@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Stalingradski v Infrastructure
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 1 aaGun, 1 destroyer and 10 infantry; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Northwest Persia to Caucasus
1 artillery and 3 infantry moved from India to Burma
1 destroyer and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Russia to Sikang
1 mech_infantry moved from Kazakhstan to Sikang
1 artillery moved from Northwest Persia to Caucasus
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to SikangCombat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 3 mech_infantrys
British roll dice for 1 artillery, 1 fighter and 4 infantry in Burma, round 2 : 2/6 hits
Japanese roll dice for 3 mech_infantrys in Burma, round 2 : 3/3 hits
2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Sikang
British attack with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 armour; Japanese defend with 2 mech_infantrys
British roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 3/7 hits
Japanese roll dice for 2 armour and 2 mech_infantrys in Sikang, round 2 : 2/4 hits
1 mech_infantry owned by the British, 1 fighter owned by the British, 2 mech_infantrys owned by the Japanese and 1 armour owned by the Germans lost in Sikang
retreated to Sikang
Japanese win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Caucasus
British attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Madagascar from French to British
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 11 infantry moved from Iraq to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Burma to India
1 bomber, 2 fighters and 2 tactical_bombers moved from Sikang to KazakhstanPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Neutral_Allies to United Kingdom: 1 armour
EDIT: Turning off Edit Mode
1 destroyer placed in 106 Sea Zone
2 infantry placed in Quebec
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
1 aaGun and 2 infantry placed in IraqTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
Esteban - on Marti and on this posing it looks like the UK Pacific vs Japanese naval battle in SZ41 went 4 rounds… unsure, because I see no results from the first round.
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Technology Advancements
ITA spends 18 IPCs
GER: 25.60
RUS: 11.15
JPN: 27.45
USA: 37.75
GBR: 28.45
ITA: 8.65
ANZ: 6.30 -
Esteban - on Marti and on this posing it looks like the UK Pacific vs Japanese naval battle in SZ41 went 4 rounds… unsure, because I see no results from the first round.
The games messes up and skips rd1 on this and dicey. So rd4 is acrtually rd3.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone -
The games messes up and skips rd1 on this and dicey. So rd4 is acrtually rd3.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Italians
1 carrier, 1 cruiser, 3 destroyers and 4 submarines moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 1 artillery and 1 infantry moved from Ukraine to RostovPlace Units - Italians
1 artillery placed in Southern Italy
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
Technology Advancements
ANZ spends 26 IPCs
GER: 25.60
RUS: 11.15
JPN: 27.45
USA: 37.75
GBR: 28.45
ITA: 8.65
ANZ: 7.60 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from Novosibirsk to Sikang
2 fighters moved from Russia to Sikang
1 fighter moved from Persia to Sikang -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from Novosibirsk to Sikang
2 fighters moved from Russia to Sikang
1 fighter moved from Persia to SikangCombat - ANZAC
Battle in Sikang
ANZAC attack with 3 fighters and 1 mech_infantry
Germans defend with 1 armour
ANZAC roll dice for 3 fighters and 1 mech_infantry in Sikang, round 2 : 3/4 hits
Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits
1 mech_infantry owned by the ANZAC and 1 armour owned by the Germans lost in Sikang
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for ANZAC: 1 mech_infantryNon Combat Move - ANZAC
3 fighters moved from Sikang to Kazakhstan
2 infantry moved from Persia to Northwest PersiaPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in Persia
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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Technology Advancements
GER spends 80 IPCs; purchases 2 tech tokens (paratroopers, as played by neutral infantry); spends 1 on tech
GER: 30.60*
RUS: 11.15
JPN: 27.45
USA: 37.75
GBR: 28.45
ITA: 8.65
ANZ: 7.60 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 83 to 80
EDIT: Turning off Edit Mode
Germans buy 1 airfield, 1 factory_minor, 1 fighter, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
3 mech_infantrys moved from Volgograd to Caucasus
2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Tambov
2 tactical_bombers moved from Bryansk to Tambov
1 bomber moved from Volgograd to Iraq
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Tambov
5 infantry moved from Bryansk to Russia
2 tactical_bombers moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
1 bomber moved from Novgorod to Russia -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 83 to 80
EDIT: Turning off Edit Mode
Germans buy 1 airfield, 1 factory_minor, 1 fighter, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
3 mech_infantrys moved from Volgograd to Caucasus
2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Tambov
2 tactical_bombers moved from Bryansk to Tambov
1 bomber moved from Volgograd to Iraq
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Tambov
5 infantry moved from Bryansk to Russia
2 tactical_bombers moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
1 bomber moved from Novgorod to RussiaAirborne Attack Move - Germans
2 infantry moved from Novgorod to Tambov -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 83 to 80
EDIT: Turning off Edit Mode
Germans buy 1 airfield, 1 factory_minor, 1 fighter, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
3 mech_infantrys moved from Volgograd to Caucasus
2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Tambov
2 tactical_bombers moved from Bryansk to Tambov
1 bomber moved from Volgograd to Iraq
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Tambov
5 infantry moved from Bryansk to Russia
2 tactical_bombers moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
1 bomber moved from Novgorod to RussiaAirborne Attack Move - Germans
2 infantry moved from Novgorod to TambovCombat - Germans
Battle in Tambov
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Russia
Germans attack with 3 bombers, 5 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 4 infantry
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Caucasus
Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
2 fighters moved from Caucasus to Ukraine
2 tactical_bombers moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Ukraine
1 bomber moved from Russia to Ukraine
2 tactical_bombers moved from Tambov to Ukraine
1 fighter moved from Tambov to Ukraine
1 fighter moved from Ukraine to Southern Italy
1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 4 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Novgorod to 112 Sea Zone
2 fighters moved from Novgorod to Western Germany
1 aaGun and 6 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Bryansk to Ukraine
2 tactical_bombers moved from Russia to Ukraine
2 bombers moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Ukraine to Rostov
18 armour and 13 mech_infantrys moved from Bryansk to Rostov
2 infantry moved from Western Germany to Northern Italy
1 bomber moved from Iraq to RostovPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Neutral_Axis to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Yugoslavia
1 airfield and 3 infantry placed in Ukraine
3 infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Novgorod
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs -
Please wait for revised NCM for Germany ~
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Here you are -
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
3 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 fighter moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Vologda
Russians take Vologda from GermansCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns, 3 armour, 3 artilleries, 32 infantry and 3 mech_infantrys moved from Samara to Kazakhstan
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Tsinghai
2 fighters and 1 tactical_bomber moved from Volgograd to KazakhstanTurn Complete - Russians
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Technology Advancements
JPN spends 63 IPCs
GER: 30.60*
RUS: 11.15
JPN: 30.60*
USA: 37.75
GBR: 28.45
ITA: 8.65
ANZ: 7.60 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Kwangsi to Burma
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Kansu to Novosibirsk
1 bomber moved from Kweichow to Novosibirsk
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 mech_infantry moved from Kweichow to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 mech_infantry moved from Kweichow to Tsinghai





