15L G40 Majikforce (Axis) vs Axis-Dominion (Alies +16)


  • Lol yah that’s pretty bad luck for u. Go ahead and add a ftr back in. Nobody shud suffer that much of a loss this early on…

  • '22 '16

    Thanks for the offer, that’s a class act on your part.  But I will live my decision to stay and fight.  My stubbornness killed those fighters, one of my many flaws. :wink:


  • Yah I’m the same way more often than not. It sometime pays off, man O man it hurts when it goes all wrong. At least your decision to fight to the last earned you that med bonus, which helps to compensate at least a little.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Sumatra
                1 infantry moved from Malaya to Shan State
                2 fighters moved from New Zealand to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 mech_infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 cruiser moved from 110 Sea Zone to 88 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 factory_minor, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 armour moved from Southern France to Yugoslavia
                4 armour moved from France to Yugoslavia
                2 mech_infantrys moved from France to Yugoslavia
                5 infantry moved from Bulgaria to Greece
                1 tactical_bomber moved from Northern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Western Germany to Greece
                2 tactical_bombers moved from Western Germany to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 fighter moved from Western Germany to Greece
                1 infantry moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                Battle in Yugoslavia
                    Germans attack with 5 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Neutral_Allies defend with 2 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 5 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Germans: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 aaGuns moved from Slovakia Hungary to Romania
                2 fighters moved from Greece to Southern Italy
                2 tactical_bombers moved from Yugoslavia to Romania
                1 bomber moved from Greece to Western Germany
                1 tactical_bomber moved from Greece to Romania
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 artillery moved from Poland to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Finland
                1 infantry moved from 115 Sea Zone to Finland
                2 armour moved from Germany to Romania
                3 aaGuns moved from Holland Belgium to Western Germany
                3 fighters moved from Holland Belgium to Western Germany
                1 artillery moved from France to Western Germany
                2 bombers moved from Holland Belgium to Romania
                1 tactical_bomber moved from Holland Belgium to Romania
                1 fighter moved from Western Germany to Southern Italy
                1 submarine moved from 112 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Romania
                3 submarines placed in 93 Sea Zone
                1 bomber placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '22 '16

    Damn those French guys are on fire this game!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Sikang to Caucasus
                3 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
                1 tactical_bomber moved from Novgorod to Caucasus
                3 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Novgorod to Belarus

    Place Units - Russians
                3 infantry placed in Novgorod
                7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries and 6 infantry moved from Anhwe to Hopei
                1 bomber moved from Japan to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                6 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 6 fighters and 3 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                6 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                2 fighters moved from 36 Sea Zone to Japan
                2 fighters moved from Yunnan to 36 Sea Zone
                1 fighter moved from Yunnan to Kwangsi
                3 bombers moved from Yunnan to Kwangsi
                3 tactical_bombers moved from Yunnan to Kwangsi
                1 aaGun and 6 infantry moved from Manchuria to Jehol
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 1 bomber placed in Japan
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
                1 fighter moved from Hawaiian Islands to 89 Sea Zone
                1 submarine moved from 10 Sea Zone to 89 Sea Zone
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                1 fighter moved from 30 Sea Zone to 89 Sea Zone
                1 fighter moved from Hawaiian Islands to 89 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from Western United States to Eastern United States
                1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 9 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to France
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 fighter and 1 tactical_bomber moved from Egypt to Kenya
                1 cruiser moved from 81 Sea Zone to 72 Sea Zone
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 battleship moved from 39 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in France
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                2 fighters moved from United Kingdom to 106 Sea Zone
                1 battleship and 2 cruisers moved from 88 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Kenya to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                3 aaGuns, 1 artillery and 8 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                1 carrier moved from 81 Sea Zone to 80 Sea Zone

    Place Units - British
                1 carrier and 1 destroyer placed in 106 Sea Zone
                1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6,6,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,1,5,3,6
                British collect 23 PUs (7 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Libya to Tunisia
                      Italians take Tunisia from French

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 artillery moved from 97 Sea Zone to Northern Italy
                1 submarine moved from 96 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 armour moved from Slovakia Hungary to Romania
                2 infantry moved from Bulgaria to Romania
                2 aaGuns, 2 artilleries and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 armour moved from Albania to Romania
                1 mech_infantry moved from Albania to Romania
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Albania to Bulgaria
                1 bomber moved from Southern Italy to Romania

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from Sumatra to India
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 cruiser moved from 88 Sea Zone to 101 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 carrier, 1 destroyer and 2 fighters
                    Units damaged: 1 carrier owned by the British
                    British win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 submarines
                    2 fighters owned by the British forced to land in Quebec

    Non Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                3 submarines moved from 109 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Romania
                1 bomber placed in Western Germany
                Germans undo move 2.
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Romania: 5 armour and 1 mech_infantry
                EDIT: Removing units owned by Germans from Yugoslavia: 5 armour and 1 mech_infantry
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery
                EDIT: Adding units owned by Germans to France: 1 artillery
                EDIT: Adding units owned by Germans to Romania: 6 mech_infantrys
                EDIT: Removing units owned by Germans from Germany: 6 mech_infantrys
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 cruiser and 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser and 1 transport
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery
                EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Romania
                1 bomber placed in Western Germany
                3 mech_infantrys placed in Germany
                3 submarines placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Removing units owned by Germans from Greece: 4 infantry
                EDIT: Adding units owned by Germans to Bulgaria: 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '22 '16

    Sorry about all the edits.  I clicked done for my non combats before i moved any ground forces.  DUH!  Thats what i get for playing while watching blue bloods.  LOL.  If you have any issues with it just let me know.  I saw you are part of that dark skies play test, that is gonna be fun to follow!  Hope you have fun with it!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Belarus to Eastern Poland
                2 artilleries moved from Bryansk to Belarus
                3 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Caucasus to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Bryansk
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                2 fighters moved from Novgorod to Belarus
                1 tactical_bomber moved from Caucasus to Belarus
                7 mech_infantrys moved from Russia to Belarus
                1 infantry moved from Novgorod to Belarus

    Place Units - Russians
                3 artilleries placed in Novgorod
                6 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 2 infantry
                EDIT: Adding units owned by Russians to Belarus: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 fighter, 1 harbour, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                7 infantry and 1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                1 aaGun and 6 infantry moved from Jehol to Chahar
                3 artilleries moved from Hopei to Kweichow
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries moved from 36 Sea Zone to Kwangsi
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 6 Sea Zone
                1 bomber moved from Japan to Kwangsi
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 fighter and 1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 8 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                3 bombers placed in Eastern United States
                1 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

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