8036785c-f5d2-4be9-995e-d59dda23c92a-dawg-64-v-mike-g40-start-round-5-US Ch UK-7.tsvg
Stalingradski v Infrastructure
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Super subsActivate Technology - Japanese
Japanese activating Super subsPurchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 infantry, 5 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 mech_infantrys moved from Szechwan to Kazakhstan
1 bomber moved from Kwangsi to Kazakhstan
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to BurmaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 infantry, 5 tactical_bombers and 2 transports
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kazakhstan
Japanese attack with 1 bomber and 4 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese win, taking Kazakhstan from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
3 mech_infantrys moved from Kwangsi to Szechwan
1 bomber moved from Kazakhstan to Szechwan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
2 infantry moved from Jehol to Anhwe
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Hopei
3 mech_infantrys moved from Ulaanbaatar to Chahar
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Korea to Manchuria
1 infantry moved from Central Mongolia to SuiyuyanPlace Units - Japanese
2 fighters placed in Japan
2 infantry and 1 mech_infantry placed in Korea
1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total -
Technology Advancements
JPN spends 66 IPCs
GER: 21.70*
RUS: 10.35*
JPN: 24.15
USA: 24.60
GBR: 20.85*
ITA: 6.60
ANZ: 5.20 -
Hit super subs and couldn’t buy any… go figure.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Research Technology - Americans
Americans spend 0 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover AA RadarActivate Technology - Americans
Americans activating AA RadarPurchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 74 to 71
EDIT: Turning off Edit Mode
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 6,3 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover AA RadarActivate Technology - Americans
Americans activating AA RadarPurchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 74 to 71
EDIT: Turning off Edit Mode
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Gibraltar
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 aaGun and 1 infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to India
2 transports moved from 27 Sea Zone to 10 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
4 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Tobruk
1 fighter moved from Tobruk to Morocco
2 mech_infantrys moved from Tobruk to EgyptPlace Units - Americans
1 artillery and 3 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 airfield placed in Morocco
3 infantry and 1 mech_infantry placed in Central United States
Americans undo move 5.
1 infantry and 1 mech_infantry placed in Western United States
2 infantry placed in Central United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
Technology Advancements
USA spends 71IPCs
spends 3 on tech.GER: 21.70*
RUS: 10.35*
JPN: 24.15
USA: 31.15*
GBR: 20.85*
ITA: 6.60
ANZ: 5.20We didnt write it but I think we decided that you cannot purchase an intelligence token the same turn a power received the tech. I’m going with that.
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USA got Radar. GBR got shipyards
:roll: :mrgreen:
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Technology Advancements
GBR spends 40IPCs
spends 2 on tech.GER: 21.70*
RUS: 10.35*
JPN: 24.15
USA: 31.15*
GBR: 24.85
ITA: 6.60
ANZ: 5.20 -
Technology Advancements
forgot UKpacific spends 7IPCs
GER: 21.70*
RUS: 10.35*
JPN: 24.15
USA: 31.15*
GBR: 25.20
ITA: 6.60
ANZ: 5.20 -
Technology Advancements
forgot UKpacific spends 6IPCs
GER: 21.70*
RUS: 10.35*
JPN: 24.15
USA: 31.15*
GBR: 25.15
ITA: 6.60
ANZ: 5.20 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Combat Move - British
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber, 3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
4 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Research Technology - British
Turning on Edit Mode
EDIT: Changing PUs for British from 42 to 47
EDIT: Turning off Edit Mode
British spend 5 on tech rolls
British roll 2,6 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover ShipyardsActivate Technology - British
British activating Shipyards
British giving technology to UK_Pacific: ShipyardsPurchase Units - British
Turning on Edit Mode
EDIT: Changing PUs for British from 42 to 40
EDIT: Turning off Edit Mode
British buy 1 artillery and 12 infantry; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber, 3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
4 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kazakhstan
British attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 mech_infantrys
British roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/7 hits
Japanese roll dice for 4 mech_infantrys in Kazakhstan, round 2 : 1/4 hits
1 mech_infantry owned by the British and 3 mech_infantrys owned by the Japanese lost in Kazakhstan
British roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 5/6 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 mech_infantry
Casualties for Japanese: 4 mech_infantrysNon Combat Move - British
1 bomber, 3 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Burma to India
1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour, 9 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
7 infantry moved from Iraq to Northwest Persia
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 106 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 infantry placed in Quebec
2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
Technology Advancements
ITA spends 23 IPCs
GER: 21.70*
RUS: 10.35*
JPN: 24.15
USA: 31.15*
GBR: 25.15
ITA: 7.75
ANZ: 5.20 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Ukraine to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
Technology Advancements
ANZ spends 22 IPCs
GER: 21.70*
RUS: 10.35*
JPN: 24.15
USA: 31.15*
GBR: 25.15
ITA: 7.75
ANZ: 6.30 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns and 1 infantry moved from Queensland to New South Wales
1 fighter moved from Persia to Russia
1 mech_infantry moved from Caucasus to Novosibirsk
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 fighter and 2 infantry placed in Persia
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 78 to 83
EDIT: Turning off Edit Mode
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 2 armour, 2 artilleries, 3 bombers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Novgorod to Smolensk
3 fighters moved from Southern Italy to Caucasus
3 infantry moved from Bryansk to Tambov
1 fighter moved from Ukraine to Tambov
2 tactical_bombers moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Tambov to Kazakhstan
1 bomber moved from Ukraine to Kazakhstan
1 bomber moved from Ukraine to Smolensk
1 infantry moved from Bryansk to Tambov -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 78 to 83
EDIT: Turning off Edit Mode
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 2 armour, 2 artilleries, 3 bombers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Novgorod to Smolensk
3 fighters moved from Southern Italy to Caucasus
3 infantry moved from Bryansk to Tambov
1 fighter moved from Ukraine to Tambov
2 tactical_bombers moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Tambov to Kazakhstan
1 bomber moved from Ukraine to Kazakhstan
1 bomber moved from Ukraine to Smolensk
1 infantry moved from Bryansk to TambovAirborne Attack Move - Germans
2 infantry moved from Novgorod to Samara





