15L G40 Karl7 (Allies +15) vs Shin Ji (Axis)

  • '15

    Would you like to intercept in London or Moscow?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Intercept?  Ah come on!  I thought your were going for the gold!

    No in UK

    Yes in USSR

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 1 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Western Germany to United Kingdom
                3 bombers moved from Western Ukraine to Russia
                3 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Western Ukraine to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                2 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 mech_infantry moved from France to Western Germany
                1 artillery moved from France to Western Germany
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Southern Italy

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 3 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 aaGuns, 2 armour, 13 artilleries, 22 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
                2 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Russia to Poland
                1 bomber moved from Russia to Poland
                4 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Western Germany to Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 artillery, 2 bombers and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

  • '15

    The gold?  YOu mean nuking that massive fleet?  No thank you.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 13 PUs;
                Russians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Volgograd to Rostov
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                2 fighters moved from Smolensk to Russia
                1 infantry moved from Russia to Tambov
                2 aaGuns and 22 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 fighter placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kwangsi to Shantung
                1 mech_infantry moved from Kiangsu to Shantung
                1 fighter moved from 6 Sea Zone to Shantung
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 2 mech_infantrys moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 2 fighters and 2 mech_infantrys
                    British defend with 2 infantry
                    retreated to Yunnan
                    Chinese win with 2 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Shantung
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Yenisey from Russians to Japanese
                EDIT: Changing ownership of Dzavhan from Russians to Japanese
                EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 aaGun, 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
                EDIT: Adding units owned by Japanese to Yenisey: 1 aaGun, 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers moved from Shantung to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 armour moved from Kwangsi to Kiangsu
                2 mech_infantrys moved from Kwangtung to Kiangsu
                2 fighters moved from Yunnan to Kiangsu

    Place Units - Japanese
                2 carriers and 1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 40 PUs (2 lost to blockades); end with 40 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    All right, let’s do this!

    The allies are hanging on by a thread!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    may need ool’s etc for Japan

  • '15

    Well. let me know what you’re hitting me with and how many hits you got first.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 bombers, 2 fighters and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                4 bombers moved from Caroline Islands to 6 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    ok here it is… the great battle… if i lose… then very bad.

    Kamikazes and scram orders for 6

    OOL…or I can just post hits

  • '15

    Full scramble, send 1 Kami to each Cruiser, and the 4 remaining kamis to 4 of the Destroyers.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    k, here we go!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    2 dd’s downed by the kamikazes

    I hit 1 with subs, which I took to your cv

    I hit 11 on regular…. so OOL?

  • '15

    Looks like full defense!

    I’ll take those 11(yow) hits on

    7 to completely destroy my carriers

    1 Sub

    Tip both BBs.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    7hits r2

    max defense?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    basically you got your planes and 2cc, 2bb left

  • '15

    Lose the cruisers before the Tacs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 bombers, 2 fighters and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                4 bombers moved from Caroline Islands to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 battleship, 4 bombers, 4 carriers, 2 cruisers, 7 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine, 5 tactical_bombers and 2 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier and 1 transport remaining. Battle score for attacker is 28
                    Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine, 5 tactical_bombers and 2 transports
                    Casualties for Americans: 3 bombers, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
                Battle in Korea

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from 6 Sea Zone to Midway
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                3 submarines placed in 10 Sea Zone
                2 bombers and 2 fighters placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode
                3 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    ok, I just gave you max defense for rest, since it was do or die for me.

    It was a blood bath.  Both sides rolled well.  I just overwhelmed you.

Suggested Topics

  • 49
  • 234
  • 129
  • 286
  • 128
  • 67
  • 78
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.8k

Users

40.5k

Topics

1.8m

Posts