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
2 infantry moved from Finland to Karelia
2 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod
4 fighters moved from Norway to Karelia
1 bomber moved from Norway to Germany
2 fighters moved from 112 Sea Zone to Karelia
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 battleship moved from 42 Sea Zone to 43 Sea Zone
4 submarines moved from 42 Sea Zone to 43 Sea Zone
2 cruisers moved from 42 Sea Zone to 43 Sea Zone
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
4 destroyers moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Western United States to 8 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Novgorod
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits
Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 3/8 hits
Germans roll dice for 1 aaGun and 1 artillery in Novgorod, round 2 : 1/1 hits
1 aaGun owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun and 1 artillery
Casualties for Americans: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 4 destroyers, 4 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 43 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 2 cruisers, 4 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport; ANZAC loiter and taunt with 1 infantry
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 5/9 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking Borneo from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
Battle in Karelia
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 6 fighters and 2 infantry in Karelia, round 2 : 4/8 hits
Germans roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Karelia
Americans win, taking Shan State from Japanese, taking Karelia from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 44 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/7 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 44 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 aaGun moved from Finland to Karelia
2 carriers and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 112 Sea Zone to Gibraltar
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 aaGun moved from Eastern United States to Central United States
1 fighter moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
10 carriers and 5 fighters moved from 42 Sea Zone to 43 Sea Zone
6 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
7 fighters moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 submarines moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
2 fighters moved from Karelia to 112 Sea Zone
4 fighters moved from Karelia to 127 Sea Zone
Place Units - Americans
3 infantry placed in Norway
3 mech_infantrys placed in Finland
1 armour and 1 infantry placed in Central United States
1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
Queensland : 1 fighter and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Java : 1 flag, 1 mech_infantry
42 Sea Zone : 4 destroyers and 1 mech_infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 submarine
43 Sea Zone : 1 flag, 2 artilleries, 1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 13 fighters, 2 infantry, 7 submarines, 2 tactical_bombers and 3 transports
37 Sea Zone : 1 flag, 1 destroyer and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
54 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 1 transport
Central United States : 1 aaGun, 1 armour, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 2 fighters
French Central Africa : 2 infantry
French West Africa : 1 infantry
Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Karelia : 1 flag, 1 aaGun and 2 infantry
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
112 Sea Zone : 2 fighters
87 Sea Zone : 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
97 Sea Zone : 2 submarines
Brazil : 1 flag
127 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
Finland : 1 flag, 1 factory_minor and 3 mech_infantrys
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 79
Russians : 4 / 0
Japanese : 55 / 65
Americans : 69 / 84
Chinese : 2 / 10
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 25 / 22
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
5 infantry moved from Shensi to Kansu
24 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Germans defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 5 infantry in Kansu, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Kansu
Chinese win, taking Kansu from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Hopei
Chinese attack with 24 infantry
Japanese defend with 1 infantry
Chinese roll dice for 24 infantry in Hopei, round 2 : 3/24 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 24 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Territory Summary for Chinese :
Kansu : 5 infantry
Hopei : 27 infantry
Production/PUs Summary :
Germans : 56 / 79
Russians : 4 / 0
Japanese : 54 / 65
Americans : 69 / 84
Chinese : 4 / 5
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 25 / 22
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 aaGun, 1 armour, 1 artillery, 1 bomber, 10 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Finland to Novgorod
2 aaGuns, 2 artilleries and 4 infantry moved from Norway to 112 Sea Zone
2 aaGuns, 2 artilleries, 4 carriers, 1 destroyer, 8 fighters, 4 infantry, 2 submarines and 4 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod
2 aaGuns moved from 127 Sea Zone to Novgorod
