dice…
Infrastructure vs Stalingradski
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Technology Advancement
RUS spends 17 IPCs
GER: 36.45
RUS: 15.30
JPN: 33.10*
USA: 30.95*
GBR: 21.10*
ITA: 10.50*
ANZ: 6.45 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 9 PUs; 1 techTokens;
Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 8
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 7
EDIT: Turning off Edit Mode
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Smolensk
7 artilleries and 12 infantry moved from Russia to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 9 PUs; 1 techTokens;
Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 8
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 7
EDIT: Turning off Edit Mode
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Smolensk
7 artilleries and 12 infantry moved from Russia to VologdaCombat - Russians
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 7 artilleries and 12 infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 7 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Vologda
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 2 mech_infantrys
EDIT: Removing units owned by Russians from Russia: 1 armour
EDIT: Turning off Edit Mode -
A very unorthodox Russian turn.
Please note that I messed up my original damage removed from Moscow, and therefore my purchase. I ended up removing 6 damage and purchasing an infantry and two mech infantry, but I had already rolled tech and made my purchase, so I just plowed forward with the turn and edited the correct numbers in after.
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Technology Advancement
JPN spends 72 IPCs
GER: 36.45
RUS: 15.30
JPN: 36.70
USA: 30.95*
GBR: 21.10*
ITA: 10.50*
ANZ: 6.45 -
The bomb going to szechwan from japan is carrying intelligence.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 72 to 77
EDIT: Turning off Edit Mode
Japanese spend 5 on tech rollsPurchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese buy 1 airfield, 3 destroyers, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 techTokens; 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Amur to Yakut S.S.R.
1 bomber moved from Manchuria to Yakut S.S.R.
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Chahar to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 72 to 77
EDIT: Turning off Edit Mode
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese buy 1 airfield, 3 destroyers, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 techTokens; 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Amur to Yakut S.S.R.
1 bomber moved from Manchuria to Yakut S.S.R.
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Chahar to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits
2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Malaya
1 bomber moved from Szechwan to Malaya
1 bomber moved from Kweichow to Kiangsu
1 mech_infantry moved from Jehol to Kiangsu
1 bomber moved from Yakut S.S.R. to Manchuria
1 battleship, 4 carriers, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 submarine moved from 37 Sea Zone to 57 Sea Zone
1 fighter moved from 61 Sea Zone to Malaya
1 carrier and 1 submarine moved from 61 Sea Zone to 57 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
3 infantry moved from Malaya to Shan State
2 infantry moved from Kwangsi to KwangtungPlace Units - Japanese
1 airfield placed in Malaya
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
1 destroyer placed in 20 Sea Zone
2 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Kiangsu
1 destroyer placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
2 infantry placed in Manchuria
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Japanese collect 67 PUs (1 lost to blockades); end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Japan: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Neutral_Axis to Yunnan: 1 mech_infantry
EDIT: Adding Technology Heavy Bomber for Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode -
please hold i have some ncms to change.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 72 to 77
EDIT: Turning off Edit Mode
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese buy 1 airfield, 3 destroyers, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 techTokens; 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Amur to Yakut S.S.R.
1 bomber moved from Manchuria to Yakut S.S.R.
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Chahar to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits
2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Malaya
1 bomber moved from Szechwan to Malaya
1 bomber moved from Kweichow to Kiangsu
1 mech_infantry moved from Jehol to Kiangsu
1 bomber moved from Yakut S.S.R. to Manchuria
1 battleship, 4 carriers, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 submarine moved from 37 Sea Zone to 57 Sea Zone
1 fighter moved from 61 Sea Zone to Malaya
1 carrier and 1 submarine moved from 61 Sea Zone to 57 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
3 infantry moved from Malaya to Shan State
2 infantry moved from Kwangsi to KwangtungPlace Units - Japanese
1 airfield placed in Malaya
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
1 destroyer placed in 20 Sea Zone
2 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Kiangsu
1 destroyer placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
2 infantry placed in Manchuria
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Japanese collect 67 PUs (1 lost to blockades); end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Japan: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Neutral_Axis to Yunnan: 1 mech_infantry
EDIT: Adding Technology Heavy Bomber for Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 57 Sea Zone: 1 carrier, 1 cruiser and 2 submarines
EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 carrier, 1 cruiser and 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Technology Advancement
USA spends 71 IPCs; spends 1 on tech
GER: 36.45
RUS: 15.30
JPN: 36.70
USA: 35.50
GBR: 21.10*
ITA: 10.50*
ANZ: 6.45 -
USA hit long range aircraft.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Long Range AircraftActivate Technology - Americans
Americans activating Long Range AircraftPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 bomber moved from Egypt to Ukraine
1 bomber moved from Egypt to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Long Range AircraftActivate Technology - Americans
Americans activating Long Range AircraftPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 bomber moved from Egypt to Ukraine
1 bomber moved from Egypt to VolgogradCombat - Americans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Java
Battle in Celebes
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese, taking Celebes from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Okinawa
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Okinawa from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 submarine moved from 45 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 33 Sea Zone to Queensland
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from Volgograd to Iraq
1 bomber moved from Ukraine to Egypt
2 mech_infantrys moved from French West Africa to French Equatorial Africa
1 artillery and 3 infantry moved from French West Africa to French Central Africa
1 fighter moved from French West Africa to Egypt
1 bomber moved from French West Africa to Egypt
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from Egypt to IraqPlace Units - Americans
1 bomber placed in Eastern United States
1 fighter placed in Western United States
1 artillery and 1 infantry placed in Western United States
2 submarines and 1 transport placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter and 2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
Technology Advancement
GBR spends 43 IPCs
GER: 36.45
RUS: 15.30
JPN: 36.70
USA: 35.50
GBR: 23.25
ITA: 10.50*
ANZ: 6.45 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 bomber moved from India to Caucasus
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Iraq to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - British
Turning on Edit Mode
EDIT: Changing PUs for British from 38 to 43
EDIT: Turning off Edit Mode
British spend 5 on tech rollsPurchase Units - British
British repair damage of 1x factory_major; Remaining resources: 37 PUs; 2 techTokens;
British buy 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 2 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 bomber moved from India to Caucasus
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Iraq to CaucasusCombat - British
Battle in Caucasus
British attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 4 infantry
British win, taking Caucasus from Germans with 2 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Iraq
1 artillery and 3 infantry moved from Egypt to Alexandria
1 aaGun moved from Egypt to Alexandria
2 infantry moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from India to Eastern Persia
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Egypt to Alexandria
2 fighters moved from French West Africa to Egypt
1 tactical_bomber moved from Egypt to Alexandria
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Italians
Turning on Edit Mode
EDIT: Changing PUs for Italians from 30 to 35
EDIT: Turning off Edit Mode
Italians spend 5 on tech rollsPurchase Units - Italians
Italians buy 1 bomber, 4 infantry and 1 submarine; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Italians
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 fighters moved from Libya to 98 Sea Zone
2 bombers moved from Southern Italy to 98 Sea Zone
1 bomber moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 fighter moved from Morocco to 87 Sea Zone -
Technology Advancement
ITA spends 30IPCs
GER: 36.45
RUS: 15.30
JPN: 36.70
USA: 35.50
GBR: 23.25
ITA: 12.00
ANZ: 6.45





