@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from Yunnan to 20 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from United Kingdom to 109 Sea Zone
1 armour and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to Eastern United States
3 mech_infantrys moved from New Brunswick Nova Scotia to Eastern United States
2 transports moved from 91 Sea Zone to 86 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 88 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,2
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5,4
Battle in 20 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 7 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 4 fighters, 2 tactical_bombers and 2 transports
Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Japanese win with 2 battleships, 1 fighter and 2 transports remaining. Battle score for attacker is -113
Casualties for Americans: 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 7 fighters and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 3 fighters and 2 tactical_bombers
Battle in Southern France
Americans attack with 1 armour and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
1 fighter owned by the Japanese forced to land in Kwangtung
Non Combat Move - Americans
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 artilleries, 3 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
1 infantry moved from Chahar to Jehol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
1 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
2 infantry moved from Chahar to Anhwe
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
2 artilleries and 2 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 factory_upgrade and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
2 artilleries and 2 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Scotland
Battle in Kiangsi
British attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Scotland from Germans, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Kiangsi to Anhwe
1 mech_infantry moved from India to Yunnan
2 artilleries and 3 infantry moved from Yunnan to Hunan
1 aaGun, 1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Place Units - British
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 armour, 1 factory_upgrade and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery moved from Albania to Yugoslavia
2 infantry moved from Greece to Bulgaria
Italians take Bulgaria from Russians
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yugoslavia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Yugoslavia, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for Italians :
Northern Italy : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 22 / 32
Russians : 50 / 75
Japanese : 27 / 34
Americans : 58 / 78
Chinese : 15 / 20
British : 34 / 36
UK_Pacific : 17 / 17
Italians : 13 / 19
ANZAC : 21 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
2 fighters moved from Shan State to 20 Sea Zone
1 bomber moved from Yunnan to 20 Sea Zone
1 fighter moved from Chahar to 20 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
2 fighters moved from Shan State to 20 Sea Zone
1 bomber moved from Yunnan to 20 Sea Zone
1 fighter moved from Chahar to 20 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 2 battleships and 2 transports
ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 46
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 2 battleships and 2 transports
Battle in Philippines
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from 20 Sea Zone to Kiangsi
1 bomber moved from 20 Sea Zone to Hunan
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to 113 Sea Zone
1 armour and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 infantry moved from Normandy Bordeaux to Southern France
2 tactical_bombers moved from Western Germany to Southern France
2 armour moved from Western Germany to Poland
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
1 bomber moved from Germany to 110 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 armour and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 armour and 1 tactical_bomber in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 tactical_bomber in Holland Belgium, round 3 : 1/2 hits
Americans roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 armour
Battle in Poland
Germans attack with 2 armour and 2 infantry
Russians defend with 2 armour
Germans roll dice for 2 armour and 2 infantry in Poland, round 2 : 0/4 hits
Russians roll dice for 2 armour in Poland, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 2 armour and 1 infantry in Poland, round 3 : 1/3 hits
Russians roll dice for 2 armour in Poland, round 3 : 2/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland
Germans roll dice for 1 armour in Poland, round 4 : 1/1 hits
Russians roll dice for 1 armour in Poland, round 4 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Poland
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 2 armour
Battle in Slovakia Hungary
Germans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Germans attack with 3 infantry and 2 tactical_bombers
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Southern France, round 2 : 1/5 hits
Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Southern France
Germans roll dice for 3 infantry and 2 tactical_bombers in Southern France, round 3 : 3/5 hits
Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Norway
Non Combat Move - Germans
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from Slovakia Hungary to Western Germany
1 tactical_bomber moved from Slovakia Hungary to Western Germany
2 tactical_bombers moved from Southern France to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 36 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 armour and 2 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
Germany : 1 factory_major and 15 infantry
Norway : 1 infantry
Holland Belgium : 1 armour
113 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 34 / 41
Russians : 44 / 75
Japanese : 25 / 34
Americans : 54 / 78
Chinese : 15 / 20
British : 34 / 36
UK_Pacific : 17 / 17
Italians : 13 / 19
ANZAC : 21 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour, 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Eastern Poland to Slovakia Hungary
1 armour and 1 mech_infantry moved from Eastern Poland to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria
1 armour moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Bulgaria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour, 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Eastern Poland to Slovakia Hungary
1 armour and 1 mech_infantry moved from Eastern Poland to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria
1 armour moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Bulgaria
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 1 armour and 4 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Slovakia Hungary from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Battle in Bulgaria
Russians attack with 1 armour and 2 mech_infantrys
Italians defend with 2 infantry
Russians win, taking Bulgaria from Italians with 1 armour remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Yugoslavia
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Yugoslavia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 artillery moved from Bessarabia to Romania
2 infantry moved from Bessarabia to Romania
2 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
3 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 artillery and 4 infantry moved from Belarus to Eastern Poland
4 armour moved from Novgorod to Eastern Poland
1 artillery and 3 infantry moved from Smolensk to Belarus
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery and 3 infantry moved from Russia to Smolensk
1 artillery and 3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Volgograd to Rostov
2 aaGuns moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
3 armour placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Russians collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 69 PUs
I think this game is done :(
GG!
I think when you went after uk that opened the door for Russia.
yes gg.
I all ways like playing you. want to play another waw. I no your not on for the weekends but we can start next week if you want.
Sure, if you want to be the Axis you can get it set up and I can do my go on Monday