6 fighters moved from 127 Sea Zone to Novgorod
2 fighters moved from Norway to Novgorod
1 fighter moved from United Kingdom to 127 Sea Zone
3 artilleries moved from Finland to Karelia
10 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Norway to Finland
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 cruisers moved from 81 Sea Zone to 71 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 1 armour, 1 artillery, 13 infantry and 4 mech_infantrys
Alexandria : 2 artilleries and 2 infantry
Gibraltar : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 3 artilleries and 10 infantry
Novgorod : 2 aaGuns, 1 armour, 2 artilleries, 8 fighters, 4 infantry and 2 mech_infantrys
125 Sea Zone : 1 flag
106 Sea Zone : 1 destroyer
Eire : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
71 Sea Zone : 2 cruisers and 1 transport
127 Sea Zone : 4 carriers, 1 destroyer, 1 fighter, 2 submarines and 4 transports
Persia : 1 flag
98 Sea Zone : 1 destroyer
Finland : 1 aaGun, 1 artillery and 1 infantry
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 56 / 79
Russians : 4 / 0
Japanese : 54 / 65
Americans : 69 / 84
Chinese : 4 / 5
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 25 / 22
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Libya to Tobruk
Italians take Tobruk from British
1 bomber and 2 fighters moved from Southern Italy to Iraq
1 armour and 1 fighter moved from Caucasus to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 3 fighters
ANZAC defend with 1 infantry; French defend with 2 infantry
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 infantry
Casualties for French: 2 infantry
Casualties for Italians: 1 armour and 1 fighter
Non Combat Move - Italians
1 bomber moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to Slovakia Hungary
4 infantry moved from Northern Italy to Yugoslavia
6 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun, 2 artilleries and 16 infantry moved from Normandy Bordeaux to France
1 fighter moved from Western Germany to Greece
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Caucasus
2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
Place Units - Italians
1 armour and 4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,3,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Italians collect 13 PUs (12 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Battle in Malaya
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
Malaya : 1 flag, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
New Guinea : 1 infantry
Java : 1 artillery and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
43 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 7 fighters, 4 submarines and 1 transport
39 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 carrier, 1 infantry and 1 transport
62 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 79
Russians : 4 / 0
Japanese : 51 / 65
Americans : 69 / 84
Chinese : 4 / 5
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 25 / 13
ANZAC : 17 / 30
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 fighter moved from Egypt to Algeria
2 infantry moved from Morocco to Algeria
Combat - French
Battle in Algeria
French attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Algeria to Morocco
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Finland to Karelia
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 infantry
Morocco : 1 fighter
Algeria : 2 infantry
Karelia : 1 infantry
71 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 56 / 79
Russians : 4 / 0
Japanese : 51 / 65
Americans : 69 / 84
Chinese : 4 / 5
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 24 / 13
ANZAC : 17 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
messed up non-com with US again, accidentally left 4 DDs sitting at Java, do you mind if we move them into the Borneo stack?
No problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 fighters and 7 tactical_bombers moved from Greece to Alexandria
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
Germans take Iraq from British
1 infantry moved from Tsinghai to Shensi
Germans take Shensi from Chinese
Combat - Germans
Battle in Alexandria
Germans attack with 5 fighters and 7 tactical_bombers
British defend with 2 artilleries and 2 infantry
Germans win with 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is -16
Casualties for Germans: 3 fighters
Casualties for British: 2 artilleries and 2 infantry
Non Combat Move - Germans
2 fighters and 7 tactical_bombers moved from Alexandria to Tobruk
16 armour, 8 artilleries, 28 infantry and 36 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 bombers moved from Bryansk to India
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Western Germany to Slovakia Hungary
7 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Smolensk to Eastern Poland
1 aaGun, 1 artillery and 12 infantry moved from Western Germany to Germany
3 mech_infantrys moved from Denmark to Germany
1 aaGun, 1 artillery and 17 infantry moved from Denmark to Western Germany
5 fighters and 3 tactical_bombers moved from Western Germany to Greece
5 bombers moved from Western Germany to Greece
1 fighter moved from Bryansk to Greece
1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 infantry placed in Russia
1 mech_infantry placed in Volgograd
1 armour and 9 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,6,6,1
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